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Halo: Combat Evolved Anniversary achievements

Halo: Combat Evolved Anniversary

4.3 from 9650 votes

There are 44 Halo: Combat Evolved Anniversary achievements worth 1,631 (1,000)

122,289 tracked gamers have this game, 15,848 have completed it (12.96%)

Skulls Taken! in Halo: Combat Evolved Anniversary

Skulls Taken!41 (25)

Locate half of the skulls hidden throughout the campaign.

  • Unlocked by 44,778 tracked gamers (37% - TA Ratio = 1.64) 122,359  
Kiwi Soldier
441,135 (263,998)
Kiwi Soldier
Achievement won on 19 Nov 11
TA Score for this game: 1,117
Posted on 15 November 11 at 12:12, Edited on 14 January 15 at 21:44
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All you have to do is work your way through this fantastic list:


Level: Pillar of Autumn
Location: Located behind a cryo tube at the beginning of the level.
Effect: Upon dying, resets the level in single player and reverts to the last checkpoint in Co-op.
Description: At the moment I'm unsure of what cryo tube this skull is behind, but it's hard to miss. Just check all of them. I'll update this segment when I have a definitive location.

Level - Halo
Location: Beneath the waterfall at the beginning of the level.
Effect: All enemy health doubles. All enemy sentinels have energy shields.
Description: Immediately after stepping out of the crashed drop ship, immediately turn right and head for the enormous waterfall. It will be there underneat the water. Fancy a swim

Level - Halo
Location: Just before entering the underground tunnel.
Effect: All explosives double in blast radius.
Description: After having the warthog dropped off, proceed like normal, but instead of going down into the trench, go around the cliff edge on the right side and it should show up after a moment.

Level - Truth & Reconciliation
Location: Behind the door that the 3rd set of hunters emerge from in the hangar bay.
Effect: Cannot pick up alien weaponry (covenant vehicles are currently unknown, but are presumed to be excluded due to Two Betrayals use of a Banshee.)
Description: When you enter the large hangar bay (the room with the large shielded openings that the Pelican uses to drop off marines) kill all of the enemies, but ensure you're close to the far right-side of the room when you finish them off. When the music suddenly picks up, be ready to go through the doors that open. Without an enemy near them, they won't open again. The skulls will be just inside.

Level - Silent Cartographer
Location: The top of the small plateau on the Beach
Effect: All weapons picked up will only have half a clip of ammo.
Description: From the start of the level, after exiting the Pelican immediately turn around and begin walking the other direction. You'll eventually come to a part of the island with a large piece of land right in the middle of it with a ramp going up the side. Scale it and the skull will be waiting at the top (Likewise, if you wait until after you activate the security console, the plateau will be immediately ahead of you as you exit the building. A scarab will now be crashed beside it.)

Level - Silent Cartographer
Location: At the end of the tunnel on the ceiling in the Security console building (Warning: Grenade jump necessary.)
Effect: Grants the player Infinite ammo in all weapons.
Description: Go into security building and head down the tunnel that leads to the control console. Go into the open room, than grenade jump on top of the structure to find this skull.

Level - Assault on the Control Room
Location: In the center of the room immediately before you set foot into the canyon. (Warning: Grenade jump necessary.)
Effect: Disables all players radars.
Description: After crossing the first bridge and taking the elevator down to the ground floor, the skull will be on a raised platform in the center of this room and will be surrounded by fog. It will require a grenade jump to reach it

Level - Assault on the Control Room
Location: On one of the pipes sticking out of the giant gorge in the large underground room.
Effect: Randomly disables one of the player's HUD features
Description: When you enter the tunnel and you come to the large room, you will notice pipes that stick out of the gorge in the middle on both sides. Not 100% certain which pipe the skull is on yet, but there aren't many to pick from. Will update this segment as more definitive information is made available.

Level - 343 Guilty Spark
Location: Located to the left of the Facility in a little drop behind a shade turret.
Effect: Every bullet fired costs 2 rounds in a clip.
Description: When you cross the fallen tree, you'll see a shade turret blow up and assault rifle fire coming from the structure. Instead of going inside, immediately go to the left and keep against the back wall. you'll come to a turet with a small drop behind it. Slide down the drop carefully and the skull will be waiting for you at the bottom

Black Eye
Level - The Library -
Location: In the back of one of the vents before entering the Index chamber for the first time. (Warning: Grenade jump necessary.)
Effect: Shields don't recharge on their own. Using melee on an enemy will recharge them.
Description: On the first floor at the beginning of the level, you will notice squarish openings in the ceiling that the flood use to enter the level. Before entering the round, yellow room, find the vent closest to that door and do a grenade jump into it. The skull will be waiting for you.

Eye Patch
Level - The Library:
Location: Behind the Index on the final platform.
Effect: Disables Auto-Aim.
Description: Instead of running onto the platform to grab the Index, instead go around as far from the Index as you can. The skull will be waiting on the ground right behind it.

Level: Two Betrayals
Location: On the snowy ledge directly above the exit to the underground tunnel.
Effect: Meleeing an enemy makes them drop grenades.
Description: In AotCR, there will be a wraith tank on it as you're entering the tunnel. This time, get to the end of the level and grab the banshee, than fly back and land up there to grab your skull.

Grunt Birthday Party
Level: The Maw
Location: On a railing near where Foehammer is shot down.
Effect: Headshots cause grunts to explode into a shower of confetti!


Credit goes to Jason Burt on Planet360 for the text.
JAYMATiK If you do run towards the Index for the Eyepatch skull it does trigger a cut scene and ends the level.
Posted by JAYMATiK on 16 Mar 12 at 19:23
Paragon Lion This is a way to get the bandanna skull without grenade jumping.
Posted by Paragon Lion on 04 Jun 13 at 02:30