At the start of last month, Microsoft revealed they'd be bringing Project xCloud to the Game Developers Conference (GDC) this month. While the conference isn't until next week, Microsoft has revealed their big news a week early. They're releasing a new SDK for developers that will allow Xbox Live to be added to Android and iOS apps.
Xbox Live is a major component of a whole new initiative, Microsoft Game Stack, which brings together Microsoft's development tools and services to help companies bring their games to Microsoft platforms. Using the Xbox Live SDK that is being offered as part of the initiative will allow developers to use achievements, Gamerscore, "hero" stats, and other Xbox Live features in their Android and iOS games. Despite previous mentions, Nintendo Switch has not been included in the scheme right now, meaning either plans have changed, or it's a bit too early to be talking about that platform yet.
As seen in the image above, Game Stack includes a variety of other programmes designed to provide "a robust ecosystem that any game developer can use". Azure is included to help with incorporating cloud-native services into games. As mentioned by Microsoft when they demonstrated Project xCloud on Inside Xbox, Azure is available in 54 regions already, including China, and they're continuing to increase their investment in this area to increase service for players worldwide. Companies like Rare, Ubisoft, and Wizards of the Coast are already using Azure to host multiplayer servers, store player data, protect games from DDOS attacks, and more.
Game Stack will be present at GDC next week, and we're sure to hear more over the coming months about Microsoft's plans to expand onto other plans. We'll be sure to let you know as soon as we hear more.
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