Relics are a special type of weapon in Massive Chalice. They are more powerful than regular weapons, and gain experience (thus increasing their power further) by having the Hero wielding them kill enemies.
Relics can be received through random events, but they can mainly be created by the death of a Hero. The death can occur in or out of battle. They tend to be created when a Hero has performed well enough across multiple battles to have earned a nickname. Once that hero dies, there is a chance that a Relic will be created. This Relic can be passed down only to other Heroes of the same bloodline (surname). If a Hero wielding a Relic dies, it is again passed down, unless there are no more members of that bloodline. In that event, the Relic is lost.
Relics have a total of 10 levels, and each level increases the strength of the weapon considerably. Levels are earned by killing enemies using the Relic. To reach the maximum level the Relic will need to have gained 25,000 experience. This experience can be earned across the lifespan of multiple heroes. Once Advanced Enemies start to spawn the leveling rate will increase, as they are worth much more experience than normal enemies.
It is possible to have numerous Relics within the same Bloodline.