Peter Molyneux the boss at Lionhead has stated that there will be no melee combat in their upcoming title Fable: The Journey
, citing the lack of recoil possible from Kinect and the game.
We could have done melee weapons, but the one thing I hate about melee weapons, and guns as well, is that the human brain is encoded to expect recoil from those things.
Whenever I swing a sword and I hit something on screen, the visuals and the sound isn’t enough. We could have done what Zelda did well on Twilight Princess, where it doesn’t really matter what you do, what happens on-screen is the best thing. But I wanted people to feel powerful, to feel power, and that’s all about you.
So no guns and no swords, but lots of magic!Fable: The Journey
is scheduled to be released in 2012.