Directly ahead of you will be a red crystal, so save and level. It’s time to start upping Strength to 36, as well as your Endurance until you have an upper weight limit of 50+.
Head through the door opposite the red crystal, and go up the stairs. Just outside the door you’ll find Audio Note 34/60: New Disciple. There is another First Warden enemy in here, so take him out carefully. In the corner of the room you’ll find Human Skull 27.
Head past the anvil on one side of the room and up the stairs. Kill the enemy at the top, and then pick up Audio Note 35/60: Judge Disciple. Continue up the stairs, and kill the enemies up here. Be wary, as one of the enemies is a mage. Use a Magic Resistance Shard if you need to. Kill the mage quickly as two more enemies will attack you from behind. Enter the room to the left of where the mage was to get Audio Note 36/60: Join Me and Audio Note 37/60: Old Priest.
Slightly further along is a rune door. Enter for Secret Room 7/15. Inside is an enemy and a locked chest – remember this for later. Continue on to the next room, and kill the First Warden enemy at the bottom of the stairs. This is a much harder fight due to the close confines of the room, so be very careful. There is also a regular enemy in the corner, so try not to attract its attention too early.
Once both enemies are defeated, head up the stairs. There is a large shielded enemy up here. Kill it, and pick up the item next to the statue to receive the Gargoyle and Hawk axe. Continue up the stairs, killing the enemies as you go, and you’ll trigger a cutscene.
Before going through the door, look by the fire, and make sure to pick up Audio Note 38/60: Angry priest. Head through the door, and take the first left for Audio Note 39/60: The Rebel. Also in this room, you’ll notice the one-armed monk from earlier. Speak to him and agree to help. Speak to him one more time as we’ve already cleared his laboratory out earlier on. He’ll ask you to meet him there later.
Head into the room opposite this one, and look to your left. You’ll see a wall with cracks on it. Shield bash your way through it for Secret Room 8/15. You’ll find a chest containing Armour Set 13/20: Will. The Will armour set is a considerable improvement over the Living Legend set – it’s both stronger and lighter - so equip it.
Head into the room with the spiral staircase to find Audio Note 40/60: Books, then head up the stairs. At the top, you’ll find a red crystal, so save and level. At the very top of the spiral staircase is a lift. Step on it and enter.
Ahead of you will be some guards. Before approaching them, turn around to get Audio Note 41/60: I Swear to Her from the balcony. Now approach the guards for a cutscene. Once you’re done, head back down the lift.
Head halfway down the stairs, and enter the room on your left. Ignore the chests on either side of the door as they are locked. Head down the stairs in this room, and kill the enemies at the bottom. The chest down here can be opened to receive the Harmony shield.
The archer enemy you killed was guarding a doorway. Before going through, head to the opposite side to find a door leading to a magic pressure plate. Remember this. Head through the other door, and kill the two enemies inside. Head around the edge of the room to find a chest containing Armour Set 14/20: Dimensions. The next room is tough as there’s another mage inside. There’s also a regular enemy waiting to ambush you. Use a Magic Resistance Shard and rush in – hit the mage quickly, and then run back out of the room. The regular enemy should follow you, allowing you to kill it before finishing off the mage. Once they’re dead, look in the far corner where the mage was for a locked chest and a locked door – the door is opened by the pressure plate from earlier. Head back, drop a Prayer spell on it, and run back here for Secret Room 9/15. Inside is a chest containing Armour Set 15/20: Blessing. Pull the lever to open the door.
Head up the stairs here to face another First Warden enemy. Kill it to trigger a cutscene. This will unlock:
Head down the stairs from the balcony, and backtrack until you reach the locked chests from earlier. Here, you’ll find a monk asking for help so agree to help him. Head down the spiral staircase. Continue onwards for another cutscene, and receive a quest from the Captain. Continue to the bottom of the stairs, and talk to the guards at the bottom for some XP.
Continue onwards, through the area with the mage earlier, and you’ll soon reach a large double door sealed by a magic rune. Shoot it with your gauntlet, and head outside - it’s time to fight the Beast.
The Beast is a nasty piece of work, but easily manageable, especially as a Warrior. His first attack, and the one we’ll be exploiting, is a charge attack. Dodge out of the way (it’s quite slow, you can simply walk sideways to avoid it), and then get a few shots in on his legs before backing off. When the yellow bar under his health fills with orange, he’ll be stunned for a while, allowing you to do some major damage to its head.
The best way is to circle near the edge of the arena, baiting his charge. This gives you enough time to get some hits in before he starts attacking you again.
His other attacks are a combination of the usual (which, as you’d expect, do serious damage), with one important exception – he spits poison around the arena, which forms pools on the floor. It is imperative that you do not get hit by, or stand in, the poison as you will fail the requirements for the special weapon. If you do, allow him to kill you and try again.
If you’re having trouble dodging, switch to a combination of the Blessing helmet, Blessing gloves, Will chest piece, Will legs and the Heriloom hammer. This’ll allow you to move faster with little loss in armour.
If you’re having real trouble, just circle around the edge, shooting it with your gauntlet. It’ll take a lot longer, but it’s a lot safer.
Once he’s dead, you’ll receive a Sealed Rune (Big) and Special Weapon 8/12: the hammer Stain. This will unlock:
Ancient Labyrinth DLC Reminder
From this point onward, you will have access to the Ancient Labyrinth DLC. You must complete the DLC before facing the final boss of the main playthrough for a DLC achievement. See the DLC page for information.
Back to the main game...
Speak to the soldier nearby, and agree to help him. Head to the large doors of the Citadel - look on the floor to the right of the door to find a Planetarium Piece. Now it’s time for some backtracking. Head through the courtyard and past the red crystal (save/level if you wish). Head all away along the Walls, killing everything as you go, and enter the Monastery from the very start of the game.
Head up the first flight of stairs, and enter the door. Go to the middle room where the chest is, and break through the wall opposite for Secret Room 10/15. Directly ahead of you will be The Cellar Small Key.
Kill the giant spider in the next room, and head up the stairs to find Human Skull 28. Head around the corner, kill the enemy here, and pick up Audio Note 42/60: Point Three. Use the lever just down the stairs here to open a shortcut. Head down the stairs, and kill the spider. Behind it is Human Skull 29. Break through the wall behind it to find Secret Room 11/15 and an Empty Bottle.
Continue down the stairs to find another giant spider. Head along the passage and up the stairs on the other side. Roll under the half-open portcullis to find Secret Room 12/15. Inside will be Audio Note 43/60: Dirty Work. There is also a magical pressure plate.
Go up the stairs opposite and down the other side to find another giant spider and a locked door. Head back to the previous secret room, and use the pressure plate to open this door. Inside you’ll find another giant spider and the Needles fist weapon.
Hanging from the ceiling of this room is a cocoon. Interact with it to receive the Citadel Cellar Key – unfortunately it looks like this is the Monk’s brother we were sent to find. Ah well. Exit the room, and continue down the corridor. Open the door at the end to find a red crystal and the Main Hall Chest Key.
Now head back around the room to the gate you opened with the lever. Head through the door, and kill the enemies inside. Head up the stairs to find the Northern Monastery Wing Chest Key. Work your way around, being careful with the more difficult enemies this time around, and head back to the room where you first entered the Monastery when you started the game.
Head up the stairs, and look to the left to find a chest containing the SHU sword. Now head into the room where you fought the First Warden, and kill the mini-beast in there. Be very careful here as it’s very poisonous. Your best bet is to bait out its triple melee, and then do a quick lunge attack when he finishes before rolling away.
Once it’s dead, look to the large doors at the end of this room, and head through them – you’re now back in the Citadel.
Talk to the soldier in front of you for a huge XP bonus. Firstly, turn left, and head up the stairs. Continue all the way up, and head through the door at the top to find the spiral staircase room. Enter the door halfway up the spiral staircase. Speak to the Monk here, and he’ll give you the key to keep. You can now open the chests on either side of the door, receiving the Persistence gloves, chest, and boots.
Now backtrack all the way down the stairs until you’re back at the soldier you helped. Continue past him, and head down the hall back to the main entrance room in the Citadel. Head all the way down the stairs to the bottom, and you’ll find that the door here is now open again. Head through into the cellars.
There are two doors at the end of this room, take the one that leads upwards, which is now open. There are two large shielded enemies up here, so carefully take them out. Look in the middle of the room to find Human Skull 30, the final skull needed for the Crippled Rhogar.
Head to where the second enemy was standing, and go up the stairs. Kill the enemy at the top to find a closed portal and a magical pressure plate. There are three enemies in the next room so kill them, then look at the wall right next to the door. Shield bash through here to find a locked door – this is the door that the pressure plate opens. Do that now to find Secret Room 13/15 and a chest containing a Spell Point Shard and a Magic Energy Shard. Pull the lever to exit.
Backtrack to the room where the two large shielded enemies were, and take the stairs opposite the way we originally came in. Kill the enemies down here and pick up the Curse shortsword. Go down the stairs in this room to find a door leading outside. Exit. Head directly forwards and down the steps into the courtyard.
Leave the Courtyard via the way we entered it near the beginning of the game, where we first met Yetka. Save/level if you wish, and then head up the stairs to the tower. Go down the stairs inside the building and kill the enemy here. Go down further again to where we killed the first giant spider to find the one-armed monk, doing some pretty weird experiments by the looks of it...
Speak to him and ask about your potions, and then ask how you can help. Ask him how many he needs and then agree to it. Leave the conversation, and then speak to him again. This will increase the power of your health potions and unlock:
Open the door that’s right next to the bottom of the stairs and descend. Kill the enemy here, and open the door at the end of the walkway.
Bet you’re glad to be back here...
Head down the stairs and through the door to your left. Kill both of the enemies inside, head down the stairs that turn around, and go underneath where you’re standing. At the red crystal, use all remaining Spell Point Shards, and unlock the first level of each spell so they all appear as 1/3. This will unlock:
Continue past the red crystal, kill the shielded enemy, kill the spider, and enter the Champion’s arena again.
Head directly across the arena, and enter the room that’s now open. Here you’ll find Audio Note 44/60: More than Human, Audio Note 45/60: Vicious Poison, and Audio Note 46/60: I Swear to Him. There’s also a chest containing a Ghost Merge Shard, an Empty Bottle, and the Persistence helmet. This will complete Armour Set 16/20: Persistence.
Walk out of this room, and head into the door on the right. Follow the tunnel around, and you’ll get to the hole in the floor with the planks across it. Enter the door on the right here, and head down the stairs inside, killing the enemies as you go. Take the door immediately to your right at the bottom of the stairs, and head upwards. Kill the enemies on your way and you’ll be back at the entrance to the catacombs.
Head down the path opposite the red crystal, and take the right just before the circular room. Take the first left to find a portal to Proving Ground 2/4. Head inside and defeat the waves of enemies to receive a chest containing the Life Leech ring and a Spell Point Shard. Exit the portal, and head back up the stairs to the red crystal.
Save/level if you wish then head out into the graveyard.
Monastery Exterior Walls
Clear the graveyard of enemies, and look around the edges for an unburied coffin – you’ll find it to the left of a large tree, between two shrines. Before inspecting the coffin, make sure you have the Heirloom hammer equipped as you’re going to need magic damage. Inspect the coffin, and bury the cursed sword inside.
A ghost will spawn, which you need to kill. It’s basically a weaker mage, so it shouldn’t be a problem. Once you’ve killed it, you’ll unlock:
Then inspect the coffin to receive Special Weapon 9/12: the shortsword Curse.
With that done, leave the graveyard through the archway. Look to the right of the door to the Rhogar Realm to find an open portal. Go inside for Infinite Void 2/3.
There are a lot of poison plates on the floor here so be very careful where you stand – or you can equip the Persistence or Cold Blood armour sets for maximum poison resistance, meaning you can pretty much run over all of the plates without too much trouble.
Follow the light, killing the enemies as you go, until you reach a chest. Open it for a Poison Resistance Shard. Behind the chest, off in the darkness, is an urn holding another light (it’s incredibly hard to see, but swing your weapon into the darkness and you’ll very likely hit it). Break it, and follow the light to another chest.
Open it for another light that will stay above your head, and you’ll be attacked by a First Warden enemy. Kill it, and stand facing the chest. Look to your right to see a lit area. Head back here to find the portal, but do not leave yet.
Stand directly in front of the portal, and walk forwards to find the first poison plate on the floor ahead of you. Stand to the right side of the plate, and angle yourself diagonally left, so that you’re almost heading back in the direction of the first chest. Keep walking forward, and you’ll soon be attacked by three more enemies – there is a third chest here containing an Attribute Point Shard, a Spell Point Shard, and the stave Ishaluk.
Once you have these, turn around and head back through the portal. Enter the Rhogar Realm once more.
Head forwards for a cutscene. The first thing you’ll see is an immortal enemy on the bridge. His decorative urn is behind him, so run past him and smash it for Tyrant Heart 5/9, then kill him. He will drop the Small Western Antechamber Key, so make sure to pick it up.
On the other side of the bridge, half way up the stairs, you’ll find a mage. Kill it quickly, and continue for a cutscene (use the anvil beforehand if you wish to do some crafting – you should have some new Big Runes by now).
After the conversation, head up to the red crystal to save/level, but do not proceed to the boss fight. We’re going to follow Yetka instead. Go back down the stairs a little, and enter the doorway closest to the red crystal. Head around the left side of the tower to find two deserters. Speak to them, and tell them to get out to receive a Human Tattoo and the Amulet of the Betrayer. Look near the fire on the floor for another Human Tattoo. You now have enough to head back to the Citadel and tell the Captain.
Leave the Rhogar Realm.
NOTE: If you own the Ancient Labyrinth DLC and have been following this guide you should be at a high enough level to take it on, to do so speak to the Blacksmith after the DLC has been installed and after some dialogue you will have an option to be taken to another realm, choose this to begin.
Monastery Exterior Walls
Turn left as you exit the portal, and head all the way up the hill, killing the enemies as you go. When you get to the Citadel, enter via the main doors in the courtyard.
Head up the stairs and along the corridor. Enter the last room on the left, roll under the portcullis, and open the chest to receive The Cocoon shield. This is one of the better shields in the game, so it's definitely worth equipping.
Exit this room, and continue along the corridor and up the stairs. Continue all the way up the stairs – you can find the Captain at the top on the left. Talk to him, and hand over the tattoos to receive The Great Burden ring. Continue onwards to the spiral staircase at the end of the corridor. Take a right halfway up the stairs, and follow the path all the way around the Planetarium until you get to Antanas and Kaslo. Speak to Antanas, and then speak to him again. Tell him you’ve found something, and give it to him for a cutscene, some hints, and a big bunch of XP.
Head down to the bottom of these stairs to find a door – there’s a fire next to it, and there are dead bodies all over the floor. Exit through the door, and prepare for a bit of fighting.
Monastery Exterior Walls
There are two large shielded enemies out here. Take them out, and, before heading onwards, turn around to face the door you just came out of. Look to your left to see a stone wall with a torch burning on it. Smash through the wall to find Secret Room 14/15. Inside is a Blind hammer.
Continue onwards killing the enemies, and keep an eye on your right to find a rune chest. Open it to receive the Guardman greataxe and an Empty Bottle. Continue on, and save/level at the red crystal. Take the archway to your left, and follow the path all the way back down to the Rhogar Realm.
Head across the bridge, and kill the mage as you go up the stairs. Take the door to the left of the stairs at the top (save/level first if you wish). Head down the stairs in the tower, and immediately turn around. Walk behind the stairs as you can now open this gate. Inside, you’ll find Audio Note 47/60: Shards. There’s also a chest containing the polesword Burden, plus the Eternal Legend boots and gloves.
Head out into the centre of the room, and kill the enemies. Follow the edge of the room to find the door linking to the other Tower. Kill the enemies on your way through. There will be a mage in the other Tower. Kill it, and pick up the Western Antechamber Chest Key. You’ll probably be ambushed now, so kill the enemy, and return back to the connecting chamber between the towers. You can now use your new key to open the chest to receive the Faith boots and gloves.
Head back into the first tower, take the first stairs on your right to go to the upper level, and kill the archer up here. Turn around, and follow the path around to the gate leading into the corridor where you fought the mage on your first visit. Kill the shielded enemy in the passage. You can also kill the mage if you like, but do not head outside. Instead, head up the staircase at the start of this room.
Kill the enemies up here, and head towards the arena wall. Attack the dog here, and it’ll run away. Follow the arena wall around until you get to the burning statue with the inscription on it. Go down the path next to the statue. Kill the enemy at the bottom of the path (make sure you save at the red crystal here), then continue along the path to the left. Kill the dog enemy here (it ran away from you earlier), and then kill the enemies that ambush you. The crossbow enemy will drop the Keep ring.
Keep following the path around, killing the enemies as you go, and drop down to the bottom of the stairs (there was an immortal enemy here on your first visit). Head up the stairs, and take the left to the cliff edge. Here, you’ll find the Crippled Rhogar. Speak to him, and give him the skulls. He will now double cross you. Two large shielded enemies and a mage will spawn behind you – kill them, but make sure to not kill the Crippled Rhogar until all three of them are dead.
Once he’s alone, kill the Crippled Rhogar to receive a large amount of XP, the Leech ring, and Special Weapon 10/12: the Stance shield. This is an exceptionally good shield for all damage types save lightning, so equip it.
Now head all the way back to the walls overlooking the arena. Kill the two shielded enemies here, but do not go down the stairs into the arena. Instead, head past the area where you found the deserters on your first visit, and enter the large doorway.
Kill the archer in here, and then head down the stairs. You’ll see a door with a magic rune on it to your right. Go down the stairs to your left, and enter the arena. You’ll find Yetka near a magic rune blocking your path. Speak to her, and then shoot the rune with your gauntlet. Pull the lever inside to open the door. Equip the Heirloom hammer here as we’re going to need magical damage.
Head down the path, and kill the mage. Open the chest to receive the Effect chest armour. Go in through the door, and kill the ghost that comes down the stairs on your right. Head past the stairs, and kill the enemy around the corner. Open the chest to receive the sword Justice. Continue around the tower for a cutscene.
Continue into the next room, and look behind the stairs for a ghost. Kill it and head up the stairs. Look behind you to see another ghost. Kill this, and it’ll drop the Blacksmith’ [sic] Chest Key. Take note of the burning statue in here. There’s also a red crystal just around the corner if you need it.
Head back around, and go past the stairs to find a shielded enemy. Kill it, and continue on to find a chest containing the polesword Artifact and the Effect gloves. Just around the corner here is Audio Note 48/60: Runes. Open the gate here for a shortcut.
Turn around, head back to the previous staircase, and head further up. Kill the enemy up here (it’ll look awfully familiar...), and open the chest to complete Armour Set 17/20: Effect. Pull the lever on the pillar up here, and then head back to Yetka (note the ancient writings on the wall at the bottom of the stairs on your way back). Shoot the rune on the door with your gauntlet, and head through.
Chamber of Lies
Note: In this area you will encounter small, flaming enemies that roll at you and explode - make sure to kill one without it exploding for progress towards the Killing Monsters achievement.
Head up the stairs to find a couple of enemies, including an immortal. The decorative urn is in the far corner. Destroy it to get Tyrant Heart 6/9, and then kill the enemies. There is a lever next to the decorative urn - take note of this as you’ll need it later on. You can now access the red crystal to level and save. Check behind the stairs to find a locked portal and a Void Shield.
Hug the left wall, and you can see a ledge to jump to. Be careful, when you make the jump you’ll be attacked by an enemy from the ledge and will also be within range of some mage enemies. Quickly open the chest here to collect the fist weapon, Claws, then jump back over to the red crystal.
Head up the stairs, and kill the fire enemy up there. Open the door, and kill the mage inside. Open the chest to receive the Demon Assassin gloves and the Reminder axe. Head back towards the magic rune blocking the way, and look on your left for Audio Note 49/60: God’s Plan, then shoot the rune with your gauntlet. Go through, and kill the ghost on the other side. Open the chest to receive the dagger Glow.
Carry on through the doorway to find an anvil. Use it if you wish. Head around the corner, and kill the enemy (note the ancient writing on the wall). Continue through the door, pull the lever, then shoot the blocking rune with your gauntlet. Head through the door.
Head up the stairs to the left, and kill the archer. You’re now back on the walls around the arena. Kill the enemies up here, and then head down the stairs into the arena itself. It’s now time to take on the boss.
This guy is probably the toughest boss in the game. He’s incredibly fast, and hits like a truck – and leaves very few openings. However, there are two windows you can possibly get some damage in if you time it right. The first is during an attack where he kneels down and raises his sword in the air – assuming you’re close enough, you have just enough time to hit him with a running attack before you have to dodge the fireballs that shoot at you from the torches around the arena.
Speaking of the torches, do not shield bash these – you need to finish the fight without knocking any of them over in order to meet the requirements for the special weapon.
His second exploitable attack is when you’re really close. He’ll place both swords into the ground and do a little kick at you – sometimes following it up with two massive swings of his swords. If you time this right, you can roll behind him and get a hit or two in – it’s best used for getting some distance.
His third exploitable attack is very risky as it will do serious, likely fatal damage, if it hits. He crouches, and then rushes towards you on a trail for fire, following it up with a huge sword combo – if you roll to the left just before he gets to you, you can get in one lunging heavy before backing off again.
Other than that, he just tears around the arena at high speed (you can use the fires as cover to block him if you position it correctly) and has both a two and four hit melee attack. The two hit attack is likely to kill you. The four hit is basically guaranteed to. Don’t get hit.
Your best loadout for this fight is the Effect medium armour, which has the highest mix of fire resistance and armour, and the Stance shield which blocks the most fire damage. This is in case you can’t dodge the fire attacks, and it’ll keep you alive that little bit longer.
When you need to heal, position yourself so that there’s a fire between you and the boss.
Your best bet is to kite around the edges, circling him until he drops to his knees – run in for one heavy slam, and then roll away to dodge his follow-up and the fire attacks. Keep doing this, and you’ll eventually take him out. If you have the Effect armour on, you’ll be able to take a lot more fire hits than without it.
Once he’s dead, you’ll receive a Sealed Rune (Big) and Special Weapon 11/12: the Firewalker shortsword. You’ll also unlock:
Once he’s dead, check the doors around the side of the arena to find the portal. Head inside for Infinite Void 3/3.
Head towards the firelight in front of you, and kill the numerous enemies on the way there. Right next to the fire will be a glowing rune on the floor. Head to this, and then continue out into the darkness – you’ll find more glowing runes (and more enemies) along the way.
After a couple of runes, you’ll reach some chests. Open them, but they’ll be empty.
More enemies will spawn, including one of the fire mini-beasts. Kill them all, and then head back to the fire, where you’ll face two shielded enemies and an immortal. Kill the two shielded enemies and then the immortal – he won’t die, but you can follow his health stream to the decorative urn. Destroy it, grab the heart, and kill him.
Once he’s dead, there’ll be a chest next to the fire containing the Fly hammer and a Magic Energy Shard. Turn to the left, and you’ll see another rune on the floor in the distance. Follow this rune trail (with the shield up) until you’re attacked by a mage.
Run towards the mage, and you’ll be surrounded by a ring of fire – if you touch the fire, you’ll die. Kill the mage and the other enemies who attack. Once they’re dead, there’ll be another chest containing the Tribute sword and an Attribute Point Shard. Follow the light back to the portal and exit. Once you’re outside, you’ll unlock:
Go back out into the arena. Head back through the main door of the arena to save and level, and then come back out to the arena and find the door on the other side blocked by a rune. Shoot it with your gauntlet, and head inside. Open the chest to complete Armour Set 18/20: Faith.
Head through the door at the end of the corridor.
Chamber of Lies
In this room are an immortal enemy and a mage. Directly to the right of the door you came through, you can find a chest containing the Fiery Witholder shield and the greatsword Last Will. You can see the mage behind you as you open the chest, so sneak forward and kill it – and hope the immortal doesn’t hear you.
Head to the left of the door you came through to find Yetka, but ignore her for now. Head through the door to her right, and kill the First Warden enemy inside. In this room, you’ll find a red crystal and a decorative urn holding Tyrant Heart 7/9. Collect it, then head up the stairs for a chest containing the Eternal Legend helmet. Save/level, and then take out the immortal in the previous room (note the burning statue on one side of the room).
Speak with Yetka to receive the Stone of Divine Understanding. You should also receive Audio Note 50/60: Ultimate Sin, Audio Note 51/60: Prayers, Audio Note 52/60: Fire in the Sky, Audio Note 53/60: God’s Wrath, and Audio Note 54/60: Prepare to Die. Now read the ancient writings on the wall next to her to receive Audio Note 55/60: The Triumph.
Head down the other end of the room to find a passage leading downwards. There are a lot of enemies out here so walk slowly and bait them one at a time. Two of them are mages, one of which can be found in the archway to the right of the door. Head to the left of the door for Audio Note 56/60: Their Image (note the locked gate here, this is what the lever we found earlier opens).
Head through the arch that the mage came out of, and go up the stairs in here. This next room is full of small and large spiders, so kill them all. Be very careful of the holes in the floor, though if you’re lucky, the spiders will chuck themselves down them. In the corner of this room is a locked gate – we’ll be picking up the key for this soon.
Take the first door on the right and open the rune door for Secret Room 15/15.
This will unlock:
Inside, you’ll find a chest containing a Weapon Hilt and the Spine Slasher sword. Unblock the next door for a shortcut back to the first room.
Go back to the spider room, and leave through the other door. There’ll be an absolute load of spiders in this room as well. Once they’re dead, you can use the anvil in the corner if you wish. Continue into the next room, and head up the stairs.
At the top, you’ll find a mage and a crossbow enemy. Kill them both, and look on the floor (you can just about see the particle effect glowing through the floor) for Audio Note 57/60: You are Safe. Head forwards, and look to the left. Jump across the gap, and kill the crossbow enemy. He’ll drop the Right Wing Key. Jump back over the gap, and head down to the locked gate in the spider room. Open it and the chest inside to receive the greataxe Crusher and to complete Armour Set 19/20: Eternal Legend.
Head back up to where you just were, but don’t jump over the gap. Instead, head into the next room where you’ll find an immortal and a ghost. The decorative urn is near to the ghost, so run in, and grab it quickly for Tyrant Heart 8/9. Now quickly kill the ghost and immortal as they can be a seriously dangerous pair. Head back to the entrance of this room to find the Tor greathammer on the floor – this hammer looks amazing, but it’s slow and can only be wielded with two hands.
Pull the lever on the wall at the end of this room to trigger another cutscene. A ghost will spawn, so kill it quickly. Don’t follow Yetka as we have a more interesting way to get to her. Firstly, pulling the lever lowered a bridge to the right of you. Take this bridge across, and turn left to find ancient writing on the wall. Read it to receive Audio Note 58/60: Prepare to Live.
Head back out of the room and back into the previous one. Go back further again to the area with gap in the middle, and use the ledges to jump across the gap. Enter the door at the end. Run past the immortal to find his decorative urn on the floor very nearby. Smash it, grab Tyrant Heart 9/9, and kill him. This will unlock:
Continue on, and you’ll see a large shielded enemy ahead of you. Walk slowly forward as another large shielded enemy will come out the entrance to the left. Kill them both.
Head up the stairs in that entrance, and kill the ghost and mage at the top. Follow the corridor all the way around to find a chest containing the Demon Assassin chest piece. Backtrack a little to find a rune door, and open it for a shortcut back to the start of this area. Head down the stairs and save/level. Head out into the main room, and you’ll find a burning statue on one side of the room. Equip the Tor greathammer, and smash it to receive the Last Traitor gloves.
Now it’s time to backtrack to where the two large shielded enemies were. Once you’re back there, go around the corner, and unlock the door to find a path to the very first part of the Chamber of Lies. You have now linked both areas together. Now it’s time for another secret room, which is a bit of a trek...
Jump across the gap, and head forwards. If the mage is here you need to be very careful as it’s very dangerous in these confines. Smash the burning statue in the next room for the Last Traitor chest armour.
Head down the stairs to find the lever – the one from ages ago by the decorative urn, if you can remember. If not, search along the edge on the right to find it.
Pull the lever, and head back up the stairs, past where the mage was, across the gap, and through the door at the end. Follow the corridor all the way around, ignoring the entrance halfway along, and go around the corner at the end. Instead of jumping across the gap here, roll down into the spider room below, and then follow the path back to the first room of this area, where the ancient writings are on the wall.
Take the door that leads outside (not the door that leaves the area), and turn left. Go around the fire pot, and into the door on the other side to find Secret Room 16. Inside here, there’ll be a large gap with an enemy on the other side. Try and bait it into falling off the edge, or it’ll very likely knock you down when you try to jump over. If you can’t bait it, kill it with your gauntlet. Once it’s gone, jump across the gap to find a chest containing a Magic Resistance Shard, a Lightning Resistance Shard, an Energy shard, and a Staff’s Head.
Backtrack out of the secret area, and you’ll see a door with a rune blocking it. Use your gauntlet to remove the blocking rune, and head inside. There’s an enemy waiting just around the corner, so proceed carefully. After killing it, head down the stairs to kill the ghost. At the bottom of the stairs, pull the lever on the right in front of the giant for a cutscene.
During the conversation with Yetka, choose to kill the monster - this is required for an achievement later on. We'll be saving this monster in a different playthrough for another achievement.
Head back up the stairs and out into the next room. Turn left, and go through the archway where the mage was hiding. Take the stairs all the way up, through the spider room, and further up again. Head through the room, and jump across the gap to the other side. Equip the Staff’s Head weapon, and approach the locked gate. The gate will open, revealing a chest inside. Open it for the Unity staff. A ghost will spawn outside, so kill it.
Now head all the way back down and to the very first room of this area. Go through the door by the ancient writings, and save/level at the red crystal. Head up the stairs here, and turn left at the top. Follow the corridor around, and take the next left as well. Keep going, jumping over the gap in the path, and head through the door where you fought mage.
Continue through the room, and head out to where the burning statue used to be. Just to the right of that, you’ll find a staircase going upwards. Firstly, head down the stairs to save/level, then go back up to this staircase and ascend.
As you exit the stairs, you’ll be attacked from both sides. Just keep your shield up, and it’ll be enough. Ahead of you, you’ll find Audio Note 59/60: Lost Memories. Ahead of you, you’ll see a kneeling enemy. This is a boss. Equip your Heirloom hammer and the Effect armour set. It’s time to face the Annihilator.
The reason we’re equipping the Heirloom here is that we need to kill the Annihilator using a lightning weapon in order to meet the special weapon requirements.
His first attack, and the one we intend to exploit, is his hammer throw. Dodge the hammer as he throws it, then run in close and get a couple of double-handed shots in. As soon as the hammer returns, back away from him.
He’s likely to follow this up with regular attacks, so keep backing away and circling, waiting for a chance to strike. He has two very worrying attacks. The first is a close-range move where he drags his hammer around him in a circle and hits with huge force – do not get hit by this. His second worrying attack is a ranged lunge, where he quickly jumps towards you and slams the floor. You need to be dodging as soon as he’s in the air here to get away in time.
Basically, keep circling him at a distance until he chucks his hammer. Run in, do some damagem and then repeat.
Once he’s down to half health, he’ll start moving his hand around the head of his hammer. This means he’s about to release a massive flash of light, which is a stun attack. To avoid this, turn around so you’re facing away from him. He follows this up by a long lightning attack, which he slowly sweeps along the floor. This is pretty easy to avoid if you didn’t get stunned - just run ahead of it until it stops. Otherwise, just start rolling like hell and hope for the best.
If you’re finding the Heirloom isn’t doing enough damage, change back to My Axe, and take the Annihilator down to his last health bar before switching to the Heirloom.
Once he’s dead, he’ll drop a Sealed Rune (Big) and Special Weapon 12/12: the hammer Lightning. This will unlock:
On one side of the arena will be a red dimensional swirly thing, on the other side will be a blue swirly thing. Head towards the blue swirly thing to go back to the previous room. Head down to the bottom of the stairs here to find Treasure Room 3/3 to one side of the staircase. Enter and open the chests to receive an Empty Bottle, a Sealed Rune (Small), the Core shortsword, an Energy Shard, and a Magic Resistance Shard. Exit the portal and you’ll unlock:
Before we proceed with the game, we’re going to pick up the last Audio Note needed. Head around the staircase, past the red crystal (save/level if you want), and out of the door. Head forwards, and take the first right. Kill the ghosts if they attack, and read the ancient writing on the wall at the bottom of the stairs. This will give you Audio Note 60/60: The War. This will unlock:
If you want, you can now backtrack to the other wall writings for more audio notes or burning statues to complete the armour set. There’s no need to do so for the achievements, so I won’t be guiding you back to them.
If you just want to get on with it, head back through the door in the Chamber of Lies. Head all the way back up the stairs here and through the Annihilator’s arena. Enter the red swirly thing on the other side.
There’s no turning back now.