When Vigor was first revealed to be coming out of Xbox Game Preview, the team promised the full version would be arriving in the first quarter of this year. Unfortunately the game was delayed. Now we're into April and the game is promised for a full release this summer, Bohemia Interactive has written a blog post explaining why they chose to delay the game.
Two weeks ago, the game had a free play weekend that was enjoyed by a lot of players. You can see some of the stats from that weekend in the image above. However, it became clear to Bohemia that some of their current gameplay systems wouldn't be able to cope with this many players in their current form, so the team is working to improve the game, hence the delay.
They're currently focusing on stability, gunplay, and providing "engaging and meaningful player choices". The shooting mechanics will be completely reworked by the time the game is released, and the way that loot is used during Encounters will also be altered. The servers are being moved over to "a new technology" too. Some of these changes were already introduced in Update 0.8, the latest version of which arrived yesterday. You can check out the full patch notes here.
In the future, the team wishes to implement many more features in the game, including the acievements that will be so important to our community. You can see a current list of some of those features in the image below, but bear in mind that some of these features may not make it into the full release if the team feels like they don't fit their game properly.
Vigor is now due to be released this summer. Whether it will have all of the above features remains to be seen, although I feel like achievements will be a certainty.
We don't have them yet, but we'll publish a story as soon as we pick up the Vigor achievements.
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