Prototype 2 'Hunt, Kill, Become' Dev Diary

By Mark Delaney, 6 years ago
Radical Entertainment's anti-heroics in Prototype (Xbox 360) consisted of a lot of over-the-top gameplay mechanics. Many of those features were received very well among fans of the game, especially the ability to literally consume your enemies.

https://www.trueachievements.com/Prototype-2-xbox-360.htm looks to build on that feature by introducing all-new hunting mechanics that will allow you to stalk your prey before viciously consuming them and their thoughts.



Prototype 2 is due out in 2012 on April 24th in North America and April 27th in Europe.
Mark Delaney
Written by Mark Delaney
Mark is a Boston native now living in Portland, Oregon. He's the Editorial Manager on TA, loves story-first games, and is one of three voices on the TA Playlist podcast. Outside of games he likes biking, sci-fi, the NFL, and spending time with his fiancé and son. He almost never writes in the third person.