Phil Spencer reveals that Microsoft considered releasing Halo Infinite in sections

By Sean Carey,
Earlier this week, 343 Industries announced that Halo Infinite would be delayed into 2021 due to several factors. Now, Xbox boss Phil Spencer has spoken about the delay calling it a "bummer" and revealed that Microsoft considered releasing the game in parts before announcing the delay.

Halo Infinite 2021 Phil Spencer

Speaking on Gary Whitta's Animal Crossing talk show (as reported by Stevivor), Spencer said, "Let me start just by recognising the fans and the fact that it is a bummer. It is disappointing to people. It's disappointing to us. We were looking forward to the alignment of Halo Infinite and the Xbox Series X.

"In the end, I have to make the right decision. The strength of the Halo franchise — the health and ability of the team… are things tracking toward the quality of where you want the game?"

Spencer goes on to reveal that Microsoft and 343 Industries toyed with the idea of possibly breaking up Halo Infinite and releasing certain parts of the game on different dates, but ultimately decided against the option and went with the full delay instead.

"It just didn't feel, to all of us, like the Halo release that we would want," Spencer said. "I'll apologise to the fans because I never like to set up expectations and then not hit them, but I also believe we're making the right decision in the long run, for both Xbox and Halo and our customers."

The Xbox Series X launches this November. Halo Infinite will land on Xbox One, Xbox Series X and PC sometime in 2021. When the game does eventually launch, Halo Infinite's multiplayer will be free-to-play.
Sean Carey
Written by Sean Carey
Hey, I’m Sean! I joined both TrueAchievements and TrueTrophies as a staff writer in 2019. I’m a big fan of the Metal Gear Solid series and love a good narrative adventure. Most evenings you’ll find me failing to get a win in Call of Duty: Warzone.