Resident Evil 3 Review by Leo Ascendent

Leo AscendentLeo Ascendent549,591
18 Apr 2020 21 Apr 2020
4 4 4
Please note, this review will be compared heavily with the original, but will not impact the overall score.
Resident Evil 3, despite being called THREE, actually takes place a few days before RE2 (and also a few days after), before the outbreak peaked. You are Jill Valentine, a S.T.A.R.S. (Special Tactics and Rescue Service) member and survivor of the Mansion Incident. By the time RE3 occurs, 2 months have passed and Jill seeks a way to get out of the city, but things quickly take a turn as the infected surge in numbers, and mass panic takes over the populace, resulting in many infected, and many more dead.

This is where our story begins, as Jill fights to survive, once again, among the undead.

The game has cut quite a lot from the original, many locations we visited almost 20 years ago have either been cut (I don't recall visiting the newspaper building, the restaurant with the flooded basement or the clocktower, and a few other locations, but again, many locations have been reworked and may look vastly different than they did back in the day).

Story wise, the end goal is the same, but the game takes a roundabout way of getting us there, and certain characters are added or removed (Nikolai makes a much more present role this time around, whereas last time, he would only occasionally pop up). There aren't nearly as many puzzles (less than 20, as there is an achievement for unlocking all locks and completing all puzzles), and as mentioned before, you won't be visiting some locations this time.

Many locations are centralized as well, which may be good if you hate backtracking (why are you playing a Resident Evil game?), but if you're hoping to recapture that nostalgia, you'll be longing for the days of zombies breaking out of cop cars, and Hunters leaping from debris in some alley.

The game, on average, takes about 3 to 4 hours to beat, but is doable in under 2 if you are speed-running (my first playthrough, on Normal, was about 4 hours). After beating the game once, you will then unlock the shop, which you can use points earned in-game (via unlocking achievements and other challenges) to purchase various items, such as an unlimited handgun, super powered knife, unlimited AK47, max inventory slots, and much more.

Another gameplay mechanic to keep in mind, you can DODGE this time around, and when timed perfectly, allows Jill to enter slow motion for a few seconds to allow for headshots or other weakpoint exploits.

As with previous entries, you will find gun attachments that make your handgun or shotgun more powerful, but these are not universal, so obtaining a stronger variant of the handgun makes them useless.

Overall, the game is short, but offers a fun time for anyone able to overlook the bastardization of the original and does add a nice little shop feature to give it the little replayability it has, but if you're hoping for something that keeps you occupied for a few dozen hours, this isn't it.

- Game looks amazing
- Unlockables are both fun and rewarding
- Lots of replayability

- Lots of buildings and parts of the original are omitted
- Nemesis isn't as much of a threat as he was
- Game can be beaten faster than the time it takes your body to reject that Taco Bell
Leo AscendentA word, my review is biased, as are all my reviews when it comes to remakes of games. I enjoyed the game overall, but the length was enough to knock it to 3 stars, as I paid full price for an expansion. I hope those who think I'm unfair enjoy it, but for those who wanted something more faithful, we're left gasping for more. Maybe I'll find a copy of the original and run through that for my nostalgia fix.
Posted by Leo Ascendent on 18 Apr 20 at 20:53
McPhersonatorThanks for the review. Now that it's on sale, I'm tempted. I never played the original so the changes and omisions have no bearing on me, but that length... I'm used to RE games being short and I'm used to being able to speed-run them in 2 or 3 hours, but that usually comes after many, many replays have allowed me to learn layouts, item locations and puzzle solutions off by heart.
How many times would you say you could replay this game before having nothing left to do, and is the act of replaying actually fun? It sounds like the linearity would make every run more or less the same.
Posted by McPhersonator on 05 Jun 20 at 11:45
bobby trippeSpot on Leo. Yeah compared to the original, this is barely reminiscent. I feel like this is almost an "Arcade" title.
Posted by bobby trippe on 25 Jun 20 at 20:36
Leo AscendentMcPhersonator, the game does have a extras store that uses points earned by playing, this gives it a little of replayability, and makes those other achievements possible and gives a unique aspect to the game, I've played it.... 3 times, and I'm still not at that point where I'm tired of it. But yes, the runs will be essentially the same everytime.

Bobby, definitely, perfect way to describe it.
Posted by Leo Ascendent on 26 Jun 20 at 02:35