Destiny 2's Lord of Wolves shotgun recently received a nerf in the game's PvE modes. The problem was that in doing so, the team made it more powerful in PvP modes, and it's causing some issues. Those issues look set to remain in the game until July because while the team could fix the issue earlier, it would be at the cost of the work/life balance of Bungie's employees, and the developer isn't prepared to do that.
Bungie's Creative Director GIJrod stated during the annual GuardianCon 2019 charity livestream that the team does have a patch in the pipeline, and while it will be available in a couple of weeks time, it was delayed to avoid crunch:
We could take the patch off the patch factory more or less and ask a bunch of people to work super long and add this thing in. We're having the conversation about "is it worth doing that or is it better to preserve the work/life balance and ship it later in July?"Bungie managed to raise just over $400,000 during the charity livestream, breaking the record for donations during a single four-hour streaming block. That was until Fortnite streamer Dr Lupo concluded the stream, and he managed to raise a massive $920,000 in the same amount of time, claiming the record as his. In total, the GuardianCon Charity Marathon Stream raised over $3.7 million for St. Jude Children’s Research Hospital in Memphis, Tennessee.
It's always a cost/benefit analysis for people working super hard, taking something out of a release candidate. It's something we don't like to do very often.
We've got the full list of Destiny 2 achievements - check the list for guides to unlocking them.
Check out our Best Xbox One First-Person Shooters Available in 2019 article for a compilation of other great games in this genre.