As a journalist, I love to pontificate about amazing things, but every once in a while, it becomes impossible to make something better. This is one of those times.
In the following BioShock Infinite
video, Irrational Games creative director Ken Levine discusses the origins of Sky-Lines in Columbia and how they influence the gameplay in their highly anticipated release.
If you happened to miss it, be sure to check out the new teaser trailer
that was released at E3 earlier this week.BioShock Infinite
is still (too far away) set for a Holiday 2012 release.