Ubisoft Tells Us Six Things We Need to Know About Ghost Recon Breakpoint

By Rebecca Smith, 1 month ago
Tom Clancy's Ghost Recon Breakpoint drops players into Auroa, on a mission to find out the real motives behind a drone surveillance company. When the mission goes wrong, the player's Ghost, Nomad, is left injured and trying to outrun a group of ex-Ghosts, now known as the Wolves. Led by Cole D. Walker, they present what Ubisoft is calling players' "biggest challenge yet", and the latest trailer details six things they think you should know about the game if you're to stand any chance of surviving.

Firstly, the new Prone Camo feature allows players to blend into their surroundings by lying flat on the ground and smearing mud up themselves. This stops players from being spotted from the sky by the game's second new feature, "angry drones". If you're spotted by one of the many surveillance drones owned by the enemy, they'll send up a flare. This flare attracts Wolves and attack drones. Then there are the car-sized Incubus drones, and the tank-sized Behemoths, both of which pack a deadly punch.

To combat these enemies, you'll make use of the third new feature: new items like EMP grenades, rocket launchers, and cutting torches. There are also class-specific items; for example, the Panther has a spray that makes them indetectable to surveillance drones. Each class has special abilities too, the fourth new feature. Each class has a meter they fill up by taking down enemies in certain ways, such as with explosives or at a long distance. Once the meter is full they can trigger skills like the Assault's ability to be more aggressive with regenerating health and reduced weapon spray.

The fifth feature points out there's now a much greater enemy variety. There's enemies with rocket launchers or heavy mini guns, recon soldiers, snipers, assault rushers, and the all-powerful Wolves. It's always beneficial to scout out an area first. If players are shot, they're not automatically killed. Instead, they'll need to deal with the final new feature, injuries. You can get injuries from being shot, crashing vehicles, or even falling down steep slopes. You can bandage them up, but this takes time, and you'll have to decide whether it's worth it.

You'll be able to try out all of these new features when the game is released on October 4th. Will you survive?

We don't have them yet, but we'll publish a story as soon as we pick up the Tom Clancy's Ghost Recon Breakpoint achievements.
Rebecca Smith
Written by Rebecca Smith
Rebecca is the Newshound Manager at TrueGaming Network. She has been contributing articles since 2010, especially those that involve intimidatingly long lists. When not writing news, she works in an independent game shop so that she can spend all day talking about games too. She'll occasionally go outside.