Initially created for Resident Evil 7, Capcom's RE Engine has gone on to be used for the similarly acclaimed Resident Evil 2 remake and Devil May Cry 5. It should come as no surprise then that the publisher will be continuing to rely on the engine going forward as they confirmed its use on multiple projects and that it will be used during the upcoming generation of consoles.
As part of their larger financial results briefing for the year, Capcom had this to say about the RE Engine at a Q&A session:
Q. Tell me about Capcom’s strengths relating to the next generation of hardware
A. The games we developed using the RE ENGINE during this current hardware generation have
received critical acclaim, and from the early stages of building this engine, we kept the ability to
augment it for next-generation development in mind; as such, we view the RE ENGINE as one of
our strengths that will contribute to next-generation game creation.
Q. Tell me what titles currently in your pipeline are being developed with the RE ENGINE.Of course, confirmation of multiple unannounced projects always leads to speculation about what they could be. Personally, my hope/prediction would be a remake of the first Dead Rising which — if made to the same quality as the other RE Engine titles — would reignite interest in Capcom's other zombie series after a couple of rather polarising titles. But that's just me, what would you like to see from Capcom? And could we see some of these titles at this year's E3?
A. While we are unable to comment on the specific number of titles or release windows, there are
numerous titles currently being developed internally with the RE ENGINE