Haunt Screenshots and Details

By Rebecca Smith, 7 years ago
Back at TGS 2010, six Kinect games were revealed as being in development by Japanese teams. Since then, Body and Brain Connection and Rise of Nightmares have been released. Codename D has been renamed as Diabolical Pitch and received a new trailer yesterday. Project Draco and Steel Batallion: Heavy Armor have both received updates, but little has been said about the sixth game, Haunt. That was until Joystiq managed to get themselves a hands-on preview at the headquarters of developer NanaOn-Sha.

Haunt is an Xbox LIVE Arcade game that will let players walk freely around a haunted house. However, the demo started with the player being guided in a cart, literally on rails, as if riding on a Ghost Train ride at a funfair. As you travel through the halls, skeletons and ghosts leap out at you, and you have to sway from side to side to avoid getting hurt.

After that, players roam around the house using a marching motion. One hand acts as an on-screen torch that lights up the screen, but also focuses on any objects with which players can interact. Naturally, the other hand is used to make the gestures needed to trigger the interaction, such as opening doors with a pushing or pulling motion.

Players will have to battle some ghosts and ghouls. Players are prompted to dodge or duck in a specified direction to avoid an incoming attack, and must then counter-attack with a punch or kick. After a few attacks, the ghost becomes stunned and the player must then use the flashlight to drain the remaining health from the creature (Alan Wake anyone?)

The game's emphasis is placed more on adventure and exploration, rather than hair-raising frights. These screenshots will give you some idea of what you can expect:

Screenshot 1

Screenshot 2

Screenshot 3

Screenshot 4

Screenshot 5

Screenshot 6

Screenshot 7

Screenshot 8

Screenshot 9

Screenshot 10

Screenshot 11

Screenshot 12

A release date is yet to be confirmed.
Rebecca Smith
Written by Rebecca Smith
Rebecca is the Newshound Manager at TrueGaming Network. She has been contributing articles since 2010, especially those that involve intimidatingly long lists. When not writing news, she works in an independent game shop so that she can spend all day talking about games too. She'll occasionally go outside.