Ubisoft has today made it their turn to go through their financial results for the year, and to predict what will happen over the next financial year. While the publisher's most recent games in four franchises have produced amazing results, the biggest news came from the future games that are in their portfolio. The bad news is that Skull & Bones has been delayed again. The good news is that Ubisoft is planning to release four AAA titles by the end of fiscal year 2020, so before the end of March 2020.
The release date for Skull & Bones has been pushed back again to after the new financial year, although no reason has been given for this. This means the game will not be released until at least April 1st, 2020. The game will also not be appearing at E3 2019. Despite this, Ubisoft remains supportive of the game and its development team as producer Karl Luhe explains:
The good news is that there will be four new AAA games released before the end of fiscal year 2020, which is the end of March 2020. One of those is Tom Clancy's Ghost Recon Breakpoint, which will be released on October 4th. The remaining three are unannounced titles that will be released in Q4 FY2020, which is between January 1st and March 31st, 2020. We will likely hear more about these games at E3 this year. We know that there won't be a new Assassin's Creed title amongst them, but will one of them be the elusive and often-rumoured Splinter Cell?
In terms of the company's successes, March 2019 was a record month for "overall audience, activity, and play time" across consoles and PC platforms. One of the biggest drivers of this was the release of Tom Clancy's The Division 2. The game had a great launch, and hit records for digital distribution, player engagement and season pass adoption within the company. Uplay sales increased tenfold on PC compared to The Division. Despite this, the game failed to meet the publisher's expectations on console due to a "more competitive environment than expected". The publisher expects the game to perform better in the long term with constant updates and content drops.
In contrast, Tom Clancy's Rainbow Six Siege performed as expected, growing for its third successive year. The game has accumulated more than €1 billion in related net bookings, something that might not have necessarily been expected after the game's "quiet launch". The number of players has grown by 40% over the last year to reach more than 45 million. There has also been a 31% increase in the amount of eSports hours of watched time over the last 12 months in this game alone.
Assassin's Creed Odyssey has performed better than Assassin's Creed Origins did during the same period of its release. The game has more players than any other Assassin's Creed title, with the number of current players up 70% year on year, and those players are spending record amounts of money on season passes, in-game cosmetics, time-savers, and other digital content.
For the first 13 months of its release, Far Cry 5 is Ubisoft's best selling game on the current generation of consoles, its performance bolstered by the release of Far Cry New Dawn. For Honor also got a mention, recently surpassing 20 million players and player engagement remains strong because of in-game events and new content.
We next expect to hear from Ubisoft during their E3 2019 show. Make sure to join us for all of the latest news from the conference as we get it.
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