In World of tanks, updates are free and sometimes contain new achievements. This page is meant to explain how to get each achievement in the game (from the core game and released updates up to the 25th of April, 2014), but if you struggle with the gameplay itself, please read the hints and tips pages.
From the main menu, instead of selecting a tank, select "Training" (the option to the left). Complete all the straightforward tutorials for this easy achievement:
I suggest that you watch all the videos, as they will give you a lot of information. When you have watched all of them, it's time to play against human players!
Progression related achievements
As there are multiple achievement to possess 5 tanks or more, and you don't have enough slots in your garage, you will have to choose which nation you will work on first. I will put a certain order for the purposes of this guide, but choose your order freely. All tanks up to tier V can be researched fairly quickly, so I will start with easy achievements related to those low tier tanks.
Early German tree
Select the Leichtraktor and play a game with it. If you win and survive, you will unlock this:
Survive, and win a battle. MP only.
As soon as you get enough XP, you can buy your first upgrade for the Leichtraktor. You will earn this:
Acquire a tank upgrade.
Play until you research every pack of the tank, and all the other tanks from the Leichtraktor tree(G.Pz.Mk.VI, PzJg I, Pz 35(t), and the Pz II). You will get this:
Completely research a tank and all tanks linked to it.
Now sell every other tank except for the Leichtraktor, then buy all the researched tanks for this achievement:
NOTE: You can only sell 5 tanks per 24 hours, so now you can't sell your newly bought tanks. You will have to wait a day. Now, you can either wait to sell all of the tanks together and go for another nation achievement, or you can continue until you research a Tier VII German tank. I will assume in this guide that you will go for the other nations first, but again, the choice is yours.
If you kill 4 opponents in any German tank, you will get the following achievement. It works with any type of British tank of any tier, so you will get it naturally at some point.
Der Rhine Time
Destroy 4 enemy tanks in a single match while using a German tank. MP Only.
Early British tree
Wait for 24 hours, then sell all of the German tanks and buy the British Medium I. Get this tank to Elite status and buy the Cruiser III, the UC2-pdr, the Medium II, and the Cruiser I. You will receive this achievement:
If you kill 4 opponents in any British tank, you will get the following achievement. It works with any type of British tank of any tier, so you will get it naturally at some point.
For Her Majesty
Destroy 4 enemy tanks in a single match while using a British tank. MP Only.
Early American tree
Wait for 24 hours, then sell all of the British tanks and buy the American T1. Get this tank to Elite status and buy the T57, the M2 light, the T18, and the T2 medium in order to unlock this achievement:
If you kill 4 opponents in any American tank, you will get the 'Murica achievement. It works with any type of American tank of any tier, so you will get it naturally at some point.
Destroy 4 enemy tanks in a single match while using an American tank. MP only.
Early Soviet tree
Wait for 24 hours, then sell all of the American tanks and buy the Russian MS-1. Get this tank to Elite status and buy the AT1, the BT2, and the T26. Pick any of those Tier II tanks, and play until you research the next tank. This will unlock the following achievement:
Research a tier III tank.
Buy it for the next achievement:
If you kill 4 opponents in any Soviet tank, you will get the following achievement. It works with any type of British tank of any tier, so you will get it naturally at some point.
For Mother Russia
Destroy 4 enemy tanks in a single match while using a Soviet tank. MP Only.
Early Japanese tree
Wait for 24 hours, then sell those Soviet tanks. The Japanese connoisseur is slightly different because you don't need to own the 5 tanks at once in your garage. However you need to kill 5 enemies (in as many games as needed) for each of the 5 Japanese tanks you have chosen. So buy the Renault Otsu, kill 5 enemies and research the Ha-Go and the Chi-Ni. Kill 5 enemies with each of those 2 tanks. Research now the Ke-Ni and the Chi-Ha and kill 5 enemies with each as well. The achievements will pop in the post battle result screen.
Higher tier tanks to purchase
Now we are getting into serious business. Those achievements will require you to obtain higher tier vehicles, which means longer grinds. I will start from the best (most enjoyable) tanks, although it is purely a subjective opinion.
There is an achievement linked to Soviet tanks which requires that you buy the KV1 (heavy tank tier V), the KV2 (heavy tank tier VI) and the KV-1S (heavy tank tier V). The KV-1S used to be a tier VI which has been replaced by the KV-85 (heavy tank tier VI), so if the achievement doesn't pop for you, buy it as well.
The 122 and U
Own the KV-1, KV-2, and the KV-1S simultaneously.
Then, you need to own 3 American tanks: the M4 (medium tier V), the M4A3E2 (medium tier VI) and the M4A3E8 (medium tier VI). Those 3 are excellent medium tanks so if you need a money maker keep your favorite Sherman in your garage if you can.
Own the M4, M4A3E2, and M4A3E8 Sherman tanks simultaneously.
The following achievement is quite a pain since it requires you to own 5 different french artillery pieces at once. So research and buy the Renault FT 75 BS at tier II, and keep playing this line up to the AMX 13 F3 AM at tier VI. As soon as those 5 tanks are in your garage, this achievement will pop:
Own 5 French Artillery Tanks simultaneously.
Now that all the achievements requiring you to possess multiple tanks at once are done, you can sell any unwanted tank and start working on the next one (the Chinese collection) as well as grinding any tier X vehicle you want. A tier X is particularly long to obtain, so you are left with 2 options.
1) play only with Chinese tanks since you have to go to tier VII for the Chinese collection, and go up to any Chinese tier X vehicle. It can work if you like Chinese tanks, but remember that when your tank is destroyed in combat, you need to wait for it to repair. This is why it is always more efficient to grind 2 different lines at once.
2) Select a tier X that you want to research. I would encourage you to find a pleasant line to grind. The most important are the tanks between tier VI and tier IX: you don't actually need to buy and play with the tier X, and at tier V and below the grind is pretty short. So grind that desired line and when your tank is destroyed in battle, play your Chinese tank until you get the Chinese collection.
My recommendations for your tier X grind:
* If you like heavy tanks, go for the Soviet IS7. The line is fairly noob friendly and those tanks are efficient. Alternatively if you like the hulldown tactic you can go for the American T110E5. It's all rounded and there are no garbage tanks apart from the stock T29. The fully upgraded T29 is a hulldown beast, and probably one of the best tank tier for tier in the game.
* If you like Tank destroyers, go for the JpzE100. I didn't enjoy the tier X itself, but the line going to it is excellent. The tier IX Jagdtiger is slow, yet I still love it despite my hatred for slow tanks. The Soviet line leading to the Obj 268 is a solid alternative as well. Soviet guns pack a punch but are much less accurate.
* If you like medium tanks, go for the Obj 140 or the T-62A if you like fast mediums with decent armor and excellent DPM. The E50M has a mediocre acceleration but better armor and sniping potential. Other mediums are much more difficult to play, apart from the M48 Patton but this tank is slightly underpowered currently. I love it, but be warned, the difficulty comes from the lack of DPM and armor.
* There are no tier X light tanks, and since I barely play artillery I can't recommend you any line.
Anyway, for the Chinese collection you will need to research the IS-2 at tier VII. It is a heavy tank and on your way you will have both light and medium tanks researched.
You will get this on the way:
Research a tier V tank.
And this as soon as the tier VII is researched.
Now keep playing your favorite line until you research the tier X. It is time consuming, that's why choosing the correct tank line is crucial. You will be rewarded with:
Now, you probably have some of these following achievements, but not all. You will need to play 100 battles with each category of tanks.
For the light tanks:
For the medium tanks:
For the heavy tanks:
The first heavy tanks are at Tier IV, but they aren't very good. KV1 or T1 heavy are monsters when they are elited.
For the tank destroyers:
Play 10 matches as a tank destroyer. MP only.
1 guide TD Corporal
Play 50 matches as a tank destroyer.
2 guides TD Captain
Play 100 matches as a tank destroyer.
Finally, for the artillery:
If you have played a tank enough, you will be able to learn a perk or a skill. The system is fully explained in Hints and Tips Part I. When you have finished researching a perk, you will unlock the following achievement:
The list of perks is as follows: (Brothers in Arms, Eagle Eye, Sixth Sense, Call for Vengeance, Preventative Maintenance, Deadeye, Designated Target, Safe Stowage, Adrenaline Rush, or Intuition)
Now, finish researching a skill to get this achievement:
The list of skills is as follows: (Repairs, Firefighting, Armorer, Controlled Impact, Off-Road Driving, Clutch Braking, Smooth Ride, Relaying, Signal Boosting, Situational Awareness, Recon, Jack of All Trades, Mentor, or Camouflage)
If you learn 5 of those perks / skills on the same tank, you will earn this:
You will probably have those crew related achievements on your way to the tier X tank to research. However, the following achievements were added later in the game, requiring you to grind crew ranks. The concept is simple: by accumulating enough crew experience, you will gain a new rank. You want to play enough battles with the same crew to earn crew rank 3 for the following achievement:
Continue playing with the same crew until you get to rank 6:
Once you reach rank 8 with your crew, continue playing until you destroy 3 enemies in a single battle. At this point and with your experience with the game, that should not take too long, and you will obtain:
Veteran At the Helm
Destroy 3 or more tanks in a single match with a crew of Rank 8 or higher and survive. MP Only.
Now the last rank related achievement requires you to get to rank 10. This won't be achieved through natural gameplay as you need 3.806.745XP to reach it. It is roughly 4 times the equivalent of grinding a line of tanks up to the tier X. Of course, there are many operations and bonuses you can use to get this crazy amount faster, but by no means it will be fast. I would normally not recommand to unlock "Mentor" on any crew, but I would for this specific achievement. Once learned, your crew will gain 10% more experience per battle, and it is significant regarding those requirements.
For completing 8 operations (press in the garage to see and activate them), you will get:
My advice is to always have 3 operations activated at once (it's the maximum) and prioritize operations giving XP when you are playing with the tank leading to the tier X for the absolute achievements. Try to match the requirement with the type of tank: for example, if the operation asks you to spot enemies, make sure you play with a light, a medium or alternatively with a TD equipped with Binoculars. If the operation asks to block damage, pick a heavy or any armored tank.
You can play a mini game in the main screen (where you can select your server, before accessing your garage). You need to complete all 10 levels without dying. It is not difficult at all, but you need to understand how to move and aim in this 2D top down view.
The first advice is to keep moving because enemy shells will come at quite a slow pace to your position when the shell was fired. If you move when the enemy shell was shot, it is very likely that it will miss you (it will basically go behind you).
You will also have to lead your shots as well, so take into consideration the enemy movement. If you track (immobilize) an enemy, try to go on his flanks and rear. You will deal more damage and his turret won't rotate fast enough. Alternatively, if you track an enemy but you have several others around you, try to escape. Always engage the least number of enemy tanks at once.
Sometimes, enemies drop boxes when defeated: they contain boosts or health replenishment. If you don't need those because you are blasting your way like a pro, try to save them for later as they don't disappear when the next wave arrive. If you have a few boosts ready for the last wave it can prove useful.
The wave 10 boss is a Maus. You need to kill it while the other tanks keep respawning. Focus on the Maus until you mess up and lose too much health. Simply destroy other tanks or pick up the boosts that you left from previous waves to replenish your health, and then go back harassing the Maus. It takes a while to kill, but he is slow so the other tanks are almost more dangerous: don't let them surround you.
Tip courtesy of Cubivore: Make sure you stay for a few extra seconds after taking him down because apparently if another tank kill you before the result screen, you will have to start over.
In the garage, press and select the Proving grounds option. Play 4 different scenarios against the terrible AI in a tier VI or lower. My advice is to pick a fun low tier tank such as the Pz1C or one of the good tanks required for other achievements such as the M4 Sherman (American medium tier V) or the KV1 (Soviet heavy tier V). Enemy tiers are based on yours, so it's not easier with a tier VI, just pick your favorite low tier tank! The enemies always spawn at the same location, and when you move to a certain point. If you struggle, take it slowly and kill all enemies before moving on. Don't count on your allies, use them as meat-shield or distraction for your enemies.
Under the Gun
Win in four different Proving Grounds matches with a tank that is tier VI or lower.
Now create a platoon with at least a friend (press in the garage to create a platoon and to send invites). If you and at least one other platoon mate survives, you will both get the achievements. My advice is to keep platooning and to play normally. Don't hide for the duration of the whole battle because you will deprive your team of a platoon and they have a crucial role on the battlefield. Make sure you are active and helpful and sooner than later you will have this easy achievement. I recommend you to create platoons whenever you can: the game is more enjoyable with friends, and you will rack up wins more easily (which means, more silver and more experience per battle).
Stand By Me
Survive and win a battle along with one or more platoon mates.
Still in a platoon, kill any opponent that is as well in a platoon. As simple as that. At the beginning of the battle, press to display the map and the tank list. If there is a number next to the icon of a tank, it means that this tank is in a platoon. So check the enemy tanks / gamertags that are in platoon and try to finish them off. This will come naturally if you play in platoon, don't go out of your way to get it. You should play tier V and above because lower tier battles won't have many platoons.
The following achievement can be earned solo, but it's even easier in a platoon. It requires you to kill an enemy 30 seconds or less after someone in your team used the radial commend "request fire at XX" (there will also be a target icon above him and on the minimap). If a teammate demands assistance on any enemy, try to finish him off. And if you are in a platoon, you can ask for your platoonmate to use the radial command on any damaged enemy, and then to let you kill him. Don't forget to return the favor!
Fire on Command
Destroy an enemy tank within 30 seconds of another team mate requesting fire on the enemy.
This achievement can be earned in any battle, even your very first one. Press , and then select a message. Release and now the message is sent to the whole team. Now press again, press to display new radial commands, select a message and then release . Your second message is sent! You only need to do that one last time by press instead of in order to send a third message. Do that at the very beginning of the battle to reduce the annoyance of the spam, and I confirm that you don't need to send every different message, just one of each category. I hate spammers and probably so do your teammates!
Use the radial command menu to send a message from each category in a single match.
In the garage, pick a tank and press to access the upgrade menu. Choose the customization tab and select a camouflage pattern to apply to your tank. For 7 and 30 days, it costs silver. You certainly don't need to spend any gold for the achievement so don't pick the permanent camouflage option. The price is linked to the tier of your tank, so if you simply want this and the next achievements, choose a tier V tank and apply camouflage for 7 days. I recommend you to apply camouflage on your most played tanks unless you play a heavy, because it helps them slightly to remain undetected on the battlefield. Plus, it is pretty!
The next achievement is also related to camouflage, so stay in the same menu. You want to purchase a camouflage pattern for each type of maps (summer, desert, winter and urban). Again, pick 7 days as it won't cost you many silvers. Now you want to play with that tank until you fight on those 4 types of maps. If you are in a hurry, remember that those 4 battles don't need to happen with the same tank. You can apply all 4 types of camouflage patterns on several tanks and play with them until you play on all 4 locales.
Play with a tank that have at least 1500 HP. Those are tier VIII and above tanks, apart from lights and artillery. If you lose 1500 HP or more in a single battle, you will get the achievement as soon as you repair your tank. This is automatically done after the battle if you have enough silver. You will surely have this if you are going for the tier X achievement. Most tier IX mediums, heavies and TDs have 1500 or more HP. At tier VIII, the tiger II and the KV4 have enough HP. I think that the Tiger I at tier VII has exactly 1500 HP when fully upgraded.
Skill related achievements
You will get some of these achievements through natural play. It is very likely that some will elude you even after completing all progression related achievements. I will try to explain how to get them, but mastering all the information in the hints and tips pages will help you tremendously. There is NO particular order to get them. I suggest you farm the remaining achievements only after researching your tier X and all garage related achievements. If you farm an achievement and you obtain it after let's say 5 hours, and then in the next battle you do it naturally ... well don't blame this guide. My universal advice for all of them is: always prioritize the victory. If you go out of your way to get an achievement, you will probably end up failing it AND failing your team. Sorry to break the bad news, but they can prove quite difficult.
Killing 50 enemies will net you an achievement. Check your stats here:
World of Tanks 360: Community Stats
It will come naturally, so just follow the hints and tips part II to crush your opponents. However, I'll give advice for those who specifically need this achievement. You can either play in Tier I, since your opponents are Tier I and II only, it will be easy to kill them. Also, low tier players don't know the game so they don't even try to flank or take cover. I average 5 kills per a 5 minute match, so this method is fast and easy. However, it will not make you a better player or give you valuable XP for better tanks.
The other way is to play naturally with big gunned tanks, such as tank destroyers. The Nashorn, JagdPanther II, ISU152 and many other are hard hitters. For heavy and medium tanks it comes to personal taste but the T29, KV1-S, Tiger II, and E75 are overall good tanks. Both Pattons are worth the grind (Tier IX and X) because they are very mobile and have excellent guns. Pick any tank with a good penetration value and you should be good to go. The artillery is very inaccurate but it is also a great way to kill an opponent.
Destroy 50 tanks. MP only.
Now, kill 500 enemies for these 2 achievements:
Destroy 500 tanks.
Destroy 100 non track modules for the next achievement. Those are engine (usually at the rear), fuel tank, gun, viewfinder (the commander's hatch at the top of the turret) and ammunition rack (usually on the side of the turret or the side of the hull right under the turret). This can't really be farmed, but you will have it naturally long before other achievements. Don't worry about it and play normally. The crew perk to improve the chance of dealing critical hits to those modules won't help much: you can research it if you think it will improve your chance of winning, but don't research it for this achievement. There are far better skills and perks out there, such as 6th sense and brother in arms.
If you damage the enemy viewfinder and knock out their commander, you will have unlock an achievement. For this, you want to shoot at the commander's hatch located on the top of the turret of your enemy. It is a weakspot so it's a good habit to take anyway. If you struggle you can switch to HE shells, or to take a derp gun (such as the Hetzer howitzer, the Alecto howitzer, the M4 howitzer, the KV2, the ISU 152...). This will come naturally if you shoot regularly to the enemies commander's hatches.
This one is super easy: simply use your 3 consumables in a single game. Consumables are repair kit, fire extinguishers, first aid kit etc. Equip the small repair kit, the octane and the food. Make sure you pay them with silver, so press to change the currency. There is one different food consumable per nation, chocolate is for Germans for example. Anyway, in battle, the food and the octane will automatically be used. Simply play normally until one of your modules gets damaged or destroy. Use your small repair kit and you will get the achievement. Don't forget to switch back to regular consumables after the battle!
If you survive long enough to be the last tank alive on your team and you get destroyed, you will obtain an achievement. This is the typical achievement that will elude you if you try actively to get it. I absolutely CAN'T recommend to hide for the duration of the whole battle as you will either win and not get the achievement, or be responsible for letting your team down. Don't worry, you'll get this long before the tier X vehicle. If you want it quite actively but without hiding more than necessary, here are a few tips: play artillery or TD with the camouflage net. You're more likely to be spotted last. You can also disengage enemies when you are about to be the last tank alive and try to escape.
Also, there is another achievement for killing to enemies when you are the last survivor. I got mine in my AMX ELC bis but it can work with most light tanks, I just went for the enemy artillery pieces and killed them all while I was the last survivor. If you want that second achievement, prioritize enemies with low health and / or low armor. Be aggressive and don't let the enemy team capture the base or search for you. As soon as you are the last tank alive, search and destroy the enemy while they are still disorganized from fighting your team.
The next achievement is the last from the main list, and it is quite annoying to get. You need to kill an opponent by ramming it from above. You DON'T need to ram when he is at 100% of HP, so you can soften him with a few shells before. You also don't need to land on the top of his tank, just ram him with a good angle (so a very steep hill of a cliff will do the trick). If you die in the process, it doesn't matter.
I think the most reliable way to do this is to play Province with a few friends. Everyone should be alone (not in a platoon) and search at once. You will probably be paired with at least a friend, so keep playing until a friend of you is in the opponent team. One of you will hide at the bottom of a cliff, and the other one ram him to death.
Tier I is better because you have more chances to be matched with your friends and you won't ruin a game filled with high level players. Also, you can get Province which is a perfect map for this achievement:
The following 2 achievements are quite random, as they can be completed only on Steppes or Highway. You will need to play with a tier IV or above, as those maps don't appear for lower tier tanks. I would recommend tier V or VI, because tier IV tanks often meet tier III in their matchmaking, and tier III tanks cannot play on Highway or Steppes.
Anyway, when you finally end up in one of those maps, you will need to be the first in both teams to grab a kill. It is technically easy, but this will ultimately come down to your luck. There is absolutely no way to make the process faster, as it has to be done in random battle. If you play on those maps, push aggressively on either side (East if you are in medium, West if you are in a heavy) and try to steal a kill if need be. Don't engage several opponents at once if you are alone, as you will simply feed the enemy team of their first kill!
Be the first to destroy an enemy in a match on Highway or Steppes.
The other map related achievement will pop if you survive AND if you are in the top 3 of your team regarding base XP. Base XP means that it is not affected by a premium account or any multiplier such as operations or daily victories. Only the XP value next to your tank in the result screen with all the other tanks will count. This should not prove difficult unless you usually tend to die early. Try to forget about this achievement and play normally, this is the best to ensure better results. When you try to go actively for kills and XP, you always commit rookie mistakes worthy of facepalms and cringe moments afterwards. Being top tier will help tremendously new players, but again all tips and tricks in the previous page or in my Youtube channel will help you to improve your skills.
Win, survive and be one of the team’s top 3 XP earners on Highway or Steppes.
Now you will need to spot 9 enemies in a single battle, and then win that battle. My recommendation is to play a dedicated scout (tier V and above light tanks). Equip binoculars and make sure you have 6th sense. Wait for a good map to come and camp in a bush early on. The idea is not to rush the enemy spawn: you will likely die and your team will be deprived of your tank. In Prokhorovka you can work on the central ridge line with Coated optics. In Malinovka there are multiple bushes in the center of the map. In Lakeville you can hide in a bush in the central path (but don't shoot, just be patient and wait behind a bush). If you succeed, you will earn:
Spot at least 9 members of the opposing team in a single match and win.
If you kill all enemy light tanks (at least 3), you will get the Ranger medal as well as the achievement linked to it. You can do that at any tier, so if you need to farm that medal, play in low tier (tier I to tier III). You will have more lights, and at tier I it is quite frequent to have 7 VS 7 instead of 15 VS 15. This is really luck based in higher tiers, I have 3 Ranger medals in about 15.000 battles played. You certainly don't want to go out of your way to kill light tanks in high tier battles, so if you really want that medal, farm those poor newbies in tier I.
Destroy all enemy light tanks during a match, must be 3 or more.
The next achievement requires you to kill 2 enemies by ramming into them. Ramming damage inflicted and received is based on: the speed, the weight and the armor (where the impact is) of both vehicles. So ramming a light tank with your heavy tank is a good idea if he is not aware of you, because with your weight you will deal much more damage to him that he will deal to you. However, if you miss (because he evaded you) you will expose your flanks. Ramming is always risky so prioritize low health tanks, light weighted tanks and enemies that are not aware of your intentions. I got my achievement in my E50 (tier IX German medium tank) which is probably the best tank for that alongside with the E50M at tier X. At lower tiers, most mediums and heavies tank are equally suitable apart from the very slow tanks obviously.
When enemies are capturing your base, you will have a notification. If you kill 2 of them while they are trying to capture your base, you will earn the following achievement. The best way to do it is to keep checking your mini-map. When you know that enemies are about to capture your base, fall back and defend it. This is easier if you have a fairly mobile tank such as a medium. Those enemies don't need to capture at the same time by the way. Make sure that if they are about to win by capturing, use HE shells and try to damage different tanks in order to reset their capture points. Also try to expose the minimum of your tank to allow no more than one enemy to retaliate.
Not in MY House!
Destroy 2 enemy tanks trying to capture a friendly base.
The next achievement requires you to obtain the "Defender" medal 3 times in as many battles as necessary. For each of them, you need to reset 80 or more capture points in a single battle, by damaging enemy tanks capturing your base. The capture mechanics are explained in the "General hints and tips part II" page. Finish off one shot opponents first, and use HE shells if your enemy has a great armour that you can't guarantee to penetrate. As usual, check your mini-map constantly to anticipate enemy movement and be ready to defend the base before waiting for the notification.
Reduce the amount of enemy capture points on a friendly base by 70 or more, 3 times.
The "Invader" medal is pretty much the opposite. You want to capture the enemy base, with at least 80 capture points. If you are capturing with an ally and you both have 50 points of capture, you won't get the medal. You need to capture the base almost on your own (the base is captured with 100 points by the way, as explained in the previous page). It is safe to capture when you are alone: no allies to steal your points and no enemies to reset your points. Try this only when it is safe or when you have nothing better to do with your tank. Obtain the medal 3 times and be rewarded with this.
Capture the maximum number of points from the enemy base, but not less than 80, 3 times.
If you capture the enemy base (regardless of the number of capture points you have) or if you kill the last enemy alive 5 times, you will get an easy achievement. You can for example capture 3 times and kill 2 last enemies to unlock the achievement. Capturing is much easier so if you are desperate for a daily achievement it could be this one.
Kill the last enemy alive or capture the flag for the win, 5 times.
"My house now" requires you to kill 2 enemies from within the enemy base. So while your are trying to capture (to win, or for the achievements), wait for enemies to come at you. This will take some time, as it is possible that no one will try to defend, or maybe the enemy will be taken down by one of your allies. It is not complicated providing that you have decent HP left: just play naturally and capture whenever possible. You can steal kills by waiting for the opponent to be a one shot kill and then finish him off. This is doable if you are not outnumbered, else try your best to win and survive.
My House Now!
Destroy two enemy tanks from within an enemy capture point. MP only.
If you score the most experience AND the most damage dealt in one battle in your team, then you will receive the next achievement. It should come quite quickly if you read and apply the information in the hints and tips part II section.
Have the highest XP of your team and survive. MP only.
You might as well get the following achievement at the same time. You need to earn 20 different ribbons (apart from damage ribbons) in a single match. The other ribbons are:
- detecting an enemy for the first time
- assist (by spotting an enemy while he is shot by a teammate that doesn't see himself that enemy)
- tracking (for each shot made at an enemy that you have immobilized by destroying their tracks)
- killing an enemy
- damaging an enemy module that has never been damaged or destroyed previously (they appear most of the time when you deal damage to modules such as tracks, engine...)
This will happen naturally as ribbons can stack easily. If you have a derp gun (such as the KV2 fully upgraded, the M4 with the howitzer) you can damage multiple modules for each shot. Alternatively you can take a light tank and spot for your team. Survive long enough to accumulate those ribbons, but once again it is relatively easy compared to other achievements.
Hero of the Day
Earn 20 or more ribbons in a single match (excluding the "Enemy Damaged!" ribbon).
Tank ace is a badge earned at the end of a game if you outperform 99% of the other players who drove the same tank in the last week. You actually need to have a better result (in base XP) than the best game of 99% of the players who drove the same tank in the past week. If you don't understand, it's alright. Short version: you need a monster game in your tank. Once more, it all comes down to the tips and tricks in the previous page to improve your skill. This is typically the kind of achievements that you don't want to actively farm, because the more pressure you place on yourself, the least efficient you will be in the end. My only suggestion will be to play your favorite tank regularly. There are several replays in my channel with all kind of tanks and most of them have the Ace mastery, but there are other Youtubers with excellent games as well out there so pick your favorite! If you get 1st class mastery (for outperforming 95% of players) from time to time, you are on the right track. You can check your mastery badges in the garage "stats" tab.
Earn the Ace Tanker Mastery Badge.
"One man army" is also linked to the base XP received at the end of the battle. You need to be MVP of your team and to have at least twice the amount of the second best player. This will happen when you either have a monster game, but more likely when you get a heroic medal in a defeat. The most common heroic medals are Top gun (6 kills or more), steel wall (stay alive and block the highest amount of damage from at least 11 shots in a game), scout (detect 9 enemies for the first time in a single game), and high caliber (deal the most damage in a game, at least 20% of the enemy combined HP pool). If you earn one of those medals in a defeat you still earn +50% of base XP as if it were a victory. Therefore, if the second best player doesn't have one of those medals you will probably have much more base XP than him. Again, this achievement will be earned naturally if you improve your skills by reading the tips and tricks and watching videos / streams!
One Man Army
Earn 2x more XP than the 2nd best player on your team. MP only.
There is an achievement for one shooting an enemy. He needs to go from 100% life to 0% in a single shot. There are several ways to do it.
1- Low tier kill: If you are top tier with a decent caliber gun you might be able to one shot low tier enemies. For example you drive a KV-85 in a tier VI battle, you might encounter tier IV enemies. You deal in average 390 points of damage and most tier IV don't even have that much health.
2- Artillery kill: most of them have very little health. This is probably the most common way to one shot an enemy. Not the easiest as they always hide far behind the frontline, but when you find one, try to kill it before your allies do.
3- High caliber / HE kill. Some tanks have what we call "derp guns". Those guns are not accurate and fast firing, but they can deal tremendous amount of damage in one shot. The lowest derps are at tier IV, with the Hetzer and the Alecto. At tier VI you have the infamous KV2, and at tier VIII you have the fantastic ISU-152. Those tanks, when fully upgraded with their derp gun can easily one shot a lot of their opponents. The HE shells are mandatory on those tanks apart from the ISU-152 that has amazing penetration with regular AP shells.
David and Goliath is quite tricky as it requires you to kill an enemy 2 tiers higher than your own. For example, if you play a tier VI tank, you need to kill a tier VIII. Obviously you don't meet them all the time, you will have to wait for the matchmaking to throw you in a game with those tanks. When that happens, don't try to YOLO your way against them as they are immensely more powerful than you. You have a few options for this achievement:
1- Wait for a top tier enemy tank to have very low health and sneak a shot when he is about to die. You can load a premium APCR shell to increase your chance of penetrating his armour. Alternatively go around his back and shoot him there.
2- Play a light tank. They often meet high tier enemies and have the mobility to flank them. Try to kill only isolated opponents, as your light tank cannot take any shot from the enemy as they will obliterate you. Be sneaky and outsmart your enemies. Wait for the right opportunity and circle around a lone enemy to his death.
3- Use artillery. You can safely plant some dirty shells in enemies regardless of their tier, since you shoot from afar. It is best done against soft targets such as medium tanks.
4- Kill a high tier artillery. It is quite rare to be matched against a higher tier artillery but if it is the case they are not harder to kill, it will only take 2 or 3 shots and they still don't have armour.
David and Goliath
Destroy a tank at least two tiers higher than your own. MP only.
Now, for the next achievement you need to receive the most shots fired by the enemy team (at least 11) and survive the battle. You don't need to win but surviving a defeat is quite rare. You can pick a tank with a good armor, such as the British AT tanks, American T28 or T95, or even the M4A3E2 with the solid turret is good for this. The T29 is a good choice if you show only the front of the turret. The KV1 can bounce a lot of shots as well.
Receive the most hits (at least 11) of any player on your team over 1,000 HP, and survive.
If you block damage equal to twice your own health (or more), you will earn another difficult achievement. Again, the tanks mentioned for the previous achievement are the best. I personally did it in my T29 in a hulldown position: I only showed my turret and it kept bouncing shots.
I Am a Super Man
Block more damage than 2x the hitpoints of your tank. MP Only.
For top gun, you need to kill at least 6 opponents in one game. This is not so hard, but still harder than the previous achievements. I recommend playing with tanks that you are comfortable with, but light tanks and artillery almost never get 6 kills. Don't play with the purpose of killing 6 tanks, it's the best way to be too aggressive and die very fast. Play for the win and sooner or later 6 tanks will explode because of your shells. I recommend any tank with a good penetration value and a decent rate of fire.
Destroy more enemy vehicles than any player in your team during the battle (at least 6). MP only.
The "Reaper" medal is earned when you kill 3 tanks with 3 shells in a row. You can't miss or simply damage an enemy in between kills if you want that medal. This is insanely difficult to make it happen, it all comes down to your luck. The only thing you can do to improve your chance of getting such a medal (which is not rare) is to play with high caliber guns, such as the KV2, the ISU 152 or anything that hits hard. Remember that ramming will not count as a kill for this medal, however you can ram an enemy until he has low health and the finish him off.
If you kill an enemy while being undetected yourself you will get the "Silent assassin" achievement. Basically it means that you have to stay at quite a distance from every opponent. Use foliage to increase your camouflage. Just note that firing will decrease dramatically your camouflage value so you often get spotted just when you fire your gun. If that happens you won't get the achievement. It is still particularly easy to unlock with tank destroyers and obviously with the artillery. You will certainly obtain this achievement on your way to the "Trebuchet".
"Let'em have it" is rather easy. You need to kill 2 tanks in a single battle, with 2 different types of shell. I recommend you to add a premium shell (usually it's APCR) in any of your tank, in the consumable tab (press in the garage, then scroll to the right). Make sure you pay it in silver (press to change the currency). Remember, you can switch ammunition type by pressing in battle. Start a battle, and before killing your second enemy press A to switch to your APCR. They have increased penetration, just don't shoot at the enemy tracks. You can alternatively shoot HE shells: they are cheap and can damage almost any opponent, but remember that their damage is reduced according to the difference between your penetration and the enemy armor. If you go for a HE kill, shoot a soft target (light tank, artillery piece...). Switching ammunition counts as a reload, so it's easier done with a fast firing tank. Else, you will have to anticipate a little bit your ammo switch. Avoid autoloaders at all cost, since you can't load different type of shells in a single magazine.
Let 'em have it
Destroy 2 different tanks with 2 different types of ammo in one match. MP only.
The Kamikaze achievement is awarded for ramming an enemy tank that is at least 1 tier above yours. The ramming system is explained in Hints and Tips Part II. You don't need to deal all the damage to the tank, you just need to deal the final blow. I recommend a tank with a decent weight and the ramming skill can help you but it's really not necessary. Just go downhill. Whether you survive or not the collision you will get the achievement, as long as you killed the opponent of course. Ramming tanks with low weight such as the light or artillery will help, especially if you destroy their tracks beforehand. As explained in hints and tips, armour value does NOT matter, only the speed and weight of the tank.
Destroy a higher tier tank by ramming.
If you kill 3 opponents while your tank is moving, you will get the following achievement. I advise that you pick either a tank with good accuracy on the move (light and medium tanks) or that you move slightly forward or backwards just before shooting at long range. You can also brawl enemies with a heavy or medium, and even circle them if you are mobile enough. The peek-a-boo and side-scraping techniques work wonders as well. All of these techniques are explained in Hint and Tips Part II.
The next achievement description is misleading. You need to kill anyone when your tank is immobilised. This happens when an enemy destroys your tracks or your engine. Instead of repairing, shoot someone to death before it repairs automatically. This can elude you if you have no enemy spotted when you are immobilised, so just keep this achievement in mind and during one game you'll get lucky. There is another possibility to do this fairly quickly (to force the situation to happen). When you are against someone quite close and you know he is not covered by teammates, ram him as hard as you can. It is frequent to lose your own tracks in the collision, and then finish him off. You probably need to soften the enemy tank first, so you just have to shoot once or twice while you are immobilised.
Destroy an enemy while your tank is immobile. MP only.
The next achievement is quite the opposite: you need to immobilize 100 different tanks by destroying their tracks. You can tell if it is done correctly if you see the enemy tracks destroyed at the front and rear, and you will have the track icon displayed about the enemy for a few seconds. To destroy enemy tracks, shoot the first or the last drivewheel. Shooting any other part of the track will have only 10% of chance to destroy them, so aim for those front and rear drivewheels. This will come naturally, long before other achievements, so don't worry. It is however a good habit to take, because immobilized tanks will have a hard time retaliating on you, and they will be easy targets for your team. If they get hit while immobilized by your shots, you will get extra XP: it's a win-win situation for you.
Now let's try to burn those enemies. If you set an enemy on fire twice in the same game, you will earn a tricky achievement. To set an enemy on fire, you need to shoot their engine or their fuel tank. Each engine hit will have a probability to set it on fire (it is usually about 15 to 20% depending on which tank it is). If the fuel module gets destroyed, it will automatically start a fire. It's quite rare to set anyone on fire, so if you are looking for this achievement, take the time to shoot at those modules. Fuel tanks are displayed on the models so just shoot at the hull next to the fuel tank. The engines are always at the back of the tank, but German tanks can catch on fire while shot at the lower plate frontally as well.
Set an enemy on fire twice within a single match.
Pascucci's medal is awarded when you destroy 3 artillery tanks in one game. Obviously, you'll have to wait for a match that includes at least 3 opposing artillery tanks. The safest way to destroy them are:
1- Use a light tank and go for the usual artillery spots. You'll probably find one or two here, but they never all cluster in a tiny space. You'll have to explore the map before your team does, which is why having a light tank is recommended. Also, do NOT suicide scout the opponent team, like rushing in the middle of their base. You won't have time to kill all three tanks before you die.
2- Use artillery yourself. Not only this will ensure that the other team has opposing artillery, but this will also allow you to shoot them from your own base. I recommend this for players who know how to counter artillery (explained in Hints and Tips Part II).
Destroy three enemy artillery during a match.
"Sniper" is really easy. Pick a tank with good accuracy (any accurate TD or the Panther I or II), or try to maintain a reasonable distance between you and your target. You need 85% or more of your shells to hit an enemy tank. Friendly fire doesn't count obviously. You don't need to penetrate or even deal any damage, as long as the potential damage is superior to 1000. If two players have the same hit ratio, the one with the most xp earned in the battle will get the medal. You will get this naturally while playing TD, there is absolutely no need to go out of your playstyle to get this (I have 510 of those medals out of 5000 battles as I'm writing this guide).
Achieve at least 85% hits with 10 or more shots fired and a potential damage of at least 1,000 HP.
"Don't Scratch the Paint" is tricky. You need to receive 1000 potential damage, but to keep health at 100%. It means that you need to bounce shots worth of 1000 potential damage. Also, note that if a shot damages a module or kills a crew member, you are fine as long as you didn't lose any HP. You will need a solid tank, and some luck as well for this one. Don't attempt this if there is artillery, it's not worth it.
Best scenario for this: being top tier, without artillery, playing a tank with good armour. The T29 that I recommended to research is very good, but there are plenty of tanks that you can use. Remember: never expose any of your weak points. The T29, the M4A3E2, the T28, the T95, the KV1, the English AT tanks, the Jadgtiger, the JagdPz E100, the E75 and the E100 are all good picks. The higher the tier, the easier it will be to rack up 1000 potential damage, but your opponents will probably be more experienced and will shoot your weak points. I got mine while using the E75, an excellent tank. Good techniques to bounce enemy shells: hull down, side-scrap, and angling your tank. All of these are explained in Hints and Tips Part II. Don't go for peek-a-boo, and always stay close to cover when there is an opponent.
Another achievement linked to receiving damage. You need to survive a game with 3 or more modules damaged. Your modules are tracks, engine, fuel tank etc. They are displayed close to your health. White indicates that they are functioning. Orange shows damage modules and red destroyed modules. You need to have 3 modules displayed in either orange or red. Please note that if both of your tracks are damaged, they count as 2 separate modules despite the fact that only one icon represent tracks on the HUD.
If you try to get this achievement actively, don't repair your modules in battle, and don't equip your tank with the big repair kit. There is a downside to this strategy: you might die because each damage or destroyed module will severely impair your tank abilities, so make sure you can still survive the battle with whatever destroyed modules you have. Try to check the battle status (number of death in each team, if a base is going to be captures etc.): if you are going to lose the probability for you to survive are pretty slim.
Also, don't attempt this in a light tank or in artillery. You should favor heavy and medium tanks.
The next achievement requires you to survive a battle with 5% or less health. My advice is to play normally until the end of the battle. If you are about to win, and if you have slightly more than 5% health remaining, try to damage yourself with a jump (by going down a cliff for example). The bigger the drop, the more damage you will receive so the idea is to reduce your health, not to commit suicide! Anyway, you will likely have this achievement naturally as well if you go for the tier X achievement.
From time to time, you will be in "team destruction mode" (TDM) instead of the standard mode. You have to control over which game mode is going to happen next, so keep playing until you are in a TDM match. You need to deal the highest amount of damage and survive in that game. It is far from impossible and will most likely unlock before reaching rank 10 with a crew, but if you struggle with this remember that you can play with any type of tank. I recommend tank destroyers or artillery as they tend to survive more than the other classes, so you only need to focus on dealing damage. Alternatively, pick your favorite tank over and over and don't be reckless when a wild TDM match appears.
Cause the most damage in a winning Team Destruction match and survive. MP Only.
The hardest achievement is undoubtedly "Show me the money". It requires you to have a gross earning of 100.000 silvers or more in a single battle, before including operations, premium account multiplier, repairs and resupply costs. You can check that amount in the detailed report (silver section) at the end of the battle. You earn silver for the following actions in battle (Source: WoT wiki. Table from following link - http://wiki.wargaming.net/en/Battle_Mechanics):
| ||XP awarded?||Credits awarded?|
|During the battle:|
|Joining a battle||No||Fixed amount scaling with player's tank tier|
|Spotting an enemy tank for the first time||Small flat bonus per detected tank, double per detected SPG||Small flat bonus per detected tank, double per detected SPG|
|Damaging enemies you are spotting yourself|
Per point of damage, modified by victim's tank type and tank tier compared to your own (damaging higher tiers pays more).
All damage counts, whether caused by direct hits, splash damage, ramming, fire or ammo-rack explosion.
Per point of damage.
All damage counts, whether caused by direct hits, splash damage, ramming, fire or ammo-rack explosion.
|Damaging enemies that are not lit up at all|
|Damaging enemies that your team is spotting, but not yourself||50% of the above||50% of the above|
|Damage done to targets you are spotting, by team members who are not spotting them themselves ||50% of what the team member doing the damage would earn if he spotted the target himself, divided by the number of team members spotting the target.||50% of what the team member doing the damage would earn if he spotted the target himself, divided by the number of team members spotting the target.|
|Inflicting critical (module/crew) damage |
This means destroying an enemy tank's module (only damaging it is not enough), or killing a crew member.
Small bonus depending on the tier of the target compared to yours, whether caused by direct hits, splash damage, ramming, fire or ammo-rack explosion.
Light tanks receive a bonus for critical damage inflicted to heavy tanks.
In all cases, only the first critical destruction counts (or second, in case a repair/first aid consumable was used)
|Disabling an enemy vehicle (killing complete crew)||Same reward as inflicting damage for the remaining hitpoints||Same reward as inflicting damage for the remaining hitpoints|
|Killing shot||Small bonus modified by the tier of the killed enemy compared to yours||No|
|Close combat bonus||Damaging enemy tanks at under 200m range gives a very small bonus||No|
|Scoring base capture points||Per point scored, up to 100 points, if the base was captured successfully||No|
|Scoring base defense points||Per point scored, more than 100 points possible||No|
|Completed base capture||Flat bonus||Flat amount paid to everyone who is in the capture circle at the moment of completed base capture, independent of individual contribution|
|After the battle:|
|Survival||Small flat bonus||No|
|Team performance factor||Coefficient based on the total damage inflicted to the enemy team by your team||No|
|Victory||Coefficient of 1.5||The "Joining a battle" reward is multiplied by 1.85. No bonus to other rewards earned during the battle.|
(Battle Hero, Epic or Platoon achievements on a loss)
|When your team is defeated but you get one of the Battle Hero, Epic or Platoon achievements, you will receive the same experience bonus as the victorious team. Coefficient of 1.5.||When your team is defeated but you get one of the Battle Hero, Epic or Platoon achievements, you will receive the same credit bonus as the victorious team. The "Joining a battle" reward is multiplied by 1.85.|
|Victory in a tank company or clan wars battle||In addition to the normal bonus for victory, 50% of the XP gain of the losers is transferred to the winners.||In addition to the normal bonus for victory, 50% of the credits gain of the losers is transferred to the winners.|
|Tank specific balancing factor ||Tank specific coefficient, assumed to be 1 for all tanks except the Churchill III.||Tank specific coefficient, generally higher for premium tanks|
|Active premium account||Coefficient of 1.5||Coefficient of 1.5|
|First daily victory with the vehicle||Coefficient of 2||No|
|Exiting battle during loading screen or countdown||No "Joining a battle" bonus. Since your tank is actually present in the battle until it gets destroyed, it can passively earn XP e.g. for spotting enemy vehicles.||No "Joining a battle" bonus. Since your tank is actually present in the battle until it gets destroyed, it can passively earn credits e.g. spotting enemy vehicles.|
|Exiting battle after countdown||There is a penalty for XP earning, but only if the tank has not yet been destroyed. Also, if the tank was not destroyed before exiting, further XP can be earned passively while it remains on the battlefield, e.g. for spotting enemy vehicles.||Credits as earned, there is no penalty. If the tank was not destroyed before exiting, further credits can be earned passively while it remains on the battlefield, e.g. for spotting enemy vehicles.|
|Team Damage inflicted||Small penalty, supposedly twice the amount of XP you would receive for causing the same amount of damage to the enemy.||Penalty to an amount of four times the repair costs required to fix the damage that was inflicted, limited by the total amount earned during battle.|
|Team Damage received||None.||Half the repair costs required to fix the damage or a quarter of the penalty paid by the player(s) who caused the team damage, whichever is lower.|
Please note that even if premium account multiplier doesn't affect this achievement, the multiplier from a premium tank DOES. It means that earning this achievement is much easier done with a premium tank. However, don't buy one as Wargaming gives a lot of them either for special occasions, or through merit operations. Check them often to earn any tier VIII premium tank for free. Indeed, playing in tier VIII will be the best as your opponents will have a lot of HP, making the earning potential much higher. It is near impossible at tier VI and below unless you have insane skills. Use all my advice from the previous pages, you know you are on the right track if you earn ace badge mastery fairly regularly with your tank.
Show Me the Money
Earn 100,000+ silver in a single match (gross earnings before Ops) and survive.
I saved the most annoying one for last. It's much harder and more frustrating than all the other achievements because it requires a lot of luck. You need to kill 2 enemies with only 1 shell. This is essentially only possible while using artillery tanks, so don't bother with any other tank. German artillery tanks deal more damage, but are less accurate than American artillery tanks so the choice is yours. There is not a perfect tank for this, so pick one that you like playing.
Now, the idea is to wait for 2 opponents to be close and, if possible, immobile. In the perfect scenario, they won't move while you are waiting for the reticule to shrink. Wait as long as you can afford to in order to increase your accuracy. Look at who they are shooting at and at who they are taking cover from, as this will help you tremendously when trying to predict when and where they are moving.
For example, if their target dies, they will probably move up. If one takes damage from a new angle, he will retreat etc. Pick spots where you know opponents will gather and probably get stuck at. For example, in "El Halluf", in the top left corner. If you are very patient you will get it, but don't expect it to pop before a few dozen or few hundred battles.
As a boosting method, you can alternatively have 8 people, divided into 2 platoons of 4. The matchmaking will probably throw the first platoon against the second. So pick an artillery, and 3 light tanks on each team. One of your light tanks goes scouting the opponent scouts, which should be hugging each other. Get quite close so the accuracy will be as good as possible. You'll probably kill at least 2 of the light tanks. The opponent team does the same. When you both have the achievement, end the battle, and change out both of the players using artillery. I haven't tried this method myself but it could work for organised boosters.
Destroy 2 or more tanks with one Artillery round.
Now you have all current achievement in the game. Congratulation since it is far from an easy completion!
Unlock all World of Tanks Achievements on the Xbox 360.