27 Nov 2013 29 Nov 2013 09 Dec 2013
Since there is no storefront to offer tunes, there is a bit of confusion about how to earn money from them, and ultimately win the tuning achievements. For me, it was part luck, a small part skill (quite small, really), and a larger part how it's presented. Here's a few tips:
1) Make tunes, but don't mass produce. Ok, obvious, but more tunes means more ability for others to find them. Find a car that has access to multiple classes, and tune them to the top of those classes. Don't just save multiple random tunes and hope for the best, because bad tunes will not receive likes, and you as a tuner will be rated lower overall and show up less often in others' design recommendations.
2) Don't ever sacrifice quality. Mass production has a tendency to try to save as much time as possible in favor of pumping out lots of numbers. Don't fall into this trap, but instead try to tune your components to run optimally for a specific condition. For example, shorten the gearing and turn up the downforce on short tracks with lots of corners. You don't need high top end speed for a track that doesn't have a long straightaway. Likewise, do the opposite for longer tracks. Then, label your tunes in the descriptions and the keywords so that users know what they're getting.
3) Description is key. People are more likely to download and ultimately like a tune that meets a description, and also more likely not to like a tune that doesn't perform a function well, or doesn't do what the description states. The beauty of Forza is that a function specific setup will vastly outpace a car that is intended to perform well as an all 'rounder. An all-around tune is likely to perform poorly for all conditions by comparison, despite the intent to make it do well for everything. The most important words belong in the front of the description. Be clear about what the tune accomplishes in the first sentence because most people's attention span will only last a few words. You have a very short amount of time to get your message across. Protip: Set up SmartGlass
for Xbox One and use your PC to type out descriptions through the remote function.
An accumulation of likes will get your rating higher, which will help to get you noticed. The payments you receive, however, are based on usage in the past 24 hours. The more others use your tunes, the more you'll be paid. An accumulation of more than 30k credits will pop the achievement.
As far as my own tunes, they are on cars like the Ferrari 458 Italia -- It's a car that is relatively affordable early in the game, but can max out A, S, and R classes. That's three of the most popular racing classes, on a popular car where people are likely to seek better setups. Find those cars, spend time on their setup, benchmark them, test them, and then share the heck out of them!
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