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Blue Ribbon Champ

In CitC, complete all Blue Ribbon Challenges.

Blue Ribbon Champ0
5 guidesOffline Game ModeSingle Player
Alpha Wesker 5Alpha Wesker 5338,048
02 Aug 2013 05 Aug 2013
47 6 97
As I have finally managed to unlock this achievement, I figured I would share my strategy as well as The Kudi Zone. Nice guide btw.

There are a total of 60 blue ribbons across 4 maps: The Ops Zeal, Duke and Dimwit Theater, Raven's Dome, and Emporia Arcade. Each contain 15 blue ribbon challenges well as 15 waves. After each wave is over, you enter a armory that contains every weapon available in the game as well as a vigor machine, a weapon machine, and Booker's door that allows one single respawn if you die on a wave. After competing a wave, you are given either one gear or one infusion bottle. These alternate every round meaning if you beat wave 1 and received 1 infusion, then by beating round 2 you will get a gear.

Please note: That after you complete a wave and get a gear or infusion, replaying that wave and beating it will not give you another! One thing I'm unsure of is if the gear is random or not.

As The Kudi Zone suggested, I suggest upgrading every weapon and vigor and collect every gear. By gear, I mean the cloths (Hat, Shirt, Pants, and Shoes) that you collect after completing every other wave. You should also try to complete all 15 waves for each map to get a feel for them and what blue ribbon challenges lay ahead. Now if you fail one challenge, don't quit! Move on as you can still earn money, upgrades, etc.

This can be frustrating as if you fail a wave, you will need to replay all the way back from wave 1 to earn that ribbon again. I don't have to say how annoyed I was to lose wave 13 or 14 and have to replay all first 12 waves again!

You can also buy a single life or respawn (Booker's Door) in either the armory or on each map if you can locate his door. Be Warned, You can only buy the door three times for every 15 waves or map you play! It cost 500 but doubles every time you lose a life and buy another. So 500, 1000, 2000 respectively......

IMPORTANT: For waves that call for VIGOR and VIGOR COMBOS, make sure to UNEQUIP gear that will otherwise affect you from getting the ribbon. I.E. Burning Halo, Overkill, and Brittle Skinned. Thanks Shand Alk3 for the tip.

IMPORTANT Update 2: I received an excellent tip from a good friend of mine, Alcapwn6969.

He says: "Note on 4-7: it looks like this ribbon can glitch to count towards your achievement even if you don't get it. Others have posted that they have unlocked the achievement without getting the ribbon, and I had the progress tracker report 59/60 when I just had 4-7 and 2-13 left to go. I then focused on 4-7, got it, and no achievement. The achievement did unlock for me after I then got 2-13.
So, my *strong* suggestion is to save 4-7 for last, and potentially spare yourself the pain of trying to control the firemen suicides."

I can confirm this because it happened to me. I managed to get every ribbon but Emporia Arcade Wave 7 but I still got the achievement. (FYI, I went back and got this wave done later even though I had the achievement.) I'm sorry, he means Emporia Arcade waves 7 and 13 (4 being map 4). It's glitchy.

According to MCMAHON x RFC he states "The glitch that Alcapwn6969 is talking about is something to do with with emporia wave 8. I had 58/60 ribbons and the only two I needed were 4-7 and 4-13. I failed on wave 7 then I completed wave 8 and it said 59/60 even though I had a ribbon on this wave.

I then failed 4-13. So I went back and completed wave 7, no achievement then got to wave 13 completed it and the cheevo unlocked. Yep it's glitchy."

Thanks for the clarification. I'll post this in wave 7 still.

Once again, thank you Alcapwn6969 for this good tip.

The easiest maps are from left to right meaning:

The Ops Zeal (Very Easy)
Duke and Dimwit Theater (Easy)
Raven's Dome (Medium)
Emporia Arcade (Hard)

The gear I wore while going for this achievement is:

Hat (Burning Halo)
Shirt (Bullet Boom)
Pants (Fleet Feet)
Shoes (Last Man Standing)

Why?: Burning Halo goes great with Charge, especially against big enemies like Siren and Handyman. Bullet Boom gives me more bullets to fire, always a plus. Fleet Feet allowed me to escape easier from fast enemies. Last Man Standing was crucial when you lose to much health as it gives you some by killing an enemy.

The main weapons I used (unless ribbon calls for specific one):

Hand Cannon
Sniper Rifle

Why?: My reasoning for these weapons boils down to the bare roots. I like the weapons and am good with both of them. Particularly the sniper as it helps with distance against enemies. The Hand Cannon I believe is powerful against all enemies compared with everything but the rpg and volly gun. Both of these take forever to reload and shoot, therefore it boils down to preference.

The main vigors I used (unless ribbon calls for a specific one or combo):

Charge
Murder of Crows/Undertow

Why?: Charge is a must, especially combined with Burning Halo. It allows you to charge your shield after hitting an enemy. This helps save your health. Now I swap murder of crows and undertow depending on the enemy. For example, for the handyman, I use murder of crows while hammering him with sniper rounds or hand cannon fire and I will swap to charge if he breaks free and hits me. Undertow I use more for the last couple of waves of Duke and Dimwit theater and Raven's Dome because I can "Use the Force" er..... water to push enemies off buildings and those floating boats.

The Ops Zeal

Wave one (1)
Beat the wave using only skyline attacks
This requires you to jump on a sky line by pressing "A". When you get close enough so that you can see the target, it will show "Skyline Attack" over the enemy. Press "A" to perform this move. Do it 5 times total and the blue ribbon is yours.
Wave two (2)
Defeat the wave while only taking shield damage
This is much easier if you have everything upgraded. But if you don't, simply hang back in the room you spawn in and snipe all the enemies while staying behind walls and barrels for cover. If your a daredevil, you could use undertow (hold the button down) and grab enemies. This brings them right to you and all you have to do is kill them.
Wave three (3)
Defeat the wave while only using sky-hook attacks and shotgun
There are various ways to do this. I recommend grabbing the China Broom Shotgun. At spawn, jump on the skyline going left. look down immediately and sky-hook attack the enemy below. Go right and take out the 1 or 2 enemies with your shotgun. Loop around the pole that looks like a crow's nest and take out the remaning enemies with your shotgun. There should be 5 guys total.
Wave four (4)
Defeat the wave while only using machine guns
Simply get a machine gun from the armory and blast all the enemies. Easier if machine gun is fully upgraded.
Wave five (5)
Defeat the wave while only using the pistol
Just grab a handgun and use murder of crows to distract him. It's key here that you have to defeat him with a pistol, it says nothing about damaging him with anything else. Make sure though that the crows don't kill him because they deal some damage.
Wave six (6)
Defeat the wave without picking up weapons or looting corpses
This could be tricky if your just starting out because you might run out of ammo. I suggest using the sniper rifle and hand cannon. Use the hand cannon for up close enemies and the sniper for distant ones. Just don't pick up loot accidentally or a weapon.
Wave seven (7)
Defeat the wave only using zoomable weapons while they are zoomed
Do yourself a favor, use the sniper rifle! Nothing beats it plus the only other scoped weapon is the rpg that I know of. To zoom, press second analog stick in. Note: I tried zooming with hand cannon and killing enemies but I failed to get the blue ribbon. Yet I heard it worked for others.... So I suggest taking cover and using the Sniper rifle to stay safe.
Wave eight (8)
Defeat the wave while only using tears possession traps and return to sender traps
I simply used return to sender. (Hold down) Return to sender to unleash trap. It's easier if you aim at the enemy hold button down until blue ball become yellow and then fire it so that your sure it hits and kills the enemy. Some enemies require more then one shot though.
Wave nine (9)
Defeat the wave without hitting anyone in the heart or the head
Some people could use the Sniper rifle and Carbine for this. I choose to use murder of crows and a rpg to his back and feet. Either way works, just be careful where you aim...
Wave ten (10)
Defeat the siren before she resurrects any enemies
This is one of those waves where you need charge AND the gear Burning Halo. Immediately jump down from spawn, aim and charge the siren. Keep charge and shooting some Hand Cannon shots at her quickly. If your fast enough, you should get the ribbon. I've tried many tactics and this is by far the best one.
Wave eleven (11)
Defeat the wave without using the sky lines or the hook points
No Skyline! This will fell strange to some but instead look for cover. Stay away from the patriots crank guns and try to weed out the smaller enemies first. Again, Sniper Rifle and charge are crucial for this wave.
Wave twelve (12)
Defeat the wave in 1:15
Simply use Charge and Hand Cannon. Just be quick. It might help to play this a couple times to learn the enemies and were they start at....
Wave thirteen (13)
Defeat the wave using only weapons on the skyline or using sky line strikes
It took me some time to realize that you can aim the opposite way on the skyline from where your going to slow down. Thus, giving you a better shot at enemies. Also, if they are chasing you on the skyline, it's easier to jump and skyline attack them off the skyline. Skyline.....
Wave fourteen (14)
Defeat the wave using only shock jockey and head shots
This one frustrated me like crazy. Use the sniper rifle, hand cannon, and shock jockey. Immediately snipe one of the easier enemies. For the crow guy, shock him and then try to use the hand cannon for a head shot. It's tricky but I found easier to do up close then the sniper rifle. Use the sniper rifle for the ones in the distance of the map.

Update 2: xDevilsMagiic posted his way of doing. Seeing as it might help some, I couldn't help but post it.

He says: "For this I used shock jockey trap over and over, where you spawn. As you seem to get more shocks that when and you don't have to shock an enemy you can sit there zoomed in, also had the 40% chance when killing an enemy you get salts."
wave fifteen (15)
Defeat each enemy with a different vigor type
This is the hardest one for this wave and one of the hardest for the achievement. Definitely buy a respawn. (Booker's door) There are two handymans and one patriot. What I did was charged the patriot and and killed it. Then for one handyman, I used murder of crows with return to sender . For the last one, I weakened him and then finished him off with devil's blast.

Update 2: xDevilsMagiic posted his way of doing. Seeing as it might help some, I couldn't help but post it.

He says "You should take burning halo off when you’re near to killing the handyman, just to make sure it doesn't count as devils kiss."

This is key and I have posted a warning of this above. Always check gears when vigors need to be used for a blue ribbon.

Duke and Dimwit Theater

Wave one (1)
Defeat all enemies using a shotgun
Grab a shotgun and take the skyrail to the opposite building that the enemies are on and clear them out. If you run low on ammo, go back to the building you spawned at and there should be a tear with some of them there. I also recommend a respawn life for beginners on this one.
Wave two (2)
Defeat two enemies with a possessed patriot
There is one right when you spawn. Possess it with possession and get two enemies to get killed by the possessed patriot.
Wave three (3)
Cause three firemen to explode in mid-air
When you start, stay where you are and turn left. Let the firemen come up the building toward you and then simply use bucking bronco and fire your hand cannon like crazy. If the bucking bronco wears off, use it again. Just be careful because too much damage and the firemen will suicide and blow up.
Wave four (4)
Damage 5 enemies with a vigor trap
This took some tries but I ended up just throwing a devil's kiss at the building when it stopped and a got it. You could also fully upgrade the crow and use it too. This just requires you to be more close to the enemies in the building.
Wave five (5)
Defeat the wave in under :45 seconds
Have the Sniper Rifle and Hand Cannon ready. When you start, look right and down, snipe the sniper enemy. After that, Immediately turn around and jump on the skyline going left and get off on the building where the enemies where on during the first wave. Three or four guys will follow you and jump off the skyline. Shoot them all and run towards the opposite side of the building your on. Across from you is the last enemy, a sniper. Snipe him and if you were quick enough, the blue ribbon is yours.
Wave six (6)
Defeat the handyman while he is electrocuting the skyline
Simply weaken the handyman until he has a sliver of health. Jump on the skyline and wait for him to yell "Get off of that". He will then jump up and electrocute the skyline. Jump off and finish him off while he is still attached to the skyline.
Wave seven (7)
Defeat 5 enemies using Undertow
Simple: Just wait for the patrol boat to come by and use the force, er... again! I mean water..... (Undertow vigor)
Wave eight (8)
Defeat two enemies with a possessed rocket turret
There will be a boat that has a rocket turret beneath it. Just possess it and let it kill two enemies.
Wave nine (9)
Defeat all enemies with a different weapon or different vigor
Easy. just use different weapons and vigor to kill each enemy. Don't use anything twice!!!!!
Wave ten (10)
Compete the wave using only Charge, Return to Sender, and the shotgun
Another easy one. Just make sure to use the required items.

Update 2: xDevilsMagiic posted his way of doing. Seeing as it might help some, I couldn't help but post it.

He says: "Compete the wave using only Charge, Return to Sender, and the shotgun
Take any gear off that has an effect (e.g. Burning Halo), and watch out for the volley kill with friendly fire."

Again, this is key. Check your gears on waves that uses vigors for blue ribbon challenges.
Wave eleven (11)
Defeat the patriot with a possessed enemy
It's key here to weaken the patriot, otherwise he will just kill all possessed enemies you throw at him. Weaken him, then possess an enemy that can kill him.
Wave twelve (12)
Defeat all enemies with vigor traps
Most people believe you have to lay a trap on the floor. Not true!!!! Use return to sender, hold "LT" so the blue orb becomes orange/yellow. Aim at the enemy and fire it so that it hits him directly. It will still count as a trap kill!!!!!!
Wave thirteen (13)
Defeat 5 enemies with a single devil's kiss
This is another difficult one. I simply threw one devils kiss up to the top of the building all the enemies are on and I got it. You have to aim and throw it though right when the wave starts for this to work. Too late, you miss the opportunity. Bad aim, and you miss your shot. Usually two enemies will jump down but I will still get exactly the last five who are up there. You could also try to throw multiple devil's kiss shots, but this ribbon calls for one! Took me some time to realize this.
Wave fourteen (14)
Defeat the handyman with a Tesla coil
This is easy but time consuming. Weaken the hangman until he has a little bit of health left. Then activate the tear with the coil and run around it. Eventually the handyman will play tag with you until he gets shocked to death.
wave fifteen (15)
Complete the wave in under 1:30
This is the second hardest one for this wave (next to wave 13) and one of the hardest for the achievement. Definitely buy a respawn. (Booker's door) Before you start this wave. Have Undertow equipped, and murder of crows behind it. I had an rpg for this but never used it. When the wave starts jump to the next boat and use undertow to clear all enemies on the next couple of boats. This is crucial as it really saves time! Jump up from boat to boat and then to the Zeppelin. Now swap for murder of crows and run into the ship. Send the crows towards all the enemies in the ship, run for the engine. Cut the engine, turn right and there is a door opened. Run to it and jump out. Don't worry about the rest of the enemies or that you might die or respawn when you jump out. As soon as you jump out, you win! The wave is finished despite enemies still being alive.

Please Note: I received a tip from xDevilsMagiic that all enemies must be defeated before cutting the engine and jumping from the Zeppelin. My Strategy above did work for me, but I guess it is not working for others. So to be on the safe side, I suggest we follow xDevilsMagiic's advice and defeat every enemy before jumping out. This also requires a different strategy.

Start the wave with Undertow equipped and murder of crows in the back. Have the handcannon and rpg ready to go. Now, before you start - you have 1:30. It doesn't sound like a whole lot of time but it is if you don't fall over a boat or get yourself killed. I still recommend having a extra life. (Booker's Door) However, if you die once you most likely won't make it in time for the ribbon. So short story made short: Stay focus, know where the enemies are. So when you start there will be 4 boats including the one you are on. Let's say your on boat 1 and the next one's are 2,3, etc. Boat 3 and 4 have enemies on them. Jump from boat 1 to boat 2, and use Undertow to clear all enemies off the boats. Proceed to jump to boat 3 and then boat 4. Now before you jump onto the Zeppelin, there is one normal soldier by the hook you have to attach to in order to get onto the zeppelin and one rpg soldier guarding the door you need to get into the zeppelin. Take the jump and get on the zeppelin. IMMEDIATELY use the hand cannon on the normal soldier, switch to the rpg. Run halfway towards the door with the rpg soldier and fire your rpg to blow him th kingdom come. (An alternative depending upon if the rpg soldiers back is directly to the rail of the zeppelin is to use undertow and launch him off the boat) Now switch to murder of crows, run into the zeppelin and launch the crows at all the enemies. Take out your hand cannon and take out all soldiers while they are distracted by the crows. When they are all defeated, cut the engine quick and jump out the door to the right. DON"T FORGET: You simply can't just cut the engine for the wave to end. YOU MUST turn right where there will be a door with a red buzzer buzzing above it and jump out. Don't worry that you might die (you won't) or that you might pop back on the boat. If you did it right, the wave will automatically end and you get the ribbon if you made the time. IF HOWEVER, you pop up back on the boat, it might mean you forgot to kill a enemy or two.......

Remember patience and focus is key. Don't try this if your to stressed out, it won't help and will only earn yourself a broken tv or controller.......

Update 2: It appears that if the enemies are on the Zeppelin and you cut the engine and jump out the door; the zeppelin will blow up and kill ONLY the enemies who are on the ZEPPELIN! I took this into account during the original guide, I just forgot to mention that the zeppelin does indeed blow up anything on board after you make the jump.

Thank You xDevilsMagiic for updating this for me. Credit for tip goes to him.

Raven's Dome

Wave one (1)
Defeat all enemies with the sky-hook melee
Easy. All the enemies are rookies and you can get this by just pressing "Y" and whacking them with your sky-hook.
Wave two (2)
Defeat all the enemies with the pistol
Just like it says, grab a pistol and shoot. Easier if it's upgraded! Don't use anything but the pistol.
Wave three (3)
Defeat all enemies using only the Undertow vigor
Simply use undertow only. If you run out of salt, there is some in the building with the roof and a square hole in it. It's in the second room.
Wave four (4)
Defeat all enemies with a vigor traps
It's your preference. I choose to use return to sender with the trick I mentioned above. Murder of Crows works great too.
Wave five (5)
Defeat the Handyman before any other enemy
Kill the handy man first. This is the only time I unequipped Burning halo because it would effect anyone near the handyman. Keep your distance and use fully upgraded charge. This one might take a couple of tries.
Wave six (6)
Defeat 5 enemies via friendly fire
I used machine turret tears to kill the enemies. If the blew one up I would activate another tear and wait for the machine turret to come back. You could also use fully upgraded possession as they will suicide and it will count as friendly fire.
Wave seven (7)
Defeat the Volley Gunners and Zealots before any of the Snipers
Just follow instructions and make sure not to kill the snipers until last.

Update 2: xDevilsMagiic posted his way of doing. Seeing as it might help some, I couldn't help but post it.

He says: "Take the skyline up to where the Tesla coil would be, it has the bird cages hanging down from the building, this is where both volleys and zealots spawn. Take them out now when I did this i killed 1 sniper then the hand cannon so I believe the hand cannon counts as a sniper?"

To answer the question, I believe there are two snipers. Kill them last. If one has a hand cannon instead then I don't know. The sniper must of picked it up and it would still count as a fail because it calls for KILLING SNIPERS last. Even if the sniper has a hand cannon, his "class" is still a sniper. If it helps, wait for Elizabeth to call out "Sniper", that way you will know. His first instructions to take the skyline to the leaf/grass/bird cage area is spot on. This is where the zealots and volley gunners start off at. Go here first!!!
Wave eight (8)
Defeat all enemies with turrets or environmental hazards
This one is just time consuming and will require a lot of maneuvering. Simply activate tears with oil spills, Tesla Coils, and Turrets and have them kill all the enemies.

Update 2: For Raven's Dome, mission 8, I believe I used the tesla coil to destroy most of the enemies. For the most part I kept running around the tesla coil trying to lure enemies to it. Now for the ones that were not chasing me down, usually the rpg soldiers, I would activate turrets and have them shoot them. If the rpg people destroy the turret, simply activate another tear and wait for the turret tear to reappear. Then just rinse and repeat. This was how I did it. You could use oil or something but I personally found this harder.

Also, my friend Kugare says

"Wave 8:
the tesla coil killed all my enemys... it's better to stay in the middle of the tree/leaf building, because if you wait in front of the tesla coil, explosive bullets from the section below can hit other shocked enemys... use the skyline to lure your enemys, just jump back into the tree building, run around the corners and the tesla coild do the job... the enemys with the explosive weapon (i don't know to correct translation, sorry ^^") stays most of the time in the lower section and try to hit you from the distance...but if you hide behind the turret/at the end of the room, they use the skyline sooner or later... and they land in the near of the tesla coil." Thanks Kugare!
Wave nine (9)
Defeat all enemies in :60 seconds using Vigor only
Undertow is your friend here. Keep using Undertow to throw enemies off boats and firemen off building. Takes practice, but its not as hard as it sounds.

Update 2: For Raven's Dome Wave 9: You have 1 minute exactly to kill all enemies. Equip undertow!!! This was how I did it: when the wave starts you are on a boat heading to the building with trees, leaves, etc. To the left of the building is the sky rail. As soon as you can jump on it, do it. Then immediately jump off into the center of the tree/leaf building. Now if you face towards the center if the map there will be a boat with two (2) - three (3) guys. Use undertow to kill them. Now run towards the boat and get to the building with the ceiling with a square hole in it. It's directly across from the tree/leaf building. Go inside and wait in the room with the square hole in the ceiling. Note: there is a salt tear in the next room if you need it. Now i this room, there are two exits, one door to the next room with the salt tear and the other big entrance facing the opposite side of the map you started the wave on. Outside there will be more boats that launch enemies here including firemen. Use undertow to launch them off the building. After this, there will be usually one more guy above you on the ceiling. Use undertow to launch him off and the ribbon is yours. Keep in mind that this must be done quick but with precision. I myself when playing this round did not focus on enemy count. I just practiced this route and it worked for me. Also, all of the enemies get off the boats eventually. None spawn in the buildings, so if you can memorize where the boats are, it will give you the advantage because you know where the enemies might be and in what buildings.... Hope this helps M8te! ;) Good luck!

Also my friend Kugare says
"Wave 9:
now i know my mistake... i started and waited below the ships, but it's a bad postion, because you have to wait until some of the enemys jumps down... your tip with the tree/ leaf building as starting position is very usefull, because you can use underlow to kill them immediately, if you stay in a higher position... i was 3 seconds to short the first try, but only because i need to much time killing the last guy... but now this challenge looks "easy"."

Thanks for the tips Kugare!

Wave ten (10)
Take no damage for :30 seconds
Easiest blue ribbon to get. When the wave starts turn around and find cover but DO NOT SHOOT. Wait 30 Seconds, get the ribbon, and then survive the wave!
Wave eleven (11)
Defeat all enemies with the shotgun
Simply kill enemies with just the shotgun. Helps if you have it fully upgraded.
Wave twelve (12)
Defeat the wave without picking up any weapons or looting any corpses
This one is a repeat. Just kill enemies without picking up weapons or looting corpses. Looting is for thieves.
Wave thirteen (13)
Defeat all enemies while they are distracted by a Booker decoy tear
This is another difficult one. I had quite some trouble with this one. One building has a patriot and two snipers and one decoy. Another building has one patriot and a decoy. I choose to activate the decoy and get rid of the snipers first as they are the weakest and it only takes on to two shots to kill them. Then I defeated the patriot and moved on to the next building, activated the decoy and got rid of the last patriot. Two thing important here. 1:Before you shoot, make sure they are facing the decoy and not you! 2: You can weaken the enemy without losing the blue ribbon, but they must be killed when they are distracted by the decoy! CRUCIAL!!!!
Wave fourteen (14)
Defeat each enemy with the weapon type it yields
The only fact that matters is that you kill the enemy with the weapon they hold. The enemies hold three weapons: 1: Shotguns, 2: Machine Guns, 3: RPGs. My biggest tip is to bring in two of the three weapons from the armory as it makes it a lot easier. You could daredevil it and find the weapons in the map. RPGs are by the stairs on the building with the grass and leaves. The Machine gun is in the back of the building with you spawn in. Last but not least, the Shotguns are in the building with the ceiling with the square hole in it. (The roof one of the snipers was on for the decoy wave.)
wave fifteen (15)
Defeat each enemy with a different weapon
This is the second hardest one for this wave (next to wave 13... again) and one of the hardest for the achievement. Definitely buy a respawn. (Booker's door) Before you start this wave. Have hand cannon and rpg equipped. There are three enemies, 1 handyman and 2 firemen. Just kill the handyman with the rpg. Then kill a fireman with the hand cannon. Grab another gun, and defeat the last fireman with it.

Emporia Arcade

Wave one (1)
Defeat an enemy who is in mid-air with a possessed motorized patriot.
Kill all the enemies except one patriot and maybe two soldiers. Now use bucking bronco on the soldiers and possess the patriot. It might help to weaken the soldiers before trying this though.
Wave two (2)
Defeat two enemies on a skyline with vigor traps
This one was hard. I used the Return to Sender trick I mentioned by holding "LT" and firing the orange orb trap at the enemies who were on the skylines. What I did was I eliminated all the enemies but four of them. Also Get rid of the rocket ones first. There are two of those soldiers and they won't go on the skyline.Then just keep moving to avoid fire and try to eliminate the soldiers on the skylines with return to sender traps.
Wave three (3)
Defeat the wave with environmental hazards or support brought in through tears.
I don't know what they mean by support cause I went through the whole map and the only tear I could use was the Tesla Coil. So activate that and run around the map. Try to lure all the enemies within range of the Tesla Coil. This takes patience and will be time consuming but it's not too hard.
Wave four (4)
Defeat the wave using a different weapon or vigor on every enemy
We've done this three times. Just keep using different weapons and vigor. NO REPEATS!!!
Wave five (5)
Defeat both handymen while they are electrocuting the skyline
Please note that you don't have to kill both of them while both are electrocuting the skyline! I myself weakened one, jumped on the skyline, and had him electrocute it as I jumped off. Then I shot him while he was on the skyline. Then I just rinse and repeat with the other handyman.
Wave six (6)
Defeat all enemies while only using the shotgun
Same routine. We've also done this two or three times. Only difference is the enemies are harder and have Sniper Rifles. Two Shots and you out! And that's with me being fully upgraded.
Wave seven (7)
Defeat two enemies with the fireman's suicide explosion
This is the Hardest One yet! Why? Because as I write this right now I still don't have this ribbon, yet I managed to get the achievement. I have every blue ribbon but this one. Still, I have a strategy. Use Undertow to grab a fireman and a soldier. Shoot the fireman quick with your hand cannon and hopefully you will get one down. Now just rinse and repeat.

Update 2: Yes I finally got this one. It took me 2 hours and about 9-12 tries to get. To answer your question: No you do not need to kill two guys with one suicide explosion. It can be one fireman and a soldier and then another. I followed my own guide and used undertow to grab one fireman AND (cant stress this enough) a soldier. Immediately swap to murder of crows and fire crows to keep both in place. Them hand cannon the fireman like crazy but don't shoot the soldier. After the crows leave the fireman will explode and you have one down. Now just rinse and repeat. Note: their are 3 firemen, so you have three chances!!!! Also, I waited underneath the building with the two floors until the firemen and soldiers jumped off the boat. This is a tricky one and takes patience and a little luck. For me again, this was definitely the hardest even more then duke and dimwit wave 13. Hope this helps and good luck!!!! ;)

Also sometimes the firemen will explode with it counting as a suicide explosion kill. Make sure the firemen has a bomb icon that blinks quickly as he is about to explode. He should also be running at you, thus making it a "suicidal explosion". If he isn't running but charging and about to explode, it usually means you didn't shoot him fast enough..... Hope this also helps and thanks for involuntarily reminding me. ;)

Update 3: I received an excellent tip from a good friend of mine, Alcapwn6969.

He says: "Note on 4-7: it looks like this ribbon can glitch to count towards your achievement even if you don't get it. Others have posted that they have unlocked the achievement without getting the ribbon, and I had the progress tracker report 59/60 when I just had 4-7 and 2-13 left to go. I then focused on 4-7, got it, and no achievement. The achievement did unlock for me after I then got 2-13.
So, my *strong* suggestion is to save 4-7 for last, and potentially spare yourself the pain of trying to control the firemen suicides."

I can confirm this because it happened to me. I managed to get every ribbon but Emporia Arcade Wave 7 but I still got the achievement. (FYI, I went back and got this wave done later even though I had the achievement.) I'm sorry, he means Emporia Arcade waves 7 and 13 (4 being map 4). It's glitchy.

According to MCMAHON x RFC he states "The glitch that Alcapwn6969 is talking about is something to do with with emporia wave 8. I had 58/60 ribbons and the only two I needed were 4-7 and 4-13. I failed on wave 7 then I completed wave 8 and it said 59/60 even though I had a ribbon on this wave.

I then failed 4-13. So I went back and completed wave 7, no achievement then got to wave 13 completed it and the cheevo unlocked. Yep it's glitchy."

Thanks for the clarification. I'll post this in wave 7 still.

Once again, thank you Alcapwn6969 for this good tip.
Wave eight (8)
Defeat the wave in 1:20
Have Charge equipped. Start the wave and activate the tear above the boat for a freight hook. Jump on the boat and kill the patriot or charge him. Jump on to the tear hook and onto the building. Kill the soldiers and then jump off and finish the last patriot. I ran out of health and salt on this one, so it's tricky.
Wave nine (9)
Defeat the siren before destroying the Zeppelin
When the wave starts, find cover. Wait for two patrol boats to come and eliminate the six soldiers. I suggest having a Sniper Rifle for this part. After they are killed, jump on the first boat and the on to the next. Now find cover and take out the soldier and the patriot before proceeding to jump onto the Zeppelin. Now enter the Zeppelin, kill the soldiers and take out the siren with charge and the burning halo combo. Then cut the engine and jump out of the plane. Done.
Wave ten (10)
Defeat all enemies using the Sniper Rifle
Definitely, definitely, definitely get a respawn. (Booker's door) Start the wave and loads of soldiers will come to you. So just find cover and shoot the best you can. Now you most likely will run out of ammo. I tried finding a sniper rifle tear but couldn't find one. So I let them kill me and I respawned with more ammo. Please note, as soon as you respawn, turn around facing Booker's Door and buy another respawn. This way you can get enough ammo to win the blue ribbon for this wave.
Wave eleven (11)
Defeat all enemies while they are distracted by a Booker tear decoy
This can be difficult for some. There are two decoys and your up against just two handyman. What I did was activate a decoy tear and waited for the handymen to come. Then I used murder of crows and kept shooting them with the RPG or Hand cannon until they both died. Just make sure the final blow is when they are facing the decoy! Keep moving around and collect as much health and salt as needed.

Update 2: According to Revolver Ned, If one of the handyman shots his blue orb of electricity at another when it's weak AND kills the other handyman - it will count as friendly fire but still ALLOW you to get the blue ribbon WITHOUT PENALTY!

Also worth noting is as you start this wave, you will immediately have one handyman to the left of you (left of the map) and one handyman on the right. (right of the map) The one on the left will shoot an orb at you as soon as the wave starts, so here is an additional tip. As soon as the wave starts, turn around and run into the second floor building. Jump onto the skyline and then find a safe place to land and plan a strategy. Or use mine, it's up to you.... :) Thanks Revolver Ned for the tip. Credit for the tip goes to him.
Wave twelve (12)
Defeat all soldiers and zealots with bucking bronco followed by a charge
There are some patriots here, but you can ignore them first or take them out first. Either way, after just use bucking bronco on the soldiers and zealots and finish them with charge.

Update 2: Shand Alk3 says: "Sorry to bother you again, but I have a new issue...Emporia Arcade Wave 12. The first enemy I come across (A crow) I use Bucking Bronco followed immediately with Charge and the moment charge hits him, it's an instant fail! I've tried charging it before I let it go, I made sure he doesn't fall off the edge. Yet, the moment I hit him..fail. The only explanation is that if you do it, it HAS to kill him. But why would that even be a requirement? One time I did it and he didn't die from it, but it still failed me when I hit him. Ugh, this is giving me headaches and uncertainty about if this is even possible with all these bugs."

To address this problem, Make sure to unequip all gear that will affect your vigors like Burning Halo, Overkill, and Brittle Skinned.
Wave thirteen (13)
Defeat enemies with the same weapons that they are wielding
I don't know what is up with wave 13's but this one was tough too. The best tactic: Use Return to Sender to shield you. (Blue orb this time, no trap) Have the Pistol and Shotgun equipped. The four guns the enemies have are: 1: Shotguns, 2: Machine Guns, 3: Pistols, 4: Hand Cannons. There are only two women with pistols and two women with hand cannons. When the wave starts, there is initially one boat with two women with pistols, guy with hoods carrying shotguns, and guys with horns carrying machine guns. On this boat is all four weapons that you will need. So why choose the pistol and shotgun? Well, the two women will come out of the boat including all the shotgun guys. Take out the two pistol women with your pistol. Careful because this makes the next two boats come in. Wait behind cover for all the shotgun guys to come and take them out. Soon the two women with hand cannons will come, but IGNORE them. After the two woman with the pistols are killed and the shotguns guys are dead, jump to the first boat that was there when the wave started. (Be warned though, have full salt and keep using Return to Sender cause those boats will be full of machine gun guys!!!!!) Grab the machine gun and hand cannon, activate the tear with the hook on the BUILDING and get back to the building. Find cover and take out the hand cannon woman. Finally finish off the remaining machine gun guys. One last tip, I highly recommend fully upgraded health, salt, Return to Sender. Also get a respawn! (Booker's Door)

Update 2: Shand Alk3 posted a suggestion that might help some people. He says "I DID, however, find an easy win for Emporia Arcade Wave 13! Start with the Shotgun and Machine Gun and buy a life beforehand. At Start kill all the shotugun enemies and the machine gunners. (leave the pistol girls alone). Once you do that you will see the other boats coming for you. At this point, just let them kill you. Once youre in the "office" DO NOT PRESS X! Apparently they can see where you are and they will attempt to jump down after you, effectively killing them from Freefall. It won't void the ribbon! After maybe a minute there will be 2 guys left..both of them machine gunners. Just spawn and kill 'em..BOOM!" Hope this helps some. Thanks for the tip Shand Alk3!

Update 3: Here is another possible solution given to me by MCMAHON x RFC:

He says "I just unlocked this achievement and I have a really easy way to complete emporia arcade wave 13 for anyone who is struggling.

Okay before the wave starts buy an revive just in case. As soon as the wave starts go out to the balcony and drop down to the bottom turn around and go inside. Stay here and watch as all the enemies fall to their death. I only had to kill the last 3 and they were all machine guys and they stayed on the ship the whole time."

The only problem that might occur to some is sometimes when you fall, you automatically respawn up on top on the second floor. But supposedly there is a place where you can jump to the bottom floor . Go underneath the second floor and most of the enemies will jump down and kill themselves. After there will be two or tree enemies to take out, usually three machine gunners. Easy if you go in with a machine gun in the armory.

Thanks Again to MCMAHON x RFC. Awesome find M8te! :)
Wave fourteen (14)
Defeat the handyman with a Motorized patriot tear
Not as hard as it sounds. Just weaken the handyman, activate the motorized patriot when its weak and have it finish him off.
wave fifteen (15)
Defeat the siren before she resurrects an enemy
I thought this would be hard but it was easy. Just turn around when the wave starts and walk towards the opposite side you spawned at. Have Undertow equipped, and soon A siren will appear. She will try to resurrect some bodies. Just position yourself so that you can use undertow to launch the bodies over the building. The ribbon unlocked right after this. I didn't even have to defeat her.

If you vote negatively please leave a comment saying why!
Credit goes to The Kudi Zone for walk through formatting and some helpful tips.
Credit also to Shand Alk3 for multiple suggestions and tips added.
Credit also to Kugare for multiple suggestions and tips added.
Credit also to XDevilsMagiic for multiple suggestions and tips added.
Credit also to Revolver Ned for multiple suggestions and tips added.
Special Thanks and Credit goes to Alcapwn6969 for an excellent tip and the privilege to use it.
Special Thanks to BLAZE VII for helping with Emporia Arcade wave 7 tips and tricks.
Special Thanks to MCMAHON x RFC for clarification and some tips.

Note: Thanks to GD Great Healer for a tricky tip. (View Comments Below)
Raw Sauce RossYowza!
Posted by Raw Sauce Ross on 02 Aug 13 at 01:14
Saint RileyCopy and paste much?
Posted by Saint Riley on 02 Aug 13 at 01:18
Alpha Wesker 5Honestly, the only thing I "copied" was the format in which I gave credit to The Kudi Zone. Beside that, I gave my own ideas and strategy. You want proof: read it! There were some ideas I used that were not in The Kudi Zone's guide. And btw, it took me hours to make this. Not one tip is word for word the same as The Kudi Zone. Sorry The Kudi Zone btw. Nice guide, I just wanted to give more insight and different tips....
Posted by Alpha Wesker 5 on 02 Aug 13 at 01:48
SedateRialNormally, copying a format on a guide is not the best strategy but considering the length one would need to help with this achievement, a standard format would prove far more beneficial.

the fact that you wrote different strategies justifies and helps out others quite a bit as you provide some alternatives that the first poster might not see. these alternatives can help out others as it will give them more than one way to approach the problem.

plus this guide has the correct wording and solution for the last challenge. The Kudi Zone states that you need to kill the siren before it resurrects anyone (similar to the first siren challenge you come across), while you have it correct that you just need to blow the bodies over the edge before they are resurrected. (I did leave a comment on the first post, pointing that out as well)

thank you for your strategies and the time you put into them
Posted by SedateRial on 02 Aug 13 at 03:03
Alpha Wesker 5Thank you sir. You were spot on about the length of this achievement and why I needed to make this guide seem similar yet different. There was no way I could change the task each blue ribbon called for and this was the only thing "copied" other then the numbers and negative vote comments. Plus I did give credit and Ill say it again: guide formatting credit goes to The Kudi Zone.

But thanks SedateRial. It's nice to see that some people appreciate my help. Cause that's what this guide is for, to help people. And your right, now people can see and try out different strategies. ;)
Posted by Alpha Wesker 5 on 02 Aug 13 at 04:18
TexasHONZBetter than the other guys thread. You actually give tips and strategies.

His is bullshit "Wave challenge kill while distracted with the decoy" well use the decoy. Doesn't help in the slightest.
Posted by TexasHONZ on 02 Aug 13 at 12:06
YaziteAny more tips for D&D wave 13? I can't get it no matter how many times I try, it's the last one I need for the achievement too
Posted by Yazite on 02 Aug 13 at 12:19
xDevilsMagiicDuke and Dimwit Theater, Wave 15 You Need To Kill All, I Missed One On The Boat And When I Jumped Out In Kept Putting Me On The Zeppelin.
Posted by xDevilsMagiic on 02 Aug 13 at 13:50
Alpha Wesker 5@TexasHONZ: Thank You for the feedback. I do admit that his guide is lacking some strategies so that is why I decided to make my own. Some of his stuff helped me out though too though. Hopefully he will update his like I will mine.
Posted by Alpha Wesker 5 on 02 Aug 13 at 14:33
Alpha Wesker 5@TwiK999: This one was a tough one. I tried it at least 5-7 times. How I did it was by aiming and firing devil's kiss quickly up on the small circular building from where you start the wave from. You could try using murder of crows so they still and bunched together and then throw a devil's kiss. Or another alternative is to use immediately run from spawn, use charge to get up there and then quickly switch and use devil's kiss. The best tip I can give is you want to keep them together and the best place for this is the building that they are all on at spawn. Keep in mind too that ONLY ONE (1) DEVIL'S KISS can be used and it must affect and kill 5 enemies. Ironically, when I did it, I threw 2-3 of them up there and I actually finally got the ribbon. A little bit of luck and skill.
Posted by Alpha Wesker 5 on 02 Aug 13 at 14:40
Alpha Wesker 5xDevilsMagiic: Thank you also for your feedback, I had a feeling someone would say something about this wave. To tell you the truth, My strategy worked for me. There were people in the Zeppelin when I jumped out, but it finished the wave and still gave me the ribbon. However I did hear from some including yourself now that all enemies must be eliminated before cutting the zeppelin's engine and jumping out. I will edit this to include this information and give you credit for the tip and advice. Once again, thank you my friend.
Posted by Alpha Wesker 5 on 02 Aug 13 at 14:44
Alpha Wesker 5@Revolver Ned: Sure. There are two decoys. What I did was weaken both of them and keep running around the map. For some reason, one handyman would stay on the one side of the map and the other would chase me on the other side. It was only when I went to the the other handyman would he start attacking me. Make sure that they are facing the decoy and not you before you kill them. Also, if they keep going near each other, keep running away and keeping a distance from them. Usually one will be faster then the other, activate the decoy quickly, wait for him to get distracted and kill him before the other one comes. If he does come, run away again. Rinse and repeat. I know this isn't a easy ribbon and this advice might be tough but it will work if your focused! ;)
Posted by Alpha Wesker 5 on 02 Aug 13 at 16:47
Shand Alk3Raven's Dome Wave 14...I get down to the last two RPG guys and when I kill one with the RPG it says I failed! 3 times in a row now i've failed while killing an RPG guy with...an RPG..wtf?
Posted by Shand Alk3 on 02 Aug 13 at 17:34
Alpha Wesker 5@Shand Alk3: your taking the right precautions. It's easier to get rid of the machine gun and shotgun guys first, that way if you can avoid splash damage from the rpg. As for the rpg not counting against an rpg? I have no idea what's up? Are you using THE RPG and not the volley gun or other bazooka? Make sure you have the right gun. I'm sure you'll get it soon! ;)
Posted by Alpha Wesker 5 on 02 Aug 13 at 18:16
Alpha Wesker 5@Revolver Ned: Good Job and congrats! What do you mean by friendly fire of handyman. Are you saying it counts towards the ribbon or it doesn't count towards the ribbon? Are you using possession on the handyman? I can add it, just need more clarification. Nice job getting the ribbon though! ;)
Posted by Alpha Wesker 5 on 02 Aug 13 at 18:19
BLAZE VIIEmporia Arcade - Wave 7:

So Alpha did you get this done by now!? Reading your description/solution means I only need to grab two pairs at the time (1 fireman/ 1 soldier) then rinse and repeat. I thought you have to get two soldier kills with one fireman-explosion. Sorry for that but I can't get it done. This is one of two last challenges I need. Thx in advance!
Posted by BLAZE VII on 02 Aug 13 at 19:24
Alpha Wesker 5@BLAZE VII: Yes I finally got this one. It took me 2 hours and about 9-12 tries to get. To answer your question: No you do not need to kill two guys with one suicide explosion. It can be one fireman and a soldier and then another. I followed my own guide and used undertow to grab one fireman AND (cant stress this enough) a soldier. Immediately swap to mirder of crows and fire crows to keep both in place. Them hand cannon the fireman like crazy but don't shoot the soldier. After the crows leave the fireman will explode and you have one down. Now just rinse and repeat. Note: their are 3 firemen, so you have three chances!!!! Also, I waited underneath the building with the two floors until the firemen and soldiers jumped off the boat. This is a tricky one and takes patience and a little luck. For me again, this was definitely the hardest even more then duke and dimwit wave 13. Hope this helps and good luck!!!! ;)
Posted by Alpha Wesker 5 on 02 Aug 13 at 20:01
BLAZE VIIThank you sir for the quick reply. Alright then will do so. Closest I got was one fireman and two girls right next to him I kept on using MOC while I was damaging the firemen with the Handcannon, then he explodes but the two girls were still alive dammit, so annoying haha.
Posted by BLAZE VII on 02 Aug 13 at 20:03
Alpha Wesker 5@BLAZE VII: your welcome. You reminded me that normally I would weaken the soldier but the MOC should take care of that. Also sometimes the firemen will explode with it counting as a suicide explosion kill. Make sure the firemen has a bomb icon that blinks quickly as he is about to explode. He should also be running at you, thus making it a "suicidal explosion". If he isn't running but charging and about to explode, it usually means you didn't shoot him fast enough..... Hope this also helps and thanks for involuntarily reminding me. ;)
Posted by Alpha Wesker 5 on 02 Aug 13 at 20:26
Alpha Wesker 5@Revolver Ned: thank you! I do know about the blue electric orbs he fires. I will add this when I get the chance. ;)
Posted by Alpha Wesker 5 on 02 Aug 13 at 20:44
xDevilsMagiic@Alpha Wesker I believe it only needs to be the ones on the boat as the zeppelin blows up killing them.
Posted by xDevilsMagiic on 02 Aug 13 at 22:14
Alpha Wesker 5@xDevilsMagiic: So my guide was right? I told people to take care of people only on the boats because I thought the Zeppelin did blow up. I'll re edit the wave. Thank You!
Posted by Alpha Wesker 5 on 02 Aug 13 at 22:48
KugareRaven's Dome - Wave 8
the two enemys with the explosive weapon always hit someone and let the challenge fail... do you have a good strategy to kill these guys fast? if one of them got stuck near the turret, the other one also hit this guy, because he try to destroy the turret. =/

Wave 9
it's the time based challenge... i have no idea in which order they appear... i can kill them easily with undertow, but i waste to much time with searching for my enemys... is there a good position to wait or something like a killing order?
Posted by Kugare on 03 Aug 13 at 02:03
Shand Alk3Finally got Ravens Dome wave 14! No idea what was going on! Emporia Arcade wave 5 broke on me. Elizabeth stopped following me and both handymen just stared at me no matter what I did. I said f*** it and killed them both normally and it said "completed" lol buggy DLC it seems
Posted by Shand Alk3 on 03 Aug 13 at 03:41
Alpha Wesker 5@Kugare: For Raven's Dome, mission 8, I believe I used the tesla coil to destroy most of the enemies. For the most part I kept running around the tesla coil trying to lure enemies to it. Now for the ones that were not chasing me down, usually the rpg soldiers, I would activate turrets and have them shoot them. If the rpg people destroy the turret, simply activate another tear and wait for the turret tear to reappear. Then just rinse and repeat. This was how I did it. You could use oil or something but I personally found this harder.

For Raven's Dome Wave 9: You have 1 minute exactly to kill all enemies. Equip undertow!!! This was how I did it: when the wave starts you are on a boat heading to the building with trees, leaves, etc. To the left of the building is the sky rail. As soon as you can jump on it, do it. Then immediately jump off into the center of the tree/leaf building. Now if you face towards the center if the map there will be a boat with two (2) - three (3) guys. Use undertow to kill them. Now run towards the boat and get to the building with the ceiling with a square hole in it. It's directly across from the tree/leaf building. Go inside and wait in the room with the square hole in the ceiling. Note: there is a salt tear in the next room if you need it. Now i this room, there are two exits, one door to the next room with the salt tear and the other big entrance facing the opposite side of the map you started the wave on. Outside there will be more boats that launch enemies here including firemen. Use undertow to launch them off the building. After this, there will be usually one more guy above you on the ceiling. Use undertow to launch him off and the ribbon is yours. Keep in mind that this must be done quick but with precision. I myself when playing this round did not focus on enemy count. I just practiced this route and it worked for me. Also, all of the enemies get off the boats eventually. None spawn in the buildings, so if you can memorize where the boats are, it will give you the advantage because you know where the enemies might be and in what buildings.... Hope this helps M8te! ;) Good luck!
Posted by Alpha Wesker 5 on 03 Aug 13 at 04:59
Alpha Wesker 5@Shand Alk3: congratulations on both. Not sure about the bug. Mine worked for me, but either way you got the ribbon! Did the guide help?
Posted by Alpha Wesker 5 on 03 Aug 13 at 05:04
Shand Alk3Yeah, I refer to it before I even step foot into the first wave lol
Posted by Shand Alk3 on 03 Aug 13 at 05:26
xDevilsMagiicThanks For The Guide Alpha Helped Alot, I Guess I Got Lucky With Defeat 5 Enemies With Devil's Kiss (Third Time's A Charm), I Used The Under Tow Method To Grab Three, Then Another Three, But Don't Used Crow's As You Run The Risk Of Getting, Kills With Crows. I Also Didn't Use Strom.
Posted by xDevilsMagiic on 03 Aug 13 at 06:11
Shand Alk3Sorry to bother you again, but I have a new issue...Emporia Arcade Wave 12. The first enemy I come across (A crow) I use Bucking Bronco followed immediately with Charge and the moment charge hits him, it's an instant fail! I've tried charging it before I let it go, I made sure he doesn't fall off the edge. Yet, the moment I hit him..fail. The only explanation is that if you do it, it HAS to kill him. But why would that even be a requirement? One time I did it and he didn't die from it, but it still failed me when I hit him. Ugh, this is giving me headaches and uncertainty about if this is even possible with all these bugs.
Posted by Shand Alk3 on 03 Aug 13 at 08:32
xDevilsMagiic@shand do you have and peaks with effect eg. Burning halo, I think I have the sam problem, I used ammo for hat when doing it.
Posted by xDevilsMagiic on 03 Aug 13 at 08:55
Shand Alk3No Burning halo..no Overkill...maybe my Brittle Skin? Worth a try..it's the only thing left that affects them directly.
Posted by Shand Alk3 on 03 Aug 13 at 09:35
Shand Alk3I DID, however, find an easy win for Emporia Arcade Wave 13! Start with the Shotgun and Machine Gun and buy a life beforehand. At Start kill all the shotugun enemies and the machine gunners. (leave the pistol girls alone). Once you do that you will see the other boats coming for you. At this point, just let them kill you. Once youre in the "office" DO NOT PRESS X! Apparently they can see where you are and they will attempt to jump down after you, effectively killing them from Freefall. It won't void the ribbon! After maybe a minute there will be 2 guys left..both of them machine gunners. Just spawn and kill 'em..BOOM!
Posted by Shand Alk3 on 03 Aug 13 at 09:42
Shand Alk3And Yup..it was Brittle Skin..ugh ok so on Emporia Arcade Wave 12..No Burning Halo..No Overkill..and No Brittle Skin or you will fail! Please add that to the guide :)
Posted by Shand Alk3 on 03 Aug 13 at 10:10
Kugare@Alpha Wesker 5
thank you so much.
(maybe this text helps someone)
Wave 8:
the tesla coil killed all my enemys... it's better to stay in the middle of the tree/leaf building, because if you wait in front of the tesla coil, explosive bullets from the section below can hit other shocked enemys... use the skyline to lure your enemys, just jump back into the tree building, run around the corners and the tesla coild do the job... the enemys with the explosive weapon (i don't know to correct translation, sorry ^^") stays most of the time in the lower section and try to hit you from the distance...but if you hide behind the turret/at the end of the room, they use the skyline sooner or later... and they land in the near of the tesla coil.

Wave 9:
now i know my mistake... i started and waited below the ships, but it's a bad postion, because you have to wait until some of the enemys jumps down... your tip with the tree/ leaf building as starting position is very usefull, because you can use underlow to kill them immediately, if you stay in a higher position... i was 3 seconds to short the first try, but only because i need to much time killing the last guy... but now this challenge looks "easy".

I hope Emporia is doable for me. <_<
Posted by Kugare on 03 Aug 13 at 11:13
Kugareand with Health for Salts you don't have to worry that much about your salts for undertow.

btw i can't understand why someone would give this solution a thumbs down... probably some people are just frustrated or they envy you for your unlocked Blue Ribbon Champ achievement. xD

anyway... + 1 for this solution and thx for sharing your experience.
Posted by Kugare on 03 Aug 13 at 11:35
Alpha Wesker 5@Shand Alk3: Sorry for the wait M8te. Had to get some sleep. Glad you got some help though and thanks xDevilsMagiic for helping him out. I would of said the same exact thing. Good to know Brittle Skin effects this too. I'll add it to the guide.
Posted by Alpha Wesker 5 on 03 Aug 13 at 13:58
Alpha Wesker 5@Kugare: Glad I could help. I will add my instructions to the guide and yours. I don't know why people negative vote. I just want to help people out and I guess they are against it. Thanks for the +1 and good feedback though. :)
Posted by Alpha Wesker 5 on 03 Aug 13 at 14:01
DillionDayGreat solution that probably took forever for you to type up. Anyways, this chieve is too frustrating and too time consuming. Kudos to anyone that get's it.
Posted by DillionDay on 03 Aug 13 at 16:36
Shand Alk3Finally got the achievement!!! Thanks so much for all your help and helping through my frustrations!! Ill be checking back here often to help others w/ hard waves! :)
Posted by Shand Alk3 on 03 Aug 13 at 17:10
GD Great HealerFor wave 14 in raven's dom you can just use possess all the enemys and they kill themself with the right gun ;)
Posted by GD Great Healer on 03 Aug 13 at 21:19
xDevilsMagiicThe Ops Zeal:
Wave fourteen (14)

Defeat the wave using only shock jockey and head shots
For this I used shock jockey trap over and over, where you spawn. As you seem to get more shocks that when and you don't have to shock an enemy you can sit there zoomed in, also had the 40% chance when killing an enemy you get salts.

Wave fifteen (15)
Defeat each enemy with a different vigor type
You should take burning halo off when you’re near to killing the handyman, just to make sure it doesn't count as devils kiss.
Duke and Dimwit Theatre

Wave ten (10)
Compete the wave using only Charge, Return to Sender, and the shotgun
Take any gear off that has an effect (e.g. Burning Halo), and watch out for the volley kill with friendly fire.
Raven's Dome

Wave seven (7)
Defeat the Volley Gunners and Zealots before any of the Snipers
Take the skyline up to where the Tesla coil would be, it has the bird cages hanging down from the building, this is where both volleys and zealots spawn. Take them out now when I did this i killed 1 sniper then the hand cannon so I believe the hand cannon counts as a sniper?
Posted by xDevilsMagiic on 04 Aug 13 at 00:53
Alpha Wesker 5@DillionDay: Thank you. I appreciate the time you took to comment. I agree this is a frustrating achievement. Took me 15 -20 hours to do and lots of repeats.
Posted by Alpha Wesker 5 on 04 Aug 13 at 02:49
Alpha Wesker 5@GD Great Healer: This is a very tricky maneuver because you risk the enemies with different guns killing each other and costing you the ribbon, Even with possession fully upgraded. If you pull it off though, great job. Thank you for this tip. Seeing as this is more trickier to pull off, I'll leave it here in the comments for now. This should be a blue ribbon challenge in itself.... ;)
Posted by Alpha Wesker 5 on 04 Aug 13 at 02:53
Alpha Wesker 5@Shand Alk3: No M8te, thank you and everyone else for helping me assemble this guide. It's awesome you finally got the chievo. Welcome to the blue ribbon club. :)
Posted by Alpha Wesker 5 on 04 Aug 13 at 02:56
Alpha Wesker 5@xDevilsMagiic: Thanks, I'll add these on too. headspin
Posted by Alpha Wesker 5 on 04 Aug 13 at 02:58
xDevilsMagiicOk i can now confirm that the pistol women counts as a sniper, i took out the crow and both volleys then killed both snipers then the women with the pistol or hand cannon. i'll try killing her first this time.
Posted by xDevilsMagiic on 04 Aug 13 at 05:56
xDevilsMagiicto my above you can kill her when ever you like first, last or after you have killed a sniper.
Posted by xDevilsMagiic on 04 Aug 13 at 06:06
Alpha Wesker 5@xDevilsMagiic: Thank you once more. What wave is this? Emporia arcade wave 13?
Posted by Alpha Wesker 5 on 04 Aug 13 at 14:31
StephenM 84The glitch that Alcapwn6969 is talking about is something to do with with emporia wave 8. I had 58/60 ribbons and the only two I needed were 4-7 and 4-13. I failed on wave 7 then I completed wave 8 and it said 59/60 even though I had a ribbon on this wave.

I then failed 4-13. So I went back and completed wave 7, no achievement then got to wave 13 completed it and the cheevo unlocked. Yep it's glitchy.
Posted by StephenM 84 on 04 Aug 13 at 15:59
StephenM 84I just unlocked this achievement and I have a really easy way to complete emporia arcade wave 13 for anyone who is struggling.

Okay before the wave starts buy an revive just in case. As soon as the wave starts go out to the balcony and drop down to the bottom turn around and go inside. Stay here and watch as all the enemies fall to their death. I only had to kill the last 3 and they were all machine guys and they stayed on the ship the whole time.
Posted by StephenM 84 on 04 Aug 13 at 16:06
Alpha Wesker 5@MCMAHON x RFC: Thank you for the clarification! :) Also, where exactly do you mean to hide during Empiria Wave 13 Specifically? I'd like to post your tip, but I'm troubled by what you mean? I understand you have to go to the bottom central floor, but is there somewhere you have to hide specifically: I.E. A corner, the back door, front pillar, etc. Thanks and can't wait for the tip!!! ;)
Posted by Alpha Wesker 5 on 04 Aug 13 at 16:27
StephenM 84Sorry i typed it pretty fast lol. No there's no need to hide behind anything. I just dropped down and went into cover so I didn't take any damage from the few guys with the machine guns that stayed on the ship.
Posted by StephenM 84 on 04 Aug 13 at 16:37
Alpha Wesker 5@MCMAHON x RFC: No Problem. Thanks again for the tip! :)
Posted by Alpha Wesker 5 on 05 Aug 13 at 00:04
REPOMAN NLThanks for all the help!! just had it popped! This one is going in my trophy case, what a pain in the ass achievement, but had some great help thanks!! :D
Posted by REPOMAN NL on 05 Aug 13 at 00:34
StephenM 84hey no prob
Posted by StephenM 84 on 05 Aug 13 at 03:10
xDevilsMagiicWave seven 7, Raven's Dome
Posted by xDevilsMagiic on 05 Aug 13 at 07:31
Alpha Wesker 5@REPMAN NL: Your Welcome, glad this solution helped. :)
Posted by Alpha Wesker 5 on 05 Aug 13 at 17:28
Alpha Wesker 5@xDevilsMagiic: Wave 7 Raven's Dome? What do you mean M8te? I put up your tip. Is there something wrong with it? If so, please get back to me and I'll be happy to fix it. :)
Posted by Alpha Wesker 5 on 05 Aug 13 at 17:30
z 4assed monkeyRaven's Dome Wave 9 - Defeat all enemies in 60 seconds using vigors only

I found it much easier to stay on the boat, as shown in this video by Espen:
http://www.youtube.com/watch?v=1Qp5T-blt_U
Posted by z 4assed monkey on 06 Aug 13 at 01:05
xDevilsMagiicI said about the hand cannon as i didn't know if it counts as a sniper or not but it counts as nothing as you can kill the hand cannon whenever you like
Posted by xDevilsMagiic on 06 Aug 13 at 10:04
z 4assed monkeyShe may be wielding the hand cannon but she's still sniper class. Leave her alone until you dispatch the two volley gunners and the zealot. I just possess the volley guys one at a time, and I shock the zealot and follow with two hand cannon headshots.
Posted by z 4assed monkey on 06 Aug 13 at 11:58
xDevilsMagiicshe is nothing i have killed her at 1st, 5th and 6th and still got the ribbon
Posted by xDevilsMagiic on 06 Aug 13 at 12:28
z 4assed monkeyGD Great Healer, THANK YOU!! Finally got Raven's Dome 14.

Brought the shotgun and machine gun. Jumped off the back of the boat (as in the CouchCouple video), used Undertow to pull them to me one-by-one. If it was an RPG I'd possess him, if it was one of the others I'd kill them with their weapon. Worked like a charm!

Possession could go wrong if you possess a guy in a crowd of others, but the one-by-one Undertowing bypasses that problem.
Posted by z 4assed monkey on 07 Aug 13 at 00:24
Alpha Wesker 5@z 4assed monkey: I myself didn't know the boat went around. Good tip. I'm more of the run and gun guy, hence my walkthrough.

I agree with your precaution to not kill the sniper or hand cannon just in case.

@xDevilsMagiic: I understand what your saying about the hand cannon lady. That is why I posted your tip for those who have similar issues. For me personally, I had a Zealot, two volley gunners, and two Snipers with sniper rifles!!!! This is key! I would try your theory but my enemies did not have a hand cannon or maybe they switched it up? I don't know. So I used precaution much like z 4assed monkey suggests. This is not a bad strategy, neither is yours. So I kept both up there. No quarrels, your both right!!! ;)
Posted by Alpha Wesker 5 on 07 Aug 13 at 16:35
TerryLuddenI was struggling with Emporia 13 (I tried it the stay in respawn room way, but would always have 4 machine gunners who would stay on the ships). Once I realised you can use bucking bronko on the enemies and when they drop back down, if they fall off the map and die, it doesn't count towards a fail, I only needed to shoot the last one (Using bucking bronco to keep him from shooting me whilst I ound the damn gun)
Posted by TerryLudden on 07 Aug 13 at 23:13
Alpha Wesker 5@TerryLudden: whatever gets the ribbon. Glad you got it though! ;) this is true, usually three or four machine gunners will stay on the boat. But that helps shooters if they have a machine gun cause every enemy has one. Two strategies are great because it gives gamers options as to which technique suits them. Thanks for the tip!!!!
Posted by Alpha Wesker 5 on 08 Aug 13 at 03:49
z 4assed monkeyMCMAHON x RFC's tip is not working for me on Emporia wave 14. I'm unable to drop down without the game respawning me up top, as if I had freefallen off the map. Just before I hit the ground I get yanked back up. McMahon, can you be more specific as to exactly where you drop down?
Posted by z 4assed monkey on 08 Aug 13 at 10:56
StephenM 84@ z 4assed monkey I tried it again and it seems that you have to fall down at a certain part. I'm uploading the video now.
Posted by StephenM 84 on 08 Aug 13 at 14:30
StephenM 84http://www.youtube.com/watch?v=4cqt9H2jHqY&feature=....be. This is where I fall down.
Posted by StephenM 84 on 08 Aug 13 at 15:05
z 4assed monkeyThank you for trying to help, but you don't show us how to get to that spot from the spawn. Starting at point B isn't helpful; starting from point A would be. Just failed it again as I have no clue where you are - I haven't found the position you show only in the first 10 frames of the video.
Posted by z 4assed monkey on 09 Aug 13 at 01:39
Alpha Wesker 5@MCMAHON x RFC: Thank you for the video link. Some are confused as to the exact location to jump from because you don't show it clearly. Is it possible you can remake another? Also may I post it in the solution if you do?

@z 4assed monkey: While MCMAHON x RFC doesn't show exactly where to jump from, he does show off clues. He also took the time to post the video and I appreciate the thanks you gave. Notice right when he jumps down he is by Booker's door and the left side of the building if your on it facing the center of the map. Before he jumps there is a building with white roman columns and a couple 4 x 4 windows. These columns are holding the left side of the balcony, also the place where you activate the freight hook you need during Emporia Arcade Wave 13. I believe he is making the jump from one of the boats from Emporia Arcade wave 13.. (I believe the last ship docked closest to the left side of the building or RIGHT SIDE IF YOUR FACING THE BUILDING of Emporia Arcade wave 13.) If you load the video to 00:01 on youtube, you can see on the bottom right corner part of the red and black steel part of the boats that come from wave !3 Emporia Arcade. HE IS JUMPING FROM A BOAT!

I'm sure he will clarify this and maybe even make another video, but for now he did give enough visuals to find nearly where he made the jump.

The real question is if it's a glitch that works only for him! I have not tried it myself, but if others do try and it doesn't work, I could only assume that MCMAHON lucked out.

Somehow though I doubt this. Commenter/Gamers please find this out and let me know so I can solve this problem.

Thanks MCMAHON x RFC once again for the video and z 4assed monkey for support and clarification. If we work together....... :
Posted by Alpha Wesker 5 on 09 Aug 13 at 02:27
Alpha Wesker 5@MCMAHON x RFC: One other thing I noticed on the video is you did this during wave 13. z 4assed monkey needed help with Emporia Arcade 14. I know that both waves have the boats and you start up at top, but I thought I might make a note because maybe this only works on wave 13. That or maybe z 4assed monkey meant Emporia Arcade wave 13? Either way, can you confirm if this works for both Emporia Wave 13 AND 14!!! Thanks!!!!!!! ;)
Posted by Alpha Wesker 5 on 09 Aug 13 at 02:33
z 4assed monkeyYes, I'm sorry, I misspoke above. I did mean Emporia wave 13.

Thank you for clarifying, Alpha Wesker 5! He's jumping from a boat... thanks for describing which boat, now I know for sure. It's funny, in the video he is getting respawned before hitting the ground, but he's spawning on the lower level.

But yeah, the video would be really helpful if it took us from the start of the wave, through the fall, unedited.
Posted by z 4assed monkey on 09 Aug 13 at 03:15
StephenM 84sorry guys, I am re uploading the video. As for the jumping part, yeah I was jumping from the boat, not the one with the weapons on it, it's the furthest away from the spawn.

http://www.youtube.com/watch?v=nuTjuhqkuRM&feature=....be

at 0:22 you will see how I get down. I hope this helps.
Posted by StephenM 84 on 09 Aug 13 at 05:54
z 4assed monkeyThis is much more helpful, thank you! I actually got it before you uploaded the new video, thanks to Alpha's description.

Actually I messed it up, but I think because I died falling off the boat near that area, I then lucked into the situation Shand Alk3 described, with enemies freefalling to their deaths as you wait behind the resurrection door without pressing X. I killed no one before I died fumbling about on that boat, so it went from 15 to 3 enemies that way. The remaining 3 were the machine gunners still on the boats. Achievement unlocked!!
Posted by z 4assed monkey on 09 Aug 13 at 11:42
z 4assed monkeyIncidentally, I'm another beneficiary of the you-only-need-59 glitch. I have not earned the Blue Ribbon for Emporia wave 7, yet I have the achievement. It's possible the game gifted me an imaginary undisplayed ribbon for 4-7, but I didn't notice that the in-game achievement counter was one ahead of my blue ribbon count until this happened:

After earning Hand of the Prophet for completing Emporia Arcade, I went back to clean up blue ribbons. I had completed for the first time Raven's Dome 13 (Booker decoy tear with Patriots and snipers), but in a later wave -- I can't remember if it was 14 or 15 -- I got so frustrated that I quit to main menu. Without letting the game load the Columbian Archeological Society to get an autosave there, the next time I played the game my ribbon for 3-13 was absent, which made sense. But when I re-earned it, I could swear that's when the counter went ahead by one.

Lucky for me I don't have to labor over 4-7. :]
Posted by z 4assed monkey on 09 Aug 13 at 11:57
StephenM 84@ z 4assed monkey congrats man yeah it's glitchy
Posted by StephenM 84 on 09 Aug 13 at 15:20
bjoeboomerOn wave 7 of Emporia Arcade, the undertow pull + murder of crows combo with a handcannon is the way to go. I undertow pulled a Fireman and a gunner off the first boat, murder of crows, shot the fireman to zero health before they got out of crows. As soon as he got out, he blew up and killed the gunner. I repeated this when the second boat came (actually got a gunner + 2 Firemen that time), and unlocked the achievement.

I tried the other method maybe 3 or 4 times, and never even got close. Did it this way and unlocked it first time :)
Posted by bjoeboomer on 13 Aug 13 at 01:32
Franco 4 127hrsDoes having charge fully upgraded neglect the emporia wave 12 challenge since it shows up as charge/devils kiss since charge upgraded adds explosive damage?
Posted by Franco 4 127hrs on 14 Aug 13 at 19:27
Alpha Wesker 5@bcherone: Glad this guide worked for you! Appreciate the compliments. Thanks!!!! ;)
Posted by Alpha Wesker 5 on 15 Aug 13 at 02:48
Alpha Wesker 5@Franco 4 127hrs: Make sure you have Burning Halo or any gear unequipped because this will make using charge count as having a charge/devils kiss combo because of the fire melee hits. But no, if you have charge fully upgraded, it shouldn't alter the ribbon. If the ribbon asks for shotgun and charge for example. Make sure to only use charge with gears unequipped to be on the safe side. I hope this helps, if not: get back to me. I'm always willing to help!!!! ;)
Posted by Alpha Wesker 5 on 15 Aug 13 at 02:55
D0NTMoCKMei found this guy. and he does the entire last map please watch and consider linking his videos. http://www.youtube.com/watch?v=tOKDNIWmB-I
Posted by D0NTMoCKMe on 08 Sep 13 at 02:38
D0NTMoCKMehe makes them all so simple. literally. i only missed 4 blue ribbons on my first playthrough of the final map following this guy just watch!
Posted by D0NTMoCKMe on 08 Sep 13 at 02:39
Dr JaMiNGood guide. I'm not sure if someone else has already mentioned this, but I can confirm that the gear is NOT random. I played through the first 7 waves of the Ops Zeal 3 times and got the same gear throughout.
Posted by Dr JaMiN on 24 Sep 13 at 03:38
Gogore WoDIve been stuck on Emporia Arcade Round 5 for 3 hours now... Nearly everytime i try to do the challenge, one of the handymen just kind of disappear, following the exploding beeps. THe challenge doesnt fail when he dies oddly enough, so youd think that this would make the challenge easier? Well, When i kill the other dude exactly the way im suppose to, then the challenge fails??? Oh joy. Nothing sucks more than replaying the first 4 waves over and over again just to be cheated on your achievement by a glitch on the 5th wave... over and over again.
Posted by Gogore WoD on 08 Jun 14 at 09:56
DebrimbaInstantly failed wave 5 of The Ops Zeal because I used murder of crows.
Posted by Debrimba on 16 Jun 14 at 18:22
daveLuxXxWhen your vigor upgrades forbid you to use Charge in Duke and DImwit-10 you should clear out the shotgun baddies that will follow you up the hill once you release a shot into nowhere from your spawn. then go ahead and get rid of the 3 simple bandits on the boats( watch out you dont accidently skiline-strike em like i did plenty of times lol) then use your Return to Sender vigor and hold LT while you hog onto them. This will make them melee you instead of them shooting rockets. WIth the vigor applied they cant hurt you and you can shotgun away at them, 1 by 1. Beware: dont shoot when they are launching rockets, this will always result in a failed try since they get damaged by the explosion of the rocket . Learned it the hard way :)
Posted by daveLuxXx on 01 Mar 15 at 12:23
VaultOpenerFor anyone having trouble with possesion kills, the pants gear Spectral Sidekick can create an ally even if everyone is dead
Posted by VaultOpener on 30 Mar 15 at 17:10
o KeyserSoeze oFantastic guide. +1.

I don't normally use guides but I didn't particularly enjoy CitC so I wanted to eliminate as much trial-and-error as possible. I have a few suggestions, but I'll just leave you with the most important one (I know how much a pain it is to constantly update guides).

For Duke & Dimwit wave 13, the absolute best method is to use a powered-up charge on the armored volley cannon enemy at the gazebo railing to get Booker up there with the group, and then place a Devil's Kiss trap right in the middle of the seven enemies. I haven't seen this strategy posted anywhere (not that I looked terribly long), but it is 100% solid. Just make certain Devil's Kiss is fully upgraded and you are not using the "Storm" gear, as that seems to screw up the flag for the challenge. I managed to kill all seven of them with one trap the first time I attempted this method.

Anyways, thanks for writing such a comprehensive and polished guide. TBH I only used the "Emporia Arcade" section, but the rest looks just as well-written.
Posted by o KeyserSoeze o on 20 Oct 15 at 12:02
Warboy925IDK if this has been mentioned, but in Raven's Dome wave 8, the 2 snipers are the only ones wearing blue hoods....
Posted by Warboy925 on 19 Feb 16 at 01:34
TangerineGamerJust did this achievement and wanted to say that on 4-13 i just used Undertow and pushed people off, there was a couple of machine gunners left over so take that with you just in case, but you don't need to wait in the revive part or do some weird jump to the lower level. Just push them all off for free fall kills
Posted by TangerineGamer on 20 Apr 17 at 12:03
Ultras500Duke and Dimwit 13 made easy. Charge the flak cannon to get up to the enemies and throw a devil's kiss trap down. Tried a couple of other methods but ended up spreading the enemies out too far, using this method got it first time. https://www.youtube.com/watch?v=GLENfdILm9I
Posted by Ultras500 on 14 Sep 17 at 12:28
The GlobalizerLOL, the weirdest shit happened to me on 3-15. The handyman threw both of the firemen at me, killing them, then jumped off the edge to his death, killing him. Gave me credit for the blue ribbon (kill each with a different weapon). Insane.
Posted by The Globalizer on 26 Apr 20 at 23:35
RaptureSirPrizePlaying on Series X with physical disk Complete Edition: falling out of the sky on Ravens Dome Wave 10 and immediately failing Blue Ribbon. Pretty maddening. Guess Im buying a 360.
Posted by RaptureSirPrize on 06 Jan at 21:59