Outer Wilds Dev Celebrates Xbox Game Pass

By Sean Carey,
One of the stand out successes for indie games last year was Outer Wilds. The action-adventure title released back in May of 2019 and has picked up a slew of big gaming awards and game of the year accolades from big gaming sites such as Eurogamer and Polygon. The game launched into Xbox Game Pass and Outer Wilds co-creative lead, Loan Verneau has praised the subscription service and the overall subscription service model, saying that Game Pass has brought more players to the game.

13/06/18 - Screens

In an interview with gamesindustry.biz, Verneau said, "We're on Game Pass for Xbox, and it's been really awesome because I think it's brought a lot of players to the game who would not have known about it otherwise."

Verneau also believes that subscription service models like Xbox Game Pass will be here to stay and that developers and publishers will start to take more risks with their ideas because of subscription services. "I think that's been a big shift. The same way it's changed the TV and movie worlds, the subscription system is also going to impact the game industry very significantly. We're starting to see that, and starting to see it maybe unlock the market to weirder things and more original things that would have been more risky beforehand."

Verneau continued to speak about the video game industry and how monopolies needed to be broken down by developers in order to reach audiences, "Our industry is filled with monopolies on so many levels, from tools to platforms. And I've learned enough economics to know what that means and to think it's a really problematic thing for both players and game developers.

Screens

"As long as we manage to break these monopolies and have competition at every level, I think we'll be fine. Whether or not we can get there? Monopolies are very good at making people think they like it because they have all the money to put on marketing. That's my personal worry. For as long as we have competition between platforms, publishers, and distributors, game developers will [be able to reach our audience]."

Similar sentiments about Xbox Game Pass have been shared by Oxenfree developer Sean Krankel who praised the service saying that thanks to Game Pass, his game was installed "3 million-plus" times.
Sean Carey
Written by Sean Carey
Hey everyone! I'm Sean. I have been writing gaming content for various outlets over the past few years while studying a degree in Journalism. I grew up on everything PlayStation — mainly Metal Gear Solid, with a brief foray into the world of Xbox. Nowadays, you'll find me mainly playing multiplayer PC games, but with the recent addition of the Xbox Game Pass for PC, I'm looking forward to improving my TA Score.