Here's a slice of news which you may find surprising. The incredibly well received Bulletstorm
has been something of a failure when it comes to translating success into cash.
Speaking to Kotaku, Mike Capps, the president of developer Epic, phrased it quite simply, "[it] didn't make money for us". Capps continued on to say that they had "shipped AAA content", and seemed comfortable in the knowledge that the financial gloom wasn't the result of a poor product. Thankfully, far from call it a defeat and move away from People Can Fly (the developers behind Bulletstorm
), Capps noted that "the next thing we do with People Can Fly will be great".
Wisely it would seem that this is seen as an exercise in setting the foundations upon which to build future successes, both in terms of AAA title delivery and money in the bank.