The work of J.R.R. Tolkien is limitless in terms of entertainment. With numerous literary adaptations both new and old, fans wouldn't be shocked to hear of another video game to be added to the list. But while they may have expected another LEGO game, or perhaps even another installment in Middle Earth, the new title follows a different story. Recently announced by Daedalic Entertainment is The Lord of the Rings: Gollum, following the character of the same name.
Despite being aptly labeled the story of Gollum, we'll likely see less of the character he is now and more of Sméagol, the Hobbit that he used to be. Daedalic noted that the new title will explore the the timeline before the books, and therefore, before our villain (or victim) crosses paths with our future heroes. With Gollum's questionable state of mind, it's also possible that the title will have similarities to recently released Hellblade: Senua's Sacrifice, in that the voices inside the character's head are what guide the players. According to an interview with the CEO of Daedalic, Carsten Fichtelmann, this doesn't sound too far off from their image:
It'll be a cool player experience. It opens up a different perspective. Every decision we make comes from what makes sense for the character. You already have that big conflict in the character, two voices talking to you continuously, which means there is a good reason there are decisions to make in the game: the Smeagol decisions or the Gollum decisions. You might recognize the developer as those behind the series of Deponia and Ken Follett's The Pillars of the Earth. And on that note, it may not be the last LOTR game to come from the developer in the future. It's also worth noting that this collaboration is between Daedalic Entertainment and Middle-earth Enterprises, meaning fans won't be seeing the Andy Serkis version of Gollum that they're used to. The partnership gives Daedelic license to the books rather than the films. The team will be developing their own artistic take on the character:
A worldwide audience already has a vision of what Lord of the Rings looks like. We're not Warner, so we have to come up with our own approach. And I think we've found our own way to present Middle-earth. It's a cool approach, especially the art direction. We're looking for ways to tell stories that haven't been shown in the movies.
Gollum as seen on screen.
At the very least, it's certainly an interesting addition to the list of LOTR titles. The Lord of the Rings: Gollum is set to release in 2021, however, platforms have yet to be confirmed, as Daedalic has stated that the game will only launch for consoles that are relevant “at that time" — an implicit suggestion that Gollum is being prepared for the next console generation.
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