In the build up to the latest episode of Inside Xbox, Microsoft was teasing big news for Halo: The Master Chief Collection, and they didn't disappoint. 343 Industries' Community Director Brian Jarrard took to the stage to make two big announcements for the game. The first was that the collection will finally be making its way to PC. The second was that Halo: Reach will be joining the collection too. You can watch the announcement in its entirety below, or you can save some time with our summary.
For reasons that should become clear in a minute, we'll begin with the second announcement. Halo: Reach will be added to the collection and will be implemented with 4K/HDR compatibility and 60FPS performance. The multiplayer section of the game, including Forge and Theater, will be released as a free update for all MCC players. The campaign and Firefight sections of the game will be released as premium DLC. Those players who have an Xbox Game Pass subscription will be able to access all of the game — the campaign DLC will be included here.
Moving on, while many players will not have made the immediate connection between the pizza Jarrard was eating and the game coming to PC, he was happy to elaborate. The title will arrive on the Microsoft Store for Windows 10 and on Steam, but it will be arriving in stages. Each of the titles within the collection will be arriving individually, beginning with Halo: Reach in its entirety (campaign, multiplayer, and Firefight). The rest of the titles will then arrive in chronological order — Halo: Combat Evolved, Halo 2, Halo 3, Halo 3: ODST (Campaign), and Halo 4.
The title will arrive with "all of the features, bells, and whistles expected in a modern PC title". Features the team is planning on implementing include "excellent" mouse and keyboard controls, support for multiple display resolutions and aspect ratios, field-of-view sliders, adjustable framerates, and controller support. The features offered by each of those titles will vary, and not everything will be added from the start. The aim is for the PC version to "grow and evolve over time".
There was no release window for either the PC version of the title or the arrival of Halo: Reach, but more news is promised for the future.
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