New Bleeding Edge patch should fix achievement unlocking issues

By Sean Carey,
A new patch that fixes several bugs found in Bleeding Edge has now rolled out. The update includes a number of fixes for the UI, matchmaking and (most importantly) achievements.

Bleeding Edge release date closed beta

Since the game launched, players have been coming up against many different achievement-related issues. For some, achievements such as Fiddy, would not track progress and ultimately not unlock. The same can be said for the First Aid achievement. Ninja Theory's new patch should solve these problems. According to the patch notes, the team has fixed numerous issues regarding achievements not unlocking correctly. Stats that are tracked by achievement progress have been fixed and a bug with the Certified achievement not unlocking after completing the tutorials has also been resolved. Achievements could also unlock on the wrong account if another profile was signed in — that too has been fixed.

Bleeding EdgeFiddyThe Fiddy achievement in Bleeding Edge worth 239 pointsGet 50 Kills

Bleeding EdgeFirst AidThe First Aid achievement in Bleeding Edge worth 523 pointsHeal 200,000 HP

Bleeding EdgeTerritorialThe Territorial achievement in Bleeding Edge worth 222 pointsCapture 50 objectives


Ninja Theory has pointed out that anyone who has already met the criteria for an achievement that has tracking progression will need to perform an action in-game to get the achievement to unlock. If you haven't yet popped the Fiddy achievement, making one more killing blow should do the trick.

The full list of patch notes is detailed below:

Achievements

  • Fixed: Several issues preventing achievements from unlocking correctly.
  • Fixed: Issue where if multiple Xbox Live accounts were logged in simultaneously, Achievements could unlock on the wrong account. These achievements should unlock for the correct account the next time they log into game after downloading the patch.
  • Fixed: Stats tracked by Achievements now matches player-facing stats.
  • Fixed: A bug with the “Certified” Achievement specifically, where tutorials completed were not being tracked for Achievement progress.
PLEASE NOTE: Any player who has already met the required criteria for unlocking an Achievement may have to update the tracked data for it to unlock. For example: if you already have 50 killing blows, earn one more Killing Blow to update the tracked stat, and the achievement should unlock.

User Interface & Navigation

  • Fixed: A bug where the Introductory Quest “Welcome to the Jungle” would not update correctly when basic tutorials were completed.
  • Improved: When chat settings are altered via the options screen, the changes are immediate rather than applying for the next game.
  • Fixed: An issue where player key inputs in a text window would still register as keyed action outside of chat, example: pressing C when naming a mod build or typing in party chat would cancel matchmaking.
  • Fixed: Issue when selecting tutorials whilst playing in Russian.

Fighter Select

  • Fixed: A bug that would prevent players from scrolling left after attempting to select a Fighter who has been taken already.
  • Fixed: Known bug which could be exploited to enable a team to select multiple of the same Fighter.
  • Fixed: A bug where the wrong Fighter nameplate would show when selecting your Super before a match starts.
  • Fixed: A visual bug where board outlines incorrectly showed through walls and scenery.
  • Fixed: An Issue where players who have the Punk Pack installed on their Xbox One or PC did not receive the cosmetic items in-game.
  • Fixed: Several bugs and other problems causing the game to crash, freeze and never recover or crash to home/desktop.

Matchmaking

  • Fixed: Issue allowing parties to matchmake in incorrect regions, causing high pings.
  • Fixed: Issue where players in solo matchmaking queue were being mistakenly assigned to the wrong servers, causing lag and ping issues.
  • Fixed: Server selection issue preventing players in South Africa from matchmaking correctly.
PLEASE NOTE: Collectively these fixes also address the issue of players being unable to find a game when in parties.

Steam

  • Fixed: Issue where local time zone on system falling out of sync would prevent the player from being able to log into game.
  • Fixed: A problem where Xbox Live authentication would time out and the player would see themselves as “offline” or “No Profile Selected”.
Ninja Theory says that this patch has been prioritised over adding new content to the game. Our Bleeding Edge review was overall positive with only a few factors letting the game down — content being one. Hopefully, new content will be coming shortly.
Sean Carey
Written by Sean Carey
Sean joined the team as a Staff Writer for both TrueAchievements and TrueTrophies in 2019. He games across all platforms and is always looking for an excuse to replay any of the Metal Gear Solid titles.