Modern Warfare's newest update is now live

By Heidi Nicholas,
Infinity Ward have just released the latest update for Modern Warfare, with a new playlist update, five new loadout slots, and a new Crossbow weapon. Infinity Ward says that after downloading the update, players will need to download content from their specific platform store.

Grind

Their playlist update has added Capture the Flag and Shoot the Ship, whilst removing Shoot House 24/7. They've also added Aniyah Palace back in. One of the biggest items of note in this update is that it's made available five extra loadout slots, increasing the number of available loadout slots to ten. The other biggest change is the addition of a new Crossbow weapon. This can be unlocked by using a Marksman Rifle with a Reflex Optic to get five kills in 25 different matches.

Modern Warfare Season One

Inifinity Ward has been saying for a while that a big update is on the way with "all the fixes" for various bugs and issues reported by players, and this patch certainly seems to cover a lot. You can check the full patch notes here, but there are a number of fixes: the issue where the playlist filter wouldn't switch game modes has been sorted, as has the bug that made players invincible, the bug that allowed player collision, and the issue with Elite Xbox One controllers where there was a "slight bounce back" with the analog sticks. They've also fixed the issue causing some Officer Progression emblems to not display the correct rarity, and the bug which allowed the cruise missile to kill even those players who were out of bounds on Shipment. Infinity also say they're temporarily taking Krovnik Farmland out of rotation while they address some bugs. The full list of patch notes is listed below:

  • The issue where players could hit an invisible kill trigger in a bush that would cause them to die while near A Flag on Port has been fixed.
  • Fixed an out of bounds exploit on Aniyah Palace
  • Fix for a bug that could lock a PC player’s FOV at 60 until they respawn while in Ground War
  • The “Stand Together” calling card (3 Wins in Team Deathmatch) was being awarded even though this calling card is earned by default. This has been adjusted to the “Redemption” calling card.
  • The Daily Challenge for getting “10 Claymore Kills” was awarding the “One Shot” spray which is unlocked by default. This has been adjusted to the “Soft Serve” spray.
  • Adjusted the damage threshold for “Get X Kills while Injured” challenge to make it a bit easier to obtain
  • Various out-of-map exploit fixes
  • Fix for a few graphical errors that could occur on Ground War maps
  • Infected: Fixed a bug where the Nuke effects and audio will interrupt and overlap the final killcam if called in after death of the final survivor
  • Fixes to the Recent Players list appearing incorrectly on Xbox
  • Fixed a bug that allowed players to capture the Hardpoint while in the hotel on St. Petrograd
  • Adjusted the obituary to remove the oldest items first
  • Fixed a bug that would reset Voice Chat settings after the application was hard closed
  • Players can no longer cancel their recovery state when sliding, but will always incur the standard fire delay (visually the player will still respond)
  • On Shipment, players are able to set Care Packages on spawn points, causing players to die instantly when spawning in on these points. This has been fixed.
  • Fixed an issue that would lock Operator missions despite having the correct Battle Pass Tier
They've also included a list of Field Upgrades:
  • Fixed a bug where using the ‘Stopping Power Rounds’ Field Upgrade with an empty C4 slot would cause the C4 detonator to appear before reloading with the Stopping Power Rounds
  • Fixed a bug that allowed players to reach unintended locations while manipulating the Weapon Drop Field Upgrade
  • Fixed a bug that allowed the Recon Drone to fly into geo if C4 was thrown onto it
  • Fix for Stopping Power Rounds not applying the correct damage boost to headshots
Issues with weapons have also been addressed:
  • Fixed a bug where the 1mW Laser would not appear equipped on the 1911 pistol while in the Gunsmith menu
  • M4A1 Blueprint "OG" ADS position moved forward; the viewmodel or gun's position relative to the camera or player's eye is moved forward more, so it blocks less of the line of sight
  • Changing the magazine capacity from 45 to 50 for the RAM-7 extended magazine.
  • Increasing the bullet penetration of the MK2 Carbine
  • Less horizontal recoil on the initial bullets of the FN Scar-17
  • Changed the way stats are displayed for stocks to be more consistent with other attachments (this is for the graphs only, not the actual stats)
In other Modern Warfare news, extended Season One until February, so they've timed this update well to smooth things out whilst players complete the first season. Has this update addressed the issues you've been having in the game?
Heidi Nicholas
Written by Heidi Nicholas
Hey, I'm Heidi! I've just finished studying a Masters in English Literature, but I've been obsessed with gaming since long before then. I began on the PS2 with Spyro, before graduating to the Xbox 360 and disappearing into Skyrim. I'm now a loyal RPG fan, but I still like to explore other genres — when I'm not playing Assassin's Creed Odyssey, or being lured back into Red Dead Redemption 2 or The Witcher 3!