Another weekend has passed and the smaller indie studios continue to reveal their titles during the quietest period of the week. We have another handful of games that nearly fell through the cracks, most of which are confirmed for Xbox One. You can get a closer glimpse at all of these titles below.
DoubleMoose Games has teamed up with Digerati to bring their "physics-driven adventure" to Xbox One next year. Players assume the role of either a chicken, sloth or fish as they try to get their vehicle to the end of each of the game's wacky levels by combining acrobatics and platforming. You'll need to collect bananas as you go, and there will even be the occasional boss to get in the way. If you tire of the levels already in the game, you can use the level editor to make and share your own levels. The game is already available on most other platforms, but when it appears on Xbox One on February 1st, 2019, it will have Mixer integration, allowing viewers to participate as the game is being streamed.
Doug Flutie's Maximum Football
After an absence of nine years, the Maximum Football
franchise returned to consoles in the form of Canadian Football 2017
. This was followed up by this year's Maximum Football 2018
, and now Canuck Play intends to continue the franchise next year with another instalment that will include "U.S. College, Canadian, and U.S. professional" rule sets. Having teamed up with American football quarterback Doug Flutie, the franchise will don his moniker over the next few years, with the first title due to arrive on unspecified platforms in Fall 2019.
18-year-old Emily Mitchell has already won a BAFTA for her puzzle game that explores the struggles of living with mental health issues like anxiety and depression. Meant to be "provocative and at times uncomfortable", players must solve puzzles to be able to move on to the next level while experiencing feelings of being isolated and trapped, all while normal everyday situations become far more difficult and take on a form that people free of mental health issues wouldn't necessarily recognise. Originally due to be released on Xbox One this week, the title was delayed at the last minute and doesn't yet have another release window.
Not to be confused with a rollerblading title of a very similar name, Battenberg Software's "3D platform game" tasks players with rolling a brightly coloured marble to the end of 24 levels spread across six worlds filled with enemies, as well as genre staples like "spikes, mines, dynamite, conveyor belts, springs, switches, doors, bumpers, lasers, saws, fire, ice, water, electricity and trapdoors". The studio will be making their Xbox One debut on December 7th, although the game is available to pre-order right now.
Inspired by Robert E. Howard's Conan
stories, the Dark Sun Dungeons and Dragons
setting, and the Hero Quest
board game, Planet Tobor's "2D action/platforming adventure with a healthy dose of RPG elements" throws players into the hostile fantasy world of Lor. The "slave-hungry" Argeshii empire controls the world as you know it, while the conspiracy of the gods creates day and night cycles, moon phases, weather and seasons that all create random encounters where combat is vital. You'll need to hunt for new equipment, or even create your own, as well as levelling up your skills of Might, Resolve, Cunning and Favor if you want to survive. The game is currently due to arrive on Xbox One and Windows 10 this year thanks to the ID@Xbox program.
Which of these titles will you be watching?