Rocksmith Developer Diary Released

By Michelle Balsan, 7 years ago
Despite the fact that it's no secret that the rhythm games industry has faltered of late (excepting dance games on the Kinect, of course), Ubisoft is clearly throwing all of its weight behind their upcoming rhythm game, Rocksmith. Undoubtedly, they hope that the game's appeal to people who are already rocking out on their favorite six-string will pull the game above the genre's tough time.

Today, they've released a video featuring Rocksmith's creative director, Paul Cross, discussing the "dynamic difficulty" that will be featured in the title. Essentially, the game takes note of when you're doing well on a low difficulty and will gradually raise the bar as you keep hitting all the notes. Of course, the reverse is true as well, as the difficulty will drop in a song if it appears to be above your current level.

Cross also discusses how you progress through the title and the developer's decision to include a largely Alternative setlist in the video, so give it a watch.

Rocksmith will be available in North America on October 18th. The pre-order bonus, which is only available at Best Buy and Gamestop, will net you two free tracks: Lynyrd Skynyrd's "Freebird" and Radiohead's "Bodysnatchers".
Michelle Balsan
Written by Michelle Balsan
Michelle is the Assistant Manager of the Newshounds at TrueAchievements and has been a member of staff since 2010. When not contributing to gaming websites, she makes her living as a mild-mannered librarian. She can be compelled to play just about anything if there's a co-op component, and has been playing games with friends and siblings since the Atari 2600. As it's reportedly healthy to have hobbies outside of gaming, she also roots for some of the most difficult sporting franchises to root for, the New York Mets and New York Jets, but offsets that by rooting for the New Jersey Devils. She's also seen pretty much none of the movies you have, but she's working on that.