Bethesda goes into detail on the new Reputation system for Fallout 76

By Heidi Nicholas,
The massive Wastelanders update on its way to Fallout 76 will bring a feature players have been requesting for some time: human NPCs. Last week, Bethesda revealed two major NPC factions, the Raiders and the Settlers. They mentioned that there'd be a reputation system in place to determine player interactions with each faction, and today, they've detailed that system.

Reputation system

It seems that each faction will start out equally cautious of the player. Relations can be improved by helping a particular faction: dealing with their enemies, handling related quests, and giving them information; although Bethesda don't elaborate on what sort of information either side will be after. We do know that the Raiders are significantly more hostile than the Settlers and that, having once lived in Appalachia, are now resentful of others trying to move into their territory. Perhaps they'll be looking for information on new arrivals into Appalachia. There will be apparently be seven reputation ranks to move through as each faction grows more trusting, although Bethesda only give us six: Hostile, Cautious, Neutral, Friendly, Neighbourly, and Ally. We don't yet know what the other rank will be: perhaps, once the player reaches "Ally", there could be another option to rise further in that faction's regard; to a place of status or leadership.

Reputation system

The player will get a notification each time they gain reputation with a faction, telling them how much they've progressed by. It seems as though there'll be a pretty simple hierarchy of how much reputation you'll earn with each action: completing a story quest will raise you in a faction's esteem by a considerable amount, with daily faction quests being another method of earning reputation, although probably by a smaller amount. Bethesda say that, interestingly, certain choices in conversations will gain reputation too — it's not clear yet how this would work, if it's not in relation to a quest. Your reputation with both the Settlers and the Raiders can be found in the social menu, where each faction will have an icon to show what rank you're currently at (a little knife for hostile, for example). Clicking on the icon will give you further info about your rank, and how much progress is left before you reach the next.

Reputation system

It seems that one of the biggest effects of your reputation will be how the people of each faction treat you, and how much vendors at both Crater (home of the Raiders) and Foundation (city of the Settlers) will be willing to sell you. It seems as though there'll be some goods they won't be open to selling until you rise in reputation with their faction. New vendors can be unlocked by progressing through the story content. These new vendors trade in plans for new faction-themed items, to be unlocked themselves as the player reaches certain reputation ranks.

Bethesda say they're not done with Wastelanders announcements, and they'll be unveiling a new trailer next week on Tuesday. We'll keep you posted.
Heidi Nicholas
Written by Heidi Nicholas
Hey, I'm Heidi! I've just finished studying a Masters in English Literature, but I've been obsessed with gaming since long before then. I began on the PS2 with Spyro, before graduating to the Xbox 360 and disappearing into Skyrim. I'm now a loyal RPG fan, but I still like to explore other genres — when I'm not playing Assassin's Creed Odyssey, or being lured back into Red Dead Redemption 2 or The Witcher 3!