Welcome to my review for I, Zombie
Developed and Published by: Awesome Games Studio
Release Date: 31st August 2016
I, Zombie is a simplistic game, with little to trouble you with how it plays, and the levels ahead for the most part. If you were to argue that it belonged on iPhone or Android, I wouldn't disagree. But for the Xbox platform or consoles in general, it works. Sure it has single screen levels and only 30 of them in total. The low price on the other hand, will most certainly entice you to part with small change, for what is an easy 1000g for your gamertag. Well, a guide or two will probably be needed for a couple of the tricky levels.
The aim of each and every level, is for the most part the same. Hunt down civilians, turn them into zombies, hunt down the soldiers and, you guessed it, turn them to zombies too. Some levels mix things up a bit, but the lack of variety may get stale for some people with a short attention span. You do have a Summer and a Winter themed set of levels to run through, but after this is all over, there is a lack of replayability. Unless you are going for every achievement, and let's be honest, this is why you would make the purchase, you will more than likely be taking a guide with you from the word go to grab 3 stars on each level and a good par time.
Navigation throughout the games 30 levels is as simple as moving about with your analog stick, and 3 of your face buttons to control your zombie horde. Whether you want them to attack, wait or follow. So a tiny bit of strategy is required here, but nothing to be worried about.
Aside from the gun toting soldiers, there is only gun turrets to avoid. Perhaps the developer missed a trick here, and could have added some traps and other obstacles to overcome. More levels would have been a welcome addition, but considering the price, I, Zombie is actually a pretty good deal and you will be able to grab every achievement in one sitting.
I personally don't think it's a bad game, but it wont set the world alight either. Above average, and a short time killer. I enjoyed it for what it is, but don't expect a groundbreaking game.
Graphics: Cute and cartoon like, with minimal gore. Add a splash of colour, and you have I, Zombie. Looks like a mobile game when it boils down to it.
Music/FX: The menu music is catchy, and suits the game just fine. Sound effects of the guns and zombies attacking the desperately fleeing humans are what is to be expected from a game such as this.
Gameplay: Simple, easy to learn and master. You won't be having any trouble here. Responsive too.
Longevity: A couple of hours at most with a guide. The cheap price is a a good attraction, and worth it for the achievements.
Achievements: This is why you are here, let's be honest. You will unlock several just by playing the first few levels. It will require a bit of work to get the par time and all 90 stars, but as mentioned above, there are guides available, and before you know it, there will be another completed game on your gamertag.
To conclude, a short and relatively easy Indie game that you will likely forget about as soon as you compete it. But if you are an achievement hunter that would happily play anything, then here is your next game.
A code was provided for review purposes.