Let's talk about DLC shall we? The on disc variety to be specific. As we're all aware, 'on disc' DLC is the practice of storing additional future content on the disc of the core title and charging an unlock fee to access the content at a later date. Some gamers are OK with it within reason, others are massively against it. It's a subject which many feel passionately about, and which many have vocalised their opinions on.
But who's listening? Well Capcom is for a start. Capcom's Senior VP Christian Svensson has released a statement on the Capcom forums
detailing their reevaluation of on disc DLC practices in upcoming titles. On a topic as important as this, I feel it's best for me to quote the statement verbatim and allow you to fully digest the information:
We've been getting several questions, here and elsewhere about the future of on-disc DLC.
We would like to assure you that we have been listening to your comments and as such have begun the process of re-evaluating how such additional game content is delivered in the future. As this process has only just commenced in the past month or so, there will be some titles, where development began some time ago and that are scheduled for release in the coming months, for which we are unable to make changes to the way some of their post release content is delivered.
One such title is Dragon’s Dogma, where the decision to include some additional (but not all planned additional) game content for the game on disc was made at the beginning of the game’s development cycle as at the time this was determined to be the most efficient way of ensuring certain content was made available. Owners of Dragon’s Dogma will be able to further their gameplay experience with the release of additional quests, weapons and other items in the months following the game going on sale.
Dragon’s Dogma’s post-launch content will extend the lifespan of a title that already offers around 30-40 hours of gameplay by following the main story thread, but if a player was to complete all the side quests Dragon’s Dogma ships with, that increases to around 100 hours. Players will also be able to add to the stock of 100s of weapons and 1,000s of customization options to create not only their ideally equipped, but also their most elaborately designed character.
Just wanted people to know in advance the whys, wherefores and where we're going in the future. You are being heard. Thanks.
Whilst this isn't a concrete, 'yes we are going to stop', it's a hugely positive soundbite which will be welcomed by many. It could be that Dragon's Dogma
marks a return to distribution through digital channels. Whether this would bring with increased pricing to cover the costs associated with handling the content this way, we can't be sure. Whatever the case may be though it's great to see a company listen and respond to their customers wishes.
You can never please all the people, all of the time. But this is a step in what will be considered the 'right' direction by the vast majority.