Persona 4: The Ultimate in Mayonaka Arena Gameplay

By Rebecca Smith, 7 years ago
Arc System Works, well-known for their Blazblue franchise, has got another project on the go. The developer is behind the revival of Atlus' Shin Megami Tensei: Persona series, and the previously Playstation-exclusive series is now coming to the Xbox 360 for the first time. However, Persona 4: The Ultimate in Mayonaka Arena is not following the traditional series format. Whereas the previous games were RPGs, this spin-off is a traditional side-scrolling fighting game.

The game is set two months after the events of Shin Megami Tensei: Persona 4. One of Persona 4's returning protagonists, Kuma, is promoting the P-1 Grand Prix, a fighting program on television. His promotional videos suggest that various characters from the world of Persona 3 and Persona 4 will be taking part. The only problem is that he forgot to tell the characters that they would be taking part in this show. To find out exactly what is going on, the characters enter the world within the television.

The Persona series is centred around a group of teenagers who can summon different aspects of their Psyche, otherwise known as Personas, and turn them into beings. As well as the three different attack buttons, there is also a button dedicated to triggering Personas. Players use their Personas to deliver their most powerful attacks, such as projectiles, powerful blows and special attacks. Players can't spam the use of their Personas though, as these are limited by an on-screen meter.

Here is the promised gameplay footage:

Persona 4: The Ultimate in Mayonaka Arena is due to be released in Summer 2012.
Rebecca Smith
Written by Rebecca Smith
Rebecca is the Newshound Manager at TrueGaming Network. She has been contributing articles since 2010, especially those that involve intimidatingly long lists. When not writing news, she works in an independent game shop so that she can spend all day talking about games too. She'll occasionally go outside.