Climbing environments and parkour-ing the world around you is very popular in games right now. Mirror's Edge
, Assassin's Creed
, and PS3's Uncharted
all base their primary gameplay around the mechanic of scaling buildings and structures. The upcoming survival adventure, I Am Alive
, looks to utilize a similar mechanic, but it won't be Renaissance-era Italy or a dystopian city you'll be climbing, it'll be modern day Chicago, ravaged by an unknown "event".
This brief video demonstrates the fluidity of movement players can expect when I Am Alive
hits the XBLA marketplace.
I Am Alive
is due out sometime between February 15th and March 7th as part of the XBLA House Party.