The team working on Hellblade II will be twice as big as that of the original

By Heidi Nicholas,
Ninja Theory say that the team working on Senua's Saga: Hellblade II will be about twice as big as that of Hellblade: Senua's Sacrifice. This seems fitting, considering that Ninja Theory's goal with the sequel is to make "an experience comparable to the epic myths and sagas of old".

Senua's Saga: Hellblade II

Ninja Theory have come up with a lot of announcements recently. One of them is about their new Dreadnought Diaries; their development diaries in which they'll be chronicling the progress of all of their upcoming projects. In the first of these, Ninja Theory Co-Founder Tameem Antoniades mentioned that the Hellblade II team was around twice as big as the team that worked on the first Hellblade. He mentions that this is "still very small, by AAA standards," but that it "aims to prove that small teams can achieve great things, using procedural technologies and smart tools". He mentions, as noticed by DualShockers, that their goal for Hellblade II is to have something comparable to ancient epics and myths. The first Hellblade, he says, "gave us a very personal insight into psychosis", and that "this sequel builds on that, to show how madness and suffering shapes myths, gods, and religion." When Hellblade II was announced, the trailer, as Sam pointed out, shows Senua looking more assured and at the head of a band of people, which was a change to her circumstances in the first game, where she was completely isolated, apart from the voices in her head. This shift matches Antoniades's comments, as whilst he doesn't specifically say that this game is a shift from the personal viewpoint of the first, the fact that he mentions the first game "gave us" this "personal insight", and that the sequel "builds on that", suggests we could be seeing quite a change.

Ninja Theory also announced The Insight Project towards the end of last year; their project aimed at promoting mental wellbeing through creating gaming experiences to help players recognise, understand, and address mental health issues. More recently still, Ninja Theory have just today announced Project: Mara, their new experimental project which aims to present "a real-world and grounded representation of mental terror" and to "recreate the horrors of the mind as accurately and realistically as possible". It'll be based off of research and real experiences and, interestingly, will have only one character and one location.

Hellblade II is still pretty shrouded in mystery; it was our first proper look at a cinematic trailer captured on the next-gen Xbox Series X console, but we don't yet have a release date for it, or much information on what it'll be about. We'll keep you updated when we learn more.
Heidi Nicholas
Written by Heidi Nicholas
Hey, I'm Heidi! I've just finished studying a Masters in English Literature, but I've been obsessed with gaming since long before then. I began on the PS2 with Spyro, before graduating to the Xbox 360 and disappearing into Skyrim. I'm now a loyal RPG fan, but I still like to explore other genres — when I'm not playing Assassin's Creed Odyssey, or being lured back into Red Dead Redemption 2 or The Witcher 3!