DIRT Rally 2.0 Trailer Shows How Codemasters Get The Best From The Co-Drivers

By Andrew Ogley, 3 months ago
Having pacenotes read to you by your co-driver is one of the most crucial features of any rallying title, and Codemasters has been busy working with real-life co-drivers to get this just right on the upcoming title, DiRT RALLY 2.0. The team has been working with professional co-drivers, such as Phil Mills and Tanja Geilhausen, to improve on the calls from the previous installment in the Dirt franchise, DiRT 4.

The whole process is a little more complicated than you might expect. Firstly, the co-drivers are presented with the footage of the stages so that they can formulate their notes. Once the notes are in place, there's the small matter of capturing the audio. To get that additional level of authenticity, the co-drivers perform multiple recordings under various levels of stress. The first recording may well be done in a relaxed environment, but subsequent recordings are made with the co-drivers being buffeted around just as they would be a real-life rally car, capturing the effect on the voice due to the physical movements in the environment.

Cranking up the authenticity even further, recordings are made with the co-drivers using their own equipment. In the video, Phil Mills can be seen doing his recording whilst wearing his own trusty helmet. It's all very impressive, watching Mills reading from his own handwritten notes, still watching the stage hurtle by on the screen, whilst his race chair is being quite roughly knocked about.

Dirt Rally 2.0 will be arriving on the Xbox One on February 26th, 2019.

We don't have them yet, but we'll publish a story as soon as we pick up the DiRT Rally 2.0 achievements.
Andrew Ogley
Written by Andrew Ogley
Andrew has been writing for TA since 2011 covering news, reviews and the occasional editorials and features. One of the grumpy old men of the team, his mid-life crisis has currently manifested itself in the form of an addiction to sim-racing - not being able to afford the real life car of his dreams. When not spending hours burning simulated rubber, he still likes to run around, shoot stuff and blow things up - in the virtual world only of course.