Many games are introducing their monthly updates right now, and Forza Motorsport 7 isn't going to be left out. The game's December update makes changes to the appearance of the menus, as well as improving force feedback for those who use wheels, adding a new Spotlight car, and other alterations that are all available now.
Firstly, the game has a new splash screen. Once you've got beyond that, the main menu has a new flat layout where the black and white images have been replaced with colour images, and the car and driver are now found on the right side of the screen. Other changes include a new tile highlight colour and tiles without artwork now have different opacity settings. Together, all of these changes have improved how quickly some of the menu items respond to the player.
The have also been changes to force feedback for players who use driving wheels. The new system is "a full physically based system utilizing Forza Motorsport 7’s suspension kinematics and tire modeling to send tire loads to the steering wheel". The aim is to give players a better connection to the road. The new system does mean that your tuning settings from before the update have now been reset, so you'll need to start all over again to get the full benefits of the new system.
In terms of new features, there's a new Spotlight car for all players: the 2018 #1 BMW M Motorsport M8 GTE.
After a seven-year hiatus, BMW has returned to the 24 Hours of Le Mans. Adding fanfare is the fact that the M8 GTE raced in both the FIA WEC endurance series and the IMSA series before the production model became available for sale. Call it reverse engineering of the best kind since this M8 GTE is the first BMW manufactured from the ground up as an LM GTE homologated car, instead of being built from an existing platform. Significant weight savings, obvious safety equipment, and extensive aero make this a custom-built racecar. What a production M8 will look like we don’t yet know. We do know is that the M8 GTE was able to keep pace at the Circuit de la Sarthe and in IMSA, BMW teams garnered two wins and finished fourth in the highly competitive GTLM class, proving it as a viable racing platform. Best of all, now you can find out for yourself how it performs.
There is also a new opponent label system. The labels are actually information panels that are displayed in the multiplayer lobbies, and they show a player's Gamertag, driver level, and badge while in the menu system. In a race, the panels are dynamic, changing state depending on how close the player is to their opponent. When close by, the panel displays the Gamertag, race position and "some event-relevant information such as distance ahead (or behind, when looking backwards), total drift score, or “It” status when playing Tag games". Opponents that are further away will just show their Gamertag and race position, while those right off into the distance will just show their race position.
Finally, these are the other changes made in the update:
The December update and all of its changes is available now.
- The in-race HUD information has had some design adjustments, such as the lap time becoming more uniform and the lap counter moving to the top right corner of the screen.
- After players have beaten a ghost car in Rivals, a new one will be automatically generated.
- The Specialty Dealer shows both the original and updated collector scores, original and sale prices, and the discount percentage.
We've got the full list of Forza Motorsport 7 achievements - check the list for guides to unlocking them.