Arcade Game Hyperdot Balances Challenge with Accessibility

By Rebecca Smith,
HyperDot has a very simple premise — all players need to do is dodge everything that comes at them. The game even has a minimalistic appearance where players assume the role of a simple dot that has to avoid a range of enemy shapes by moving out of their way. As can be imagined, the game's level of challenge increases as players progress through over 100 levels, but this doesn't mean the game will be inaccessible. Through developer Charles McGregor's promise of flexibility, the game will give players a range of tools to customise the game so that it's accessible to as many gamers as possible.


Amongst the tools players will have at their disposal, the game's level editor will allow players to customise over 1 million "enemy, arena, and modifier combinations". There is a colour-blind mode to alter the game's colours to make them more visible, and the game can be played with seven "unique controllers". While most of the seven weren't listed, they include the standard Xbox One controller, the Xbox Adaptive Controller, and quite likely the Elite Controller too.

HyperDot will be released on Xbox One later this year.

We've got the full list of HyperDot achievements - check the list for guides to unlocking them.
Rebecca Smith
Written by Rebecca Smith
Rebecca is the Newshound Manager at TrueGaming Network. She has been contributing articles since 2010, especially those that involve intimidatingly long lists. When not writing news, she works in an independent game shop so that she can spend all day talking about games too. She'll occasionally go outside.