EA will be "moving away from delivering regular content updates" to Battlefront II

By Heidi Nicholas,
The latest update on the future of Star Wars Battlefront II says that the team are "moving away" from content updates after The Battle of Scarif releases tomorrow, April 29th, and that their vision for the game is now "complete".


The announcement comes from Creative Director Dennis Brännvall, who notes the 25 free content updates for the game over the last two years, before moving on to comment on The Battle on Scarif, an addition which "accentuates the incredible breadth of Star Wars Battlefront II, which by the time of Scarif’s release will include content inspired by all Star Wars theatrical releases." The update releases tomorrow, with Brännvall describing the game's future. "The servers, in-game challenges, recurring events such as Double XP" will all continue, but the team will be "moving away from delivering regular content updates".

The Age of Rebellion will be available in Supremacy and Instant Action, along with "high-agency battles on Hoth, Tatooine, Yavin 4, Death Star II, and... Scarif". While Age of Rebellion Supremacy battles will take place "throughout the ground phase exclusively", there'll also be the option to fly starfighters on a few of these planets. EA details the update in full here. The Battle of Scarif will give players three new appearances: Rey with a yellow lightsaber, Kylo Ren with his reforged mask and his hood up, and Emperor Palpatine with a new set of robes. Players can also unlock the Old Master appearance for Darth Maul by taking out 5,000 enemies, while Rey's "hooded look" can be found by "uncovering the mystery on Takodana".

The Heroes and Villains game modes will also be getting Scarif and Crait, while Co-Op will get the MC85 Star Cruiser, First Order Star Destroyer, and Scarif. The update also lets gamers play with and against AI in Co-Op locations, as an option in Instant Action.

"Developing characters, worlds, and experiences set in this amazing galaxy that is Star Wars is an honor," Brännvall finishes. "It has continued to be a remarkable, challenging, and ultimately rewarding journey for the entire team. Knowing that we have a passionate community of millions of players and Star Wars fans – just like ourselves – along on the ride, is the greatest inspiration we could ever have."
Heidi Nicholas
Written by Heidi Nicholas
Hey, I'm Heidi! I've just finished studying a Masters in English Literature, but I've been obsessed with gaming since long before then. I began on the PS2 with Spyro, before graduating to the Xbox 360 and disappearing into Skyrim. I'm now a loyal RPG fan, but I still like to explore other genres — when I'm not playing Assassin's Creed Odyssey, or being lured back into Red Dead Redemption 2 or The Witcher 3!