Xbox Series X game file sizes will be kept "as small as possible", says Jason Ronald

By Sean Carey,
According to the director of project management for the Xbox Series X, Jason Ronald, next-gen game file sizes on the console will be made "as small as possible" thanks to some of the capabilities the Xbox Series X and Microsoft's partnership with developers to keep file sizes small.

Xbox Series X

In an interview with IGN, Ronald was asked about the Xbox Series X's 1TB SSD and how much space would be occupied by things like the OS and system files. Ronald said, "We're not ready to share the final numbers because we're still finishing up the user experience and whatnot, but that's part of the reason why we have things like hardware decompression as an example because we want to be as respectful as possible and make sure the actual game footprint on that drive is as small as possible.

"We have other capabilities that we've provided to developers as well so that developers can be more intelligent about what assets actually get installed. so, as an example, if you're a primarily English speaking player, maybe you don't have to download other languages or audio files so that we can once again reduce that footprint overall."

Xbox Series X game sizes

Ronald later revealed in follow-up questions that Xbox Series X game sizes all came down to the type of game the developer was making and that keeping file sizes low isn't a certification requirement, but Microsoft is working closely with developers to find the right solution.

"At the end of the day it doesn't benefit anybody if games are massively huge, and if it's a really long download time, so it's more of a partnership with us and the developer as opposed to a strict certification requirement."

One of the most notorious games known for its large file size is Call of Duty: Modern Warfare. The overall size of the game has swelled to around 200GB. The game receives frequent large updates that only takes up more space on players' hard drives, and although the developer is aware of the issue, things are unlikely to change.
Sean Carey
Written by Sean Carey
Sean joined the team as a Staff Writer for both TrueAchievements and TrueTrophies in 2019. He games across all platforms and is always looking for an excuse to replay any of the Metal Gear Solid titles.