As fans of Prototype (Xbox 360)
can attest to, the game had no shortage of gruesomely awesome ways to - not just defeat, but destroy the countless monsters and soldiers who dared stand in your way.
Radical Entertainment knows they hit the nail on the head with the combat aspect of their game, but like mutant protagonist Alex Mercer does when he encounters an enemy, Radical doesn't want to just hit that nail again for Prototype 2
. They want to completely obliterate it.
Check out this new developer diary and see if those improvements are coming along well.
slices, dices, pummels, and dismembers its way into stores next year, on April 24th in North America. No other regional release dates have been confirmed yet.