EA releases the patch notes for the first update of Battlefield V's sixth Chapter

By Heidi Nicholas,
Chapter 6 of Battlefield V starts later this week on February 6th, and in preparation, EA has released the patch notes for the chapter's first update. There's also a trailer focusing on Chapter 6's first elite: "highly skilled assault specialist", Misaki Yamashiro.

The patch notes confirm what we know so far for Chapter 6: a new map, new weapons, and new gadgets. The new map, Solomon Islands, is going to be available on Conquest, Breakthrough, Sqaud Contest and Team Deathmatch. It's a jungle environment littered with tricky areas like choke points. It's been made by the team behind the Argonne Forest and Operation Locker maps, and is designed for jungle infantry combat, as well as land and sea vehicular warfare. There's going to be a couple of new weapons; the Type 11 LMG, the Model 37 Shotgun, and the M2 Carbine, and two new gadgets: the M1A1 Bazooka and the Lunge Mine. The first new Elite players will be able to unlock is Misaki Yamashiro; a "highly skilled assault specialist" with a Giyuto as her preferred melee weapon. She can be unlocked by reaching Chapter Rank 40 before the end of Chapter 6. The trailer shows off Yamashiro's fluid, lethal abilities, and a glimpse of her signature weapon. There'll be two other Elites coming later in the chapter; pilots Steve Fisher and Akira Sakamoto.

Misaki Yamashiro

The patch notes also cover some of the changes and fixes coming in the chapter's first update. The full notes are listed below:


  • Removed the impact of track disable on initial acceleration. This allows for tanks with disabled tracks to escape; however, medium and high speed performance are still heavily impacted.
  • Increased the critical angle from 10 to 20 degrees to better match the visual feedback of having a good angle on an opponent. It was too difficult to tell if you were going to get a critical hit, this increases the margin.
  • Increased the range of the AA and AT HMGs to match the coax.
  • Fixed Panzer 4 AT round only having 4 shells.

Maps and modes

  • Mercury - Players spawning on tanks will no longer unintentionally end up on foot.
  • Operation Underground - Fixed a rare bug that could stop the attacking team from spawning on Breakthrough.
  • Outpost - The player no longer remains stuck if the tower is destroyed while the player plants it.
  • Wake Island - Decreased the number of tanks to improve map balance on Breakthrough.
  • Wake Island - Players will now be able to deploy even if their squad gets wiped during the last sector on Breakthrough, while playing as the US.

Weapons & Gadgets

  • Grease gun - We’ve made some subtle tweaks to the Suppressor audio to better separate it from the experience when firing the weapon unsuppressed.
  • AP Mine - Fixed an issue that was causing the AP mine to not do damage to infantry in Firestorm.

Weapon Balance

The following changes have been applied to the bolt action rifles muzzle velocity on the Recon class:
  • Ross Rifle: From 600 to 750
  • Type 99: From 600 to 750

UI & Others

  • Spotted enemies are no longer represented as arrows on the minimap and do not show the direction (they're now back to diamond shapes).
  • An option to modify the strength of snap zoom has been added for players on Console.
  • Fixed a bug that was causing the “Vehicle Buster” combat role to not unlock for some players.
  • Fixed a bug that would show the Deploy screen visible on squad screen after leaving pre-round.
  • Fixed the incorrect wording in the Type 2A Mastery IV assignment.


  • Online server connectivity improvements that in some rare cases could drop a player from a server 30 seconds after joining it.
EA says that there'll be a more extensive revision of Weapon Balance in the next update for Chapter 6; update 6.2. Chapter 6, Into the Jungle, releases on February 6th.
Heidi Nicholas
Written by Heidi Nicholas
Hey, I'm Heidi! I've just finished studying a Masters in English Literature, but I've been obsessed with gaming since long before then. I began on the PS2 with Spyro, before graduating to the Xbox 360 and disappearing into Skyrim. I'm now a loyal RPG fan, but I still like to explore other genres — when I'm not playing Assassin's Creed Odyssey, or being lured back into Red Dead Redemption 2 or The Witcher 3!