So I only just got around to finishing the story of Dead Rising 4 and while I found the nemesis to be interesting, comedy funny, the core gameplay fun and ending to be epic. That is pretty much all this game has going for it, that and the several reverences to previous games.
I did pick the game up at launch, however I only played it 3 times within the first week. The first time I encountered a crash, the second I got stuck whilst climbing a crate and was unable to break free from the falling animation and lastly a game breaking glitch in the first boss battle where the second "sequence" (him jumping down) would not take place.
Little over 3 months later, I decided that I would finally get around to finishing the game. Expecting the things I encountered before to not reoccur, I didn't get stuck (physically), crash or come across any game breaking bugs, however, other problems persisted. Zombies would still load into objects (Cars, crates, walls) which in some cases would prevent me from completing an objective where I had to save a survivor. Yet the biggest hit is the sound bugs, where voice files won't play in both cutscenes and the open world (Most notably was the final boss cutscene and final cutscene of the game. The loss of the voices made it really hard to connect with what was going on.
The loss of Co-Op is the biggest hit, one of many peoples favourite features removed for a needless "multiplayer mode" which just feels like the co-op challenges for Dead Rising 2: Off The Record. Combined with the complete removal of timed events, while Dead Rising 3 at least had "Nightmare Mode" which brought back timed events, Dead Rising 4 throws that out the window as well.
Overall, the game was a fun play, but the removal of several key features of the game and so many bugs still to this date. I have to give this game a 3/10.