EA Announces New Medal of Honor

By zigs00, 9 years ago
Before the Call of Duty series burst onto the scene and blew away the competition, the Medal of Honor series reigned high as the ultimate WWII-set FPS, with the original games being some of the most critically-acclaimed shooters of their era. Today, EA announced that they are resurrecting the series. Set to release the inventively titled Medal of Honor next year, EA also announced some big changes to the series;

For the first time in the franchise’s 10-year history, Medal of Honor is leaving the WWII theatre and putting players in war-torn Afghanistan. Electronic Arts Inc. today revealed that in 2010, Medal of Honor, an all-new first-person shooter game, will introduce the Tier 1 Operator: a relatively unknown entity directly under the National Command Authority who takes on missions no one else can handle. The development team has been working closely with Tier 1 Operators from the U.S. Special Operations Community since the earliest stages of development to create the most authentic modern war experience. Set against the backdrop of a rugged and brutal Afghan landscape, Medal of Honor depicts modern military operations through the lens of a small band of fictional characters. Inspired by real events, Medal of Honor reveals the mission of today’s most elite American soldier – his will, his mindset and his uncompromising professionalism.

Medal of Honor is being built with a best-in-class single-player campaign. The Medal of Honor development team at EALA has been hand-selected by the studio leadership of General Manager Sean Decker, Executive Producer Greg Goodrich and Senior Creative Director Rich Farrelly. To compliment the single-player experience, EALA has enlisted the multiplayer expertise at EA DICE. This team will develop the multiplayer experience of Medal of Honor. These two studios are coming together to deliver a world-class Medal of Honor that is poised to re-set and re-boot the franchise for a new generation.

“When we first set out to reinvent Medal of Honor, we wanted to stay true to its roots of authenticity and respect for the soldier but bring it into today’s war. The Tier 1 Operator is the most disciplined, deliberate and prepared warrior on the battlefield. He is a living, breathing, precision instrument of war.” said Greg Goodrich, Executive Producer, Medal of Honor. “We are honored to have the rare opportunity to work closely with these men to create a game that shares their experience.”

“EA has always been an advocate for telling the soldiers’ story. The new Medal of Honor follows that tradition. We felt it was important to tell the story of today’s war and today’s elite soldiers via today’s most relevant medium – videogames,” said Sean Decker, VP and General Manager of EALA. “We are so proud to bring together two powerhouse development teams to make this game a reality; EA Los Angeles and EA DICE. Medal of Honor promises to be an unforgettable entry in the modern shooter genre.”
Personally, I think dividing the single player and multiplayer development to separate studios could reap great rewards. Rather than shoehorning in a multiplayer section after focused development on the campaign, or cutting the campaign's development short to work on the multiplayer, hopefully EA is making the right choice in having two teams hard at work on each part of the game.

Also, as Call of Duty 4: Modern Warfare and Call of Duty: Modern Warfare 2 proved, the modern-day setting of an war-torn FPS can be undeniably exhilarating. Hopefully, this reinvention of the series will retain the brilliant characterization and set pieces of the earlier games, and utilize the updated current day time setting to tell an amazing story.

EA also announced that the world-premier first-look at the game will air during Spike TV’s 2009 Video Game Awards on Saturday, December 12 at 8 p.m. PT.

Check the link below for the official game's website, including a sneak peak at the box art, logo, and the teaser trailer.

However, as a Brit, I'm already instantly turned off by this game due solely to EA's inability to spell "honour" correctly.