Fracture Review by AnotherSociety

AnotherSocietyAnotherSociety315,024
09 Aug 2009
23 4 3
Fracture - (Absolute Ground Breaking Stuff)
(Written by AnotherSociety and x Joelene x)

THE HIGHS AND LOWS
I was not sure what to make of this game when I first played the demo but I knew there was something I liked about it so I purchased the full game on the day it was released. The story line is based on a good idea and the eventual outcome is pretty decent although lacking much needed detail. Without giving away too much basically the world climate change has altered the lives of millions and that’s why the government developed terrain deformation technology to counteract the rise in sea levels.
So the world was split in two ‘The Pacificans’ who alter human DNA to withstand the changes in the world and the Atlantic Alliance who developed cybernetics to try and keep humankind in balance with nature.
Pacificans: Bad
Atlantic Alliance: Good

LOCK AND LOAD
The range weapons in this game will keep you entertained right through the entire story. The ‘Black Widow’ shoots sticky bombs which you must detonate by pressing X then sit back and watch the fire display. You have the ‘Scorpion’ sniper Rifle (not related to the weak Submachine gun of the same name) which causes serious damage. The Machine guns are great at the start but enemies get a lot tougher early on and are then only useful to get you out of a tight spot. There are four different grenade types; Spike, Subsonic, Tectonic and Vortex, all of which are deadly in their own right. They all explode like grenades with the exception of the ‘Spike’ that can grow a large pillar out of the terrain which is very useful for lifting things up, plastering your foes to the ceiling, or as a self made elevator. The ‘Vortex’ is by far the best but I will leave you to see that one for yourself though!!! The ‘TDV’ Vehicle really seals the deal though, you will never get stuck with this beast, this mode of transport not only gets you from A to B but can also rise and lower terrain (could be useful for those potholes).
As you play through the game you unlock certain Augmentations for your body which are needed as the story progresses. From bionic arms to the ability to jump higher these are a welcome addition which adds to the feel of the game.

GROUND CONTROL
The controls and movement are sharp and quick but I found using the Y button to sprint breaks the flow of the game; I would have defiantly preferred to use the left thumb stick and to use Y to crouch. I couldn’t find anything in the options to change the controls but it would have helped make the game more enjoyable. I found when you zoom in with some of the weapons if you are too close to cover you end up shooting it instead of the enemy. It can be hard to tell this is happening when you are zoomed and you may end up with a very alive enemy and low ammo

LOOKING GOOD
I must say Lucas Arts have made a nice job of this game, the graphics clear and vibrant and the destructible elements worked well. The surroundings were well thought out and there was a lot of variety, each level was new and interesting too look at which is a change from many games of this type. The ‘Entrencher’ in this game, which raises and lowers the ground, works well and its effects are graphically amazing. When I first used the ‘Vortex’ grenade in single player I assumed it would create some kind of lag but the game runs smooth throughout.


MULTIPLAYER
The online game play runs along the same lines as the single player and seems pretty good online although I only played four or five games so far. There are a variety of game types to choose from including Capture the Flag, Free for All, King Maker and many more. There appeared to be no lag online, which is unusual for a lot of new games, even with all the terrain deformation going on it seemed very steady. Although with not a lot of players online it could end up like ‘TimeShift’ and undiscovered treasure.


Graphics 8.2
Single Player Campaign 8.7
Multiplayer 7.5
Sound 7.8
Fr0zenNovaOne of the best onlines i have ever played, to bad it's dead now
Posted by Fr0zenNova on 15 Dec 10 at 04:10
Scorpio3o4I dont understand why some game reviews don't cover acheivments, since this is,you know, an acheivement site. You would think this would be mandatory for a review on this site.
Posted by Scorpio3o4 on 01 Jun 12 at 14:24
olde fortran 77This is a pretty accurate review, but I really think the mechanics of this game are very poor. I waste ammo when I'm in cover because it looks like I have a clear shot but when I fire it turns out my cover is in the way. The enemies are ridiculously twitchy the way they cavort about and the game obviously uses your reticule to tell a target when to run around like a chicken with its head cut off. The terrain deformation gets pretty tiresome after a while, especially when the enemy is spamming you with grenades and you can't get a shot because the ground around you is moving up and down. I've even occasionally found myself trapped inside an object when there is way too much "td" going on.
The variety of weapons was a lot of fun until I played on hardcore and found some of them to almost useless.
I thought there was too much vehicle driving in Act 2, but that's very much a personal preference.
Posted by olde fortran 77 on 22 Dec 12 at 17:19