Mimimi Productions has partnered with the publicly funded company Gambitious to further developement the third person adventure game Tink
is still in its early development stages and will be featured as a working demo at this year's GamesCom in Cologne, Germany. You will take the role of the game's hero 'Tink' and wage a war of colour against the nemesis 'The Creeping Bleakness' who is filling the once colourful world with a bland grey monochrome and creatures who are void of all colour and emotion. 'Tink' is essentially a walking colour palette and he uses his powers to restore life, alter enemy emotions, and generate a vibrant colour scheme back into the world.
Johannes Roth, CEO and Founder at Mimimi Productions, had this to say regarding Tink
With Tink we wanted to create the kind of game that we miss playing in today’s climate of violent combat and bleak post-apocalyptic worlds. Our aim is to give players the same kind of feeling we had when we first played games like Banjo Kazooie, so it made sense to give our hero the power to bring colour back into his world, just as we want to do with gaming. We’re sure there are lots of other gamers out there who want it too!
Dominik Abé, Game Director at Mimimi Productions stated:
At Mimimi Productions, we’re convinced that playtesting is one of the most important parts of modern game development. We’re very excited and of course nervous to be showing a playable version of Tink for the first time at GamesCom, and we can’t wait to have the feedback from the players. But first we have a lot of hard work to do!
Not a lot is known regarding when we can expect Tink
to be released, however we will be sure to keep you posted as more information surfaces regarding this colourful XBLA game.