Borderlands Bug Fixes Completed

By splicegraph, 7 years ago
Gear Box has been extremely busy, not only are they in development of another two DLCs, but they have also gotten those pesky bugs fixed. The most troublesome of which were the loss of skill points and character data and achievements not unlocking as they should in splitscreen mode of http://www.trueachievements.com/dlc.aspx?dlcid=181 .

For those of you that have experience the latter glitch, pop in your copy of Borderlands and the achievements should unlock at game start up.

Here's a full list of what was fixed for the Xbox 360:

Characters that have lost skill points will have them returned the next time they are loaded..

Most instances involving character data loss when playing online should no longer occur.

Item cards now display the intended five lines of text.

Achievements should now unlock properly. Players should automatically receive achievements that did not unlock correctly.

Fixed a progression issue in the Find Steele mission - characters affected by this issue should now be able to continue progressing

Some issues involving external data manipulation of the backpack and character level have been addressed.

The auto-aim option should now fully disable auto-aim properly.

Fixed a bug that kept challenges and achievements from unlocking for the rest of a session after visiting arenas.

Fixed some formatting issues with the server list screen.

Fixed an issue causing servers to report the incorrect plot mission.

Proficiency progress to the next level should no longer be lost when leaving a multiplayer game as a client.

Lilith's "Silent Resolve" skill now works as intended.

Fixed a bug that allowed Mordecai to spawn multiple Bloodwings.

Mordecai's "Loaded" skill now increases mag capacity by 20%.

Roland's "Scattershot" skill has had its spread adjustment corrected, and damage now increases at +5 per level.


Sadly, the Bloodwing glitch is gone. This really could have stayed, it was fun and I never ever saw it exploited in multiplayer. Ah well, C'est la vie.

For a more detailed explanation of the bug fixes check out the external link.