Overwatch's Priority Passes will "speed up queue times for everybody"

By Heidi Nicholas,
Blizzard will soon be introducing Priority Passes into Overwatch, which will speed up queue times for impacted roles, but which also have the aim of "speeding up queue times for everybody."


During a developer update, game director Jeff Kaplan outlined how these Priority Passes will work. For instance, if you play an impacted role — Kaplan adds that damage in particular has the longest wait time — using a Priority Pass will get you a faster queue time. These Priority Passes will be earned by entering a flex queue. "When you enter the flex queue, you are in essence queuing for every role available — tank, support, damage — and the game will put you in, will matchmake you into the role that is currently most needed to speed up queue times for everybody," Kaplan says. You'll earn the most passes by winning these games, but you can still earn some even if you lose.

You can have up to 40 Priority Passes banked — although this number might change — and they'll be ready to go whenever you play a role like damage, getting you a faster queue time than usual. "The goal of the priority pass system is to speed up queue times for everybody, and the way this is done is by highly encouraging the behaviour that people queue for as many roles as possible," says Kaplan. He adds that using a pass doesn't guarantee an instant match: " it's impossible for the math to work out that way, but what we do is our best to match you in a faster queue time."

There's no official date for when Priority Passes will be implemented into the game, but it should be sometime soon.
Heidi Nicholas
Written by Heidi Nicholas
Hey, I'm Heidi! I've been a staff writer for TrueAchievements and TrueTrophies since 2019. I love open-worlders, RPGs, and fantasy games, am obsessed with tea, and forever loyal to The Witcher 3 and Red Dead 2.