End-game achievements for Ori and the Will of the Wisps should be fixed in next patch

By Heidi Nicholas,
The upcoming patch for Ori and the Will of the Wisps still has no fixed release date, but in their latest update, the devs confirm it'll fix a number of issues in the game — including the end-game achievement issues.

Ori and the Will of the Wisps

In the update to their bug report, the devs mention the key parts of the patch, which includes a fix for achievements which previously hadn't unlocked properly. This issue was mostly found with end-game achievements — players were speedrunning the game, on the hardest difficulty, without dying, without Shards or spending Spirit Light, but without any of the related achievements unlocking. The Health and Energy achievements were also causing issues. In the update, the devs say that the Healthy and Powerful achievements should unlock automatically, if players load a save where they've already achieved this. Likewise, loading a save with the required criteria for the Destiny, Hardcore Fan, Shardless, Lightless, Look at the Time and Immortal achievements will also cause them to unlock — although Moon Studios say that players who skipped the final cutscene might need to go back and beat the last boss again.

Ori and the Will of the WispsImmortalThe Immortal achievement in Ori and the Will of the Wisps worth 441 pointsComplete the Game without Dying

The rest of the notes include fixes to stability, button functionality, softlocks, loading times for the maps, and other issues. The patch will also change how players are able to use fast travel: the "fast travel from map will now be sold as a separate upgrade from Opher." You can read their update in full here. The devs promise more updates on the patch this week, and say they'll update players as soon as the patch releases.
Heidi Nicholas
Written by Heidi Nicholas
Heidi graduated with an MA in English Literature, and now enjoys writing news, reviews, and features across TrueAchievements and TrueTrophies. When she’s not writing, Heidi is usually either looking for her next RPG, or trying to convince the rest of the team to hear about yet another delightfully wholesome game she has found.