Tomb Raider Delayed Until 2013

By Mark Delaney, 6 years ago
Joining the unfortunate news that was being pushed out of its fall release window and into next February, Crystal Dynamics' reboot of has now also been delayed until an unspecified time next year. Eerily mirroring the letter Ken Levine wrote to fans concerning the BioShock Infinite delay, Crystal Dynamics' Head of Studio, Darrell Gallagher, addressed fans directly with the following unedited message:

A Message to the Tomb Raider Community

When Crystal Dynamics first set out to reboot the Tomb Raider franchise, there were two goals that we were extremely passionate about. The first was to create a modern Tomb Raider game that would surprise and excite gamers. The second was to make this the best game of our careers, something we would be really proud to be a part of. We truly believe that we have something very special on our hands and we can’t wait to share it with you.

Our priority now is to make sure we fully deliver the very highest quality game. In order to do this, we have decided to move the game’s release date by a few months, from Fall 2012 to the first quarter of 2013.

We’re doing things that are completely new to Tomb Raider in this game and the additional development time will allow us to put the finishing touches into the game and polish it to a level that you deserve. We believe this is the right choice and I guarantee it will be worth the wait. The game is looking amazing and we can't wait to show it to everyone at E3 in a few weeks.

Darrell Gallagher
Let the multiplayer speculation begin! Personally, I was looking forward to this game more than any other this year, so the news is bittersweet. As always, if their intent is to make a better game, we fans should be rewarded in the long run. We'll just have to accept the news and trust them.

Unlike Irrational's upcoming game, Tomb Raider will still be presented at E3 as planned. For more news on the promising title, check out our previous coverage and look for more coverage in a few weeks from gaming's biggest event.
Mark Delaney
Written by Mark Delaney
Mark is a Boston native now living in Portland, Oregon. He's the Editorial Manager on TA, loves story-first games, and is one of three voices on the TA Playlist podcast. Outside of games he likes biking, sci-fi, the NFL, and spending time with his fiancée and son. He almost never writes in the third person.