Inversion Gets Delayed

By Mark Delaney, 6 years ago
The upcoming third-person cover shooter,, was hoping to show off its unique use of gravity as a weapon when it released in early February, but unfortunately, the terribly common delay bug has claimed another victim.

Probably more frequently than any other entertainment industry, it seems video games are constantly getting delayed and Saber Interactive's shooter is the most recent in a long list of games to already have its 2012 release date adjusted. Originally slated for the week of February 6th, Inversion is now due out in "early 2012".

Hmm, the first week of February seems pretty early to me, but I guess they mean later...early 2012. Retailers have been adjusting their selling dates to March 27th, but Namco/Bandai has stated they will address the new official release date in an upcoming announcement.

The development team cited the game's need for added polish before it hits stores. You have to wonder if the aggressive development schedules need to be tweaked across the board in the industry. It just seems silly for a thriving, lucrative industry, like gaming clearly is, to constantly have to work around delays.

In the mean time, you can check out all our previous news on the dizzying title.
Credit for this story goes to Kiplerr
Mark Delaney
Written by Mark Delaney
Mark is a Boston native now living in Portland, Oregon. He's the Editorial Manager on TA, loves story-first games, and is one of three voices on the TA Playlist podcast. Outside of games he likes biking, sci-fi, the NFL, and spending time with his fiancée and son. He almost never writes in the third person.