Prototype 2 'The Art of Combat' Dev Diary

By Mark Delaney, 6 years ago
As fans of Prototype (Xbox 360) can attest to, the game had no shortage of gruesomely awesome ways to - not just defeat, but destroy the countless monsters and soldiers who dared stand in your way.

Radical Entertainment knows they hit the nail on the head with the combat aspect of their game, but like mutant protagonist Alex Mercer does when he encounters an enemy, Radical doesn't want to just hit that nail again for Prototype 2. They want to completely obliterate it.

Check out this new developer diary and see if those improvements are coming along well.



Prototype 2 slices, dices, pummels, and dismembers its way into stores next year, on April 24th in North America. No other regional release dates have been confirmed yet.
Mark Delaney
Written by Mark Delaney
Mark is a Boston native now living in Portland, Oregon. He's the Editorial Manager on TA, loves story-first games, and is one of three voices on the TA Playlist podcast. Outside of games he likes biking, sci-fi, the NFL, and spending time with his fiancé and son. He almost never writes in the third person.