Prototype 2 'Hunt, Kill, Become' Dev Diary

By Mark Delaney, 7 years ago
Radical Entertainment's anti-heroics in Prototype (Xbox 360) consisted of a lot of over-the-top gameplay mechanics. Many of those features were received very well among fans of the game, especially the ability to literally consume your enemies. looks to build on that feature by introducing all-new hunting mechanics that will allow you to stalk your prey before viciously consuming them and their thoughts.

Prototype 2 is due out in 2012 on April 24th in North America and April 27th in Europe.
Mark Delaney
Written by Mark Delaney
Mark is a Boston native now living in Portland, Oregon. He's the Editorial Manager on TA, loves story-first games, and is one of three voices on the TA Playlist podcast. Outside of games he likes biking, sci-fi, the NFL, and spending time with his fiancée and son. He almost never writes in the third person.