Cross-Title and Cumulative Achievements
Game Master - Pretty simple, just head into the local/customs lobby and edit something on any game type, then save it as a custom game type. Do this 5 times to unlock the achievement.
Master Forger - Load up any map in Forge mode and drop a box. Save it, then save it again as a different name. Once you’ve saved 5 different names the achievement should unlock.
Bite The Hand - This will be a viral achievement. 343i employees will be in matchmaking on Nov 17th, and once a few people have killed them to get the achievement it should begin spreading… well, like a virus. You’ll likely get this inadvertently just by playing matchmaking on or any time after the 17th.
Bite The Hand
Kill a 343 developer in matchmaking or someone who has this achievement.
Throne of Bones should come earlier than the ones below, since there are only skulls to collect in Halo CE, 2, and 3. So if following the guide you should’ve unlocked ToB during the last level of Halo 3.
Throne of Bones
Find and claim all the campaign skulls in Halo:CE, Halo 2, and Halo 3.
If you follow along with the guide and do the campaigns in order as well as collecting all terminals, you should unlock a metric ton of achievements during and after the final level of Halo 4. Not only will you get the Halo 4-specific ones, but you’ll get these four difficulty achievements, as well as Lore Master.
Complete all campaigns on Normal difficulty.
Complete all campaigns on Heroic difficulty.
Complete all campaigns on Legendary difficulty.
The next three, even if you’re a lone wolf, will come naturally if you’re going to make attempts at LASO because those attempts for most players, if not all, will be done in co-op to save the headache of restarting the whole level every time you die. If you’d like to knock them out early, or if you’re cheesing your way through some of the harder campaign achievements, you’ll likely have already unlocked these three when going through Halo CE or Halo 2. If not, just load up any level from any of the four games on Legendary Co-op and rush through to the end to nab this trio.
Complete any co-op level on Legendary difficulty.
Similar to the individual game playlists, there are playlists in Halo:MCC that span two or more (and in some cases all 4) titles. The Master Chief Saga playlist is one such example, encompassing missions from all four games where the Master Chief’s story is told. Load up this playlist and see it through to completion to unlock Life Story, and in the process you’ll gain I Dabble in Slaying as well since MC Saga is a cross-game playlist.
Complete the Master Chief Saga playlist.
Two more cross-game playlist completions will net you this next achievement, which is self-explanatory enough.
Getting killed by the guardians is something that is as old as Halo. Basically, whenever the game cannot determine exactly HOW you died, or by whom, it simply defaults to those nebulous Guardians as the culprits. Just how long HAD Bungie been planning Destiny, anyway? I kid, but seriously, just play the game and in the normal course of play you’ll eventually be murdered by these mysterious beings during one of your countless deaths, at which point the achievement will unlock.
So to all those who thought they were going to attempt to be the first to 4k this game and marathon-session it, risking personal injury/blood clots/etc – don’t! You can’t finish until 3 months after launch anyway, assuming doing it offline doesn’t work. Personally this achievement may very well be my final one in this compilation, but whether it is or not, I’m going to enjoy the experience and not rush it by any means. If you play at launch, then come February 11th, 2015 you should be able to unlock Stick With It either via matchmaking or co-op campaign.
Stick With It
Play a multiplayer or co-op game at least 3 months after your first game.
You’ll get the first several cumulative mission achievements just going through the four campaigns, at least if you do the campaign stuff first. A lot of folks might just dive right into that sweet, sweet Halo 1 & 2 multiplayer right off the bat. At any rate, completing 500 total games between campaign and multiplayer should come in no time at all. No explanation needed here.
Complete 50 missions or multiplayer games.
I Got This
Complete 100 missions or multiplayer games.
Complete 350 missions or multiplayer games.
Multiplayer wins: Another set of cumulative ones. You’ll likely unlock all of the above, including The Long Haul, before you get even halfway done with these, unless you don’t play the campaign much and win the majority of your multiplayer matches. These are once again cumulative, and I think we could’ve done with just the one for 10 wins, 100 wins, and 500 wins at most. The rest seem superfluous, but it’s likely 343i wanted folks popping achievements regularly while playing without going out of our way to do so, and in that sense it’s probably a good idea.
Also a key thing to note is that (at least for now) these are all obtainable in custom matches. The 'ene match' method was patched. However, Fooga here on TA has been nice enough to create a CTF map in Forge that will make the 500 wins achievement easy. Add Fooga to your friends list then search for his fileshare from within the game for a map called Construct Win Bonus. This is a Halo 3 map. Once you have downloaded it, go into custom games - Halo 3 - CTF - Multiflag. Start a game and it should give you the win without even leaving the black screen. For more details check his solution for the 500 wins achievement. Start a match 500 times for an instant win each time and all of the below achievements.
Cumulative medals achievements: You earn medals for tons of things in Halo, from multi-kills (double/triple/etc), to headshot kills, to plasma pistol EMP shot combo kills (aka noob combo), and many more. You’ll unlock most of these achievements merely by playing, but toward the end you may find yourself ‘grinding’ out the last few if you’re don’t play multiplayer a ton, because netting all of the campaign achievements probably won’t even get you half way to the 10,000 medal mark. One achievement here is of concern though. The one for 1,000 medals specifically adds the word ‘unique’ in its description, unlike the rest. This could potentially mean that you need to get 1,000 DIFFERENT medals across all four games. I doubt it though, since any one title doesn’t have 250 different medals you can earn, so having 1000 unique medals within the four would be a stretch. We’ll know soon enough.
Aim for the Head, Nice Work Dawg, and Dim Mak - Although these can technically be done in any of the multiplayers, hence why I'm leaving them on this page, they are easiest (and quickest) to do via H2A's forge mode. Go into forge in Halo 2 Anniversary on any map. I chose Lockout. In the map, go to Tools - Delete by Palette. Delete all spawn points. Now place one initial spawn and two respawn locations for Attackers and Defenders close together. Save the map. Next go into Customs with 3 controllers or 3 players. Play SWAT but change the weapon settings to BR, bottomless clip. Respawn time instant. Score to win 100 up to 150. Any higher lags the game out SEVERELY due to all the bodies and guns on the ground. Rounds to win 10. Have one person on one team and two on the other (the two going for the achievements). One person on the 2-man team body shots the spawning guy for assists, while the other headshots him immediately after. This can EASILY be done with 3 controllers as all you have to do is push RT on two controllers one right after the other over and over. The score limit shouldn't be any more than 150 though b/c the game can crash if you go much above 200, and lags badly after 150. I had mine set to 100 so it didn't lag for me much at all. You can just stand right behind the opposing spawn and beat the dummy controller down from behind over and over as it spawns to finish off the much-quicker 250 beatdowns.
Earn a total of 250 Beat Down medals in multiplayer.
Cumulative AI enemy kills achievements: Most of these will come naturally (100/1000 Grunts/Jackals/Elites). A few, like the 250 Hunters and the 1000 Watchers/Crawlers/Knights, may require going back in and grinding them. I’ve ordered them from most-plentiful to least-plentiful, leaving the Halo 4-specific enemies (Watchers/Crawlers/Knights) for last. I would move the Halo 4-specific enemies to that page, but seeing as they’re cumulative kill total achievements I figured I’d just leave them here with the rest.
Kill 1000 Grunts across all games:
Kill 1000 Elites across all games:
Kill 1000 Jackals across all games:
Kill 1000 Flood across all games:
Kill 1000 Brutes across Halo 2 & 3:
Kill 250 Hunters across all games:
One note about Halo 4's cumulative kills: Spartan Ops works as well as campaign. One user pointed out in his solution that he used Ep5 Ch1 of Spartan Ops to grind Knight and Watcher kills mainly, with a smaller number of crawlers there too. I cannot confirm if this is necessarily faster than the Midnight - Rally Point Bravo checkpoint method mentioned in the other solutions (specifically for Knights, that is), but it is an alternative to checkpoint reloading in campaign.
Kill 1000 Crawlers in Halo 4:
Kill 1000 Knights in Halo 4:
Kill 1000 Watchers in Halo 4:
Getting 100 and 5,000 total kills will come easily. However, even if you do the 1000 kills achievements for Grunts/Elites/Jackals/Brutes/Hunters/Crawlers/Knights/Watchers, that will only bring you to 7,250 total kills. That leaves another 12,750 kills to grind across all campaigns and multiplayer. Assuming an average win rate of 50% in matchmaking, and the 500 wins achievement, that’s roughly 1000 matches of multiplayer. If you average 10 kills per game in matchmaking, then you’ll have 10,000 of that 12,750 done by the time you finish the 500 wins, leaving you with just 2,750 to mop up at the end. Of course some folks will do a lot better than that in matchmaking, and some will do a lot worse. At any rate, it shouldn’t be TOO much of a grind, and you can do it in campaign by just restarting a good checkpoint like Reach’s commendation system, so it should be easy enough.
Matchmaking-Only Multiplayer Achievements
*NOTE - From my testing I could not get ANY medals to count towards achievement progress in Halo 3. I did not test Halo 4. I can confirm that Halo 2 Anniversary, Halo 2 Classic, and Halo CE all worked toward these achievements, except for Roadkill Rampage and Rock and Coil Hit Back, which are specific to ONLY Halo 2 Anniversary*
The following wall-of-text guide will explain how to boost these achievements. If you wish to do them 'Legit' in Matchmaking, keep in mind the above information about the H2A-specific ones. More detailed information on what medals work will be below with each achievement where applicable.
First off, it's highly beneficial if one person boosting has 2 Xbox Ones. Even if you're boosting with 3 or 4 guys, you'll get the teams paired up much faster if the two XB1's hosting each 'team' are in the same house on the same ISP. So if you have this luxury, have the dual-box guy create each of the two teams, and the others join his teams, with dummy/extra controllers filling in the extra slots.
How to get matched up: Changing your console region to a less populated one such as Singapore or something has been said to help. I tried it and it didn't seem to make a difference. I didn't do it anyway because my dummy box was on Wifi and would lag out every time I searched on far-region servers. At any rate, have both teams' host xbox hit search on the chosen playlist at the EXACT SAME TIME. Communicate in party chat. It should say searching for players... If both xboxes don't see 'Players Found', at the EXACT same time, back out and search again. Even if they do, they should also see all subsequent messages like 'Joining Session'..;., 'Creating Teams...', etc at the exact same time too. If there's less than half a second of lag time between one person's matchmaking progression message changing and the other's, you might be ok. Anymore and it's unlikely you're matched up.
Alternatively, you can do the 'party invite method'. Player A is host, player B (2nd Xbox One with 3-4 players in the lobby depending on if boosting H2 or CE) is in party chat with Player A. Player A sends a game invite to the party then immediately switches to the Halo screen. When player B says he's accepted the invite, player A hits search on the matchmaking playlist you want to boost. ***The timing here is different for every partner depending on the lag time between you.*** Some people the timing will be for you to hit search as soon as they accept the invite. For others, you may have to wait 1-3 seconds before hitting search. Keep the party chat snapped to the side, and when you hit search, if the 'invite party to game' option stays greyed out and the player you invited shows 'In Your Game' underneath them, then you've most likely gotten paired up. If not, you'll have to back out to the playlist screen and try again.
Lets get on with the boosting, shall we? ((Note, as 343i may change the playlists from time to time, this guide may become invalid as far as specific playlists to use. However, the general strategies and ideas are the same. If playlists change and the guide isn't changed, just use common sense in picking which playlist to boost in for the respective achievements.))
Domination (100 legendary medals), Rock and Coil Hit Back (100 environmentalist medals), Double Trouble (250 double kills). - Search the Championship playlist. If it comes up, choose Lockout. Have one team all get in position under an icecicle. One guy on the opposing team shoots the icecicle for 1 Extermination (Domination), 4 Environmentalists, and one double kill. You can polish off double kills while working on all the other stuff after you finish the other two here. NOTE: Roadkill Rampage and Rock and Coil Hit Back's achievements have been moved to the Halo 2 multiplayer page, since they are specific to ONLY H2A multiplayer. I'm mentioning them here, however, because they fall into the "boosting any matchmaking-only achievements" category here.
The True King - As you're boosting splatters, if King of the Hill comes up on Lockout do the same thing as above in the Rock and Coil Hit Back boosting method, but when you're about to shoot the icecicle down on the enemy team try to jump into the hill. You'll get 4 hill defense medals each time along with all the others. Don't go out of your way to get into the hill though, because you want to be efficient at least until you finish Rock and Coil and Domination. Don't sweat this one though because it can be boosted in the Halo: CE playlist as well and KOTH comes up often there. Or just wrap it up in the Championship playlist once you're done with the others above, as KOTH is also frequently an option. Just have the opposing team group up in an open area with good sight lines to hill spawns. Jump into the hill and toss grenades at them if not going for splatters on Lockout to work on grenade kills and KOTH medals at the same time.
Party Pooper and mop up for Spree Master - Once again search CE and choose CTF classic, preferably on smaller maps but any map will do. The spawns in this game are fixed and are all near the flag. The only thing that impacts them is how close the enemy player is at the time the player spawns, and proximity to any teammates still alive. It's a 3v3 playlist, so have one person on the opposing team stand still, this is the guy going for Party Pooper. We'll call him Player A. A member of the opposing team (player B) comes across the map and stands a good distance away from him, but close enough to zoom in with the magnum and get headshots. He kills Player A's two teammates, waits for them to spawn, kills again, waits again, and gets a fifth kill, getting a killing spree. Player A kills him, earning a Killjoy.
Experiment with positioning. On Beaver Creek, for instance, I had Player A positioned directly above the flag on the grenades so his teammates wouldn't (usually) spawn outside the building, saving me time. I had Player B's teammates standing in front of their team's building so Player B would spawn outside, making the run across shorter. I then positioned player be just inside the doorway to the flag room to kill Player A's teammates. It helped that I was dual boxing and could see if/when they spawned around the corner. But keeping them from spawning outside the building is the most important thing on Beaver Creek. I was averaging 17-20 Killjoys per match, with a few as high as 26. When Player A gets 5 killjoys he'll be on a killing spree so Player B can kill him (keeping in mind to ensure he has a teammate alive nearby to respawn in a convenient location). This way Player A works on Killjoys and mops up on Killing Sprees, and Player B finishes Killing Sprees but gets a few Killjoys for his troubles. Helping a friend I managed to get him 36 killjoys in one match, so this can go VERY fast if you do it right.
Spree Master - A quick note on this one. It ONLY counts the FIRST killing spree you obtain for getting 5 kills without dying. Every other spree after that (Running Riot, Rampage, etc) and other sprees (splatter spree, etc) does not count. So once you get two exterminations when boosting splatters, or a killing spree in any mode whether boosting or playing legit, it's beneficial to die to reset your spree if you're concerned with knocking this one out.
Catch This - Just use the Championship playlist from Halo 2 and have the enemy team group up. Toss 1 plasma or 2 frags to kill them and get 4 grenade kills. This can easily combined with KOTH medals mop-up, or done in Halo CE CTF classic if you'd like to keep the enemies spawning in the same area to make your life easier.
Planting a Flag - Everyone knows about this one by now, but just in case, search Halo CE. Choose CTF classic. Have a person stand on their own team's flag. Stand right next to them so that you pick up their flag, and face them. Just start taping Right Trigger as fast as you can and watch the flag medals fly. Takes less than 2 minutes to two people their flag achievement.
Medals that count toward the Planting a Flag achievement are any flag-associated medals. This is best done in the Halo CE playlist as long as it's up because CTF comes up quite frequently and it's only 3v3, allowing you more breathing room getting flags. Medals that count toward this achievement, and their associated playlist, are as follows courtesy of BiggD from XBA.
- Flag Taken – Take an opponent’s flag from their base (H:CE, H2, H2A)
- Flag Returned – Return your flag to your base (H:CE, H2, H2A)
- Flag Captured – Capture the opposing team’s flag (ALL GAMES)
- Flag Runner – Capture 2 flags in one game (H:CE, H2, H2A, H4)
- Flag Champion – Capture 3 flags in one game (H:CE, H2, H2A, H4)
- Flag Assist – Help a teammate capture a flag (H2A, H4)
- Flag Carrier Kill – Kill the opposing flag carrier (ALL GAMES)
- Flag Defense – Kill an opponent who is close to your flag (H2A, H4)
- Flag Kill – Get a kill while holding a flag (ALL GAMES)
- Flagassination – Perform an assassination while holding the flag (H4)
- Flag Joust – Kill a flag carrier while holding the flag (H2A, H4)
- Flag Driver – Drive a flag carrier close to your capture point (H2A, H4)
Planting A Flag
Earn a total of 250 CTF Mode Specific medals in matchmade games.
Again, I find Halo CE 'easiest' if playing Legit to get KOTH medals as the 3v3 means less chaos... and grenade spam... in the hill. Medals that count toward this achievement are as follows, once again courtesy of BiggD from XBA.
- Hill Defense - Kill an enemy while holding a hill
- Hill Offense - Kill an enemy holding a hill
- Hail To The King - Kill 5 consecutive opponents in a single life from inside the hill before it moves
- Hill Assist - Assist killing an enemy taking or holding the hill (Halo 4 only)
- Regime Change - Overtake a controlled hill (10 seconds) and hold it for 10 seconds (Halo 4 only)
- First Point - Be the first player to earn a point from a hill
- Loitering - Hold and survive the hill for 5 seconds (Halo 4 and H2A only)
- Squatter - Hold and survive in the hill for 15 seconds (Halo 4 and H2A only)
- Over the Hill - Hold and survive the hill for 30 seconds (Halo 4 and H2A only)
- Vehicle Dominance - Use a vehicle to hold a hill
- Visiting - Hold and survive in the hill for 5 seconds using a vehicle (Halo 4 and H2A only)
- Parked - Hold and survive in the hill for 15 seconds using a vehicle (Halo 4 and H2A only)
- Drive In - Hold and survive in the hill for 30 seconds using a vehicle (Halo 4 and H2A only)
The True King
Earn a total of 250 KOTH Mode Specific medals in matchmade games.
For Party Pooper, you need to kill someone that is on a killing spree of at least 5 kills. Yet again I advise Halo CE because if an enemy gets a killing spree, he's less likely to get whacked by one of your teammates before you can nail him since you only have 2 teammates in this 3v3 list.
Earn a total of 250 Killjoy medals in matchmade games.
Grenades.... how we love them, and hate them if on the receiving end. You don't have to 'stick' the opponent with plasmas. Just spam those grenades into choke points and watch the grenade medals fly. Earn 500 kills via these pocket nukes to nab this achievement.
Earn a total of 500 Grenade Kill or Plasma Kill medals in matchmade games.
Double kills come pretty frequently, although if you're struggling I'd highly advise trying to get into KOTH matches. Unfortunately people rarely vote for it in matchmaking, but if you're playing Halo 2 Anniversary or the Championship playlist, and it gets voted, you're in luck. Just keep chucking grenades into the hill whenever your team doesn't control it. You'll get lots of progress toward Catch This and The True King while you're at it.
Earn a total of 250 Double Kill medals in matchmade games.
Spree Master - As mentioned above, you don't get credit for any sprees after the initial 5-kill 'Killing Spree', so those Rampages, Running Riots, etc won't count right now. This may be a glitch, but for the time being if you get a killing spree go ahead and suicide if you really wanna focus on knocking this one out.
Earn a total of 100 Killing Spree medals in matchmade games.
Domination - So you wanna get 100 Legendary medals eh? I hope you're an amazing player, or your team is really, really good. You can get these lots of ways, but if going for them 'legit' I'd suggest SWAT as quite frequently one team will get the upper hand and win 50 to 30 or better, which is a steak dinner and thus should count as a legendary medal. At the time of this writing, the only game mode that consistently grants the Legendary medals, or at the very least progress toward the achievement, is Halo 2 Anniversary (H2A, Championship, and Anniversary Rumble). The following medals count toward Domination, yet again courtesy of BiggD on XBA.
- Extermination – Wipe out the enemy team with at least an overkill
- Killionaire – Kill 10 opponents within 4 seconds of each other
- Perfection – Win a slayer game with 15+ kills without dying
- Steaktacular – Play in a matchmade slayer game and win by at least 20 kills
- Triple Double – Finish a game with double-digit: kills, assists, and headshots
- Unfriggenbelievable – Kill 40 enemies in a row without dying
Earn a total of 100 Legendary medals in matchmade games.