Codemasters, in an attempt to make players fall in love with firepower, have released the first in a new series of Bodycount
videos. Entitled ‘Behind the Bullets’, key development team members walk us through the game's focus on weapon design and their uses to demolish crates, destroy cover, and send enemies flying through walls.
Andrew Wilson, Game Director for Bodycount
FPS fans are going to enjoy Bodycount because it actually feels impactful to fire a weapon. It’s got a consequence, something always happens. We’ve spent a lot of time crafting that and making it feel really violent.
Codemasters' first-person shooter, Bodycount
, as previously confirmed
, launches in North America on August 30th, 2011 and in Europe on September 2nd, 2011.